Verified:

eManny Game profile

Member
332

Aug 7th 2013, 0:23:00

Alright, so some of these questions are probably pretty easy, but I will ask anyways...

1. Does a spy operation (to check for # of units) count as an attack? e.g. if I do a spy op then a PS can the guy start nuking me?

2. Whats a good SPAL ? (for a casher let's say)

3. Do people spy op before PSing or do they go in according to news/nw/land/gut feel (this might sound stupid, but I went blindfold this set and I got 90% + success rate)

Thanks in advance, probably more to follow :D

The Cloaked Game profile

Member
491

Aug 7th 2013, 0:31:02

spy ops only bust gdi if they are offensive. this includes stealing tech but not the Spy/Spy Alliance/military/Market

SPAL for a casher? Most high end cashers unlikely have more then 15-20 right now. Whereas high end commies probably have 25-30.

When I play CI I spy/spy alliance/then spy on all allies. Though this is my first set as a casher in primary and I'm finding it quite difficult so I normally just spy+spy allies, guesstimate on ally NW and then go for the gusto.

Xinhuan Game profile

Member
3728

Aug 7th 2013, 3:02:12

1. Non-harmful ops do not count as an attack.

2. 20-30. 40 if you really don't want to fail ops. But expenses are crazy high on spies, and taking a portion of your land to make indies lowers income further (unless you're indy).

3. People do both. Some always spy, some always estimate, some do both, eg, spy on target but estimate allies.

Serpentor Game profile

Member
2800

Aug 7th 2013, 5:22:24

I spy, ally spy, then spy the allies. But I'm an Indy.
The EEVIL Empire

Qazulight Game profile

Member
88

Aug 8th 2013, 2:11:37

While we're asking questions,

If I have allies and intend to make a strike then let my offensive allies pick up some land from the same land fat country, (its tough now because on of my defensive and one offensive ally are so land fat they would be candidates if they were not allies) would it be better to make a planned strike or use more jets and make a standard strike so that my jets would be available for my allies.

This would see to be safer mode as once a country has been hit by three different people it is difficult to retal against all of them, and once one of the allies does the spying he run the attack calculator for both allies and give them an idea of jets needed., as a bonus the last ally could go ahead and make a planned strike.

Seems workable....

Cheers
Qazulight

blid

Member
EE Patron
9319

Aug 8th 2013, 2:54:06

Who cares about your allies? Why do you want them to have easier grabs so much that you'd do a SS and get less land? In conclusion, don't bother o-allying anyone.
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.

Serpentor Game profile

Member
2800

Aug 8th 2013, 4:18:56

It's kind of a pain in the butt to do O allies. I tried for a few sets here and used to try in the old 1B. It's always a fight to use the jets first. Then you lose all those jets if you're not first to use em. It ends up being more worth while just doing your own PSs everyday and not bothering with O allies.
The EEVIL Empire

dingding

New Member
3

Aug 11th 2013, 5:57:21

with your point I really agree with you.、It's a agreat thing that I want to be your fiend.We have some web sites which you can view exciting games on
--------------------------------
http://www.sellgw2.com/
http://www.rsgold2buy.com/
http://www.d3joy.com/

Serpentor Game profile

Member
2800

Aug 11th 2013, 16:49:06

Oh I want to be your friend so badly. I never had one before. I'll go see those sites right away friend!!!
The EEVIL Empire

LATC Game profile

Member
1210

Aug 11th 2013, 17:05:18

You want to be my fiend??
Originally posted by Xinhuan:
Are you guys stupid or what?

Serpentor Game profile

Member
2800

Aug 11th 2013, 20:18:25

Nope. Got one now, can't you read? Go away and let us be the best two friends ever. Now there are two in my wolf pack....

Haha apparently I can't read either. He did say fiend. Lol

Sings: We are the two best fiends that anyone can have....
The EEVIL Empire

LATC Game profile

Member
1210

Aug 11th 2013, 21:47:28

loll serp, are you drunk man?
Originally posted by Xinhuan:
Are you guys stupid or what?

eManny Game profile

Member
332

Sep 18th 2013, 2:05:03

Ok, I got one more question:

Let's say that I am attacking a country that has a total of 100,000 'defense points' (e.g. counting everything, troops, tanks, turrets, tech, allies, govt bonus etc...)

How many 'offense points' do I need to be successful in a landgrab? 100,001? 10% more? how much?

Thanks in advance

blid

Member
EE Patron
9319

Sep 18th 2013, 2:21:20

10% more to succeed 99.9% of the time. I'm sure 100,001 would succeed over 50%, but not sure how much more.

Edited By: blid on Sep 18th 2013, 2:39:12
See Original Post
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.

eManny Game profile

Member
332

Sep 18th 2013, 2:33:28

Thanks

h2orich Game profile

Member
2245

Sep 18th 2013, 2:55:35

Account for random chance!
All attacks have some element of chance. Our generals calculate that if we send more than 110% of the defender's power our attacks will be successful more than 99% of the time.



You have to send 110% in order to get at 99% success rate.

eManny Game profile

Member
332

Sep 26th 2013, 3:01:55

Ok one more question. When are the gov't bonuses and weapon tech bonuses calculated?

For example, player A has 2 def. allies (B and C)
Player A has 130% weapon tech and is a dictator.

Player A has 100,000 defense points (not accounting weapon & gov't bonuses)
Player B has 200,000 defense points
Player C has 80,000 defense points

What is Player A's total defense points? is it...
1. (100,000 + 200,000/4 + 80,000/4)*1.30*1.25 or
2. (100,000*1.40*1.25) + 200,000/4 + 80,000/4 or
3. something else?

Thanks in advance!



Edited By: eManny on Sep 26th 2013, 3:07:41
See Original Post

eManny Game profile

Member
332

Sep 26th 2013, 3:07:26

Edit

LATC Game profile

Member
1210

Sep 26th 2013, 3:13:38

#2. Everything for the target is computed first (D bonus, weapons, gov't bonus, readiness). And then you add min(target D pts, ally help pts).
Originally posted by Xinhuan:
Are you guys stupid or what?

h2orich Game profile

Member
2245

Sep 26th 2013, 4:01:54

#3

[100,000*1.3*1.25 + (200,000+80,000)/4] * 1.1

=255,750 for SS and 255,750/1.5= 170.5 for PS assuming you have no govern and weapon bonuses

crest23 Game profile

Member
4666

Sep 26th 2013, 4:31:48

#3

[100,000*1.3*1.25*1.1 + (200,000+80,000)/4]

SS 248750
PS 165825.

Has worked for me 100%.
The Nigerian Nightmare.

LATC Game profile

Member
1210

Sep 26th 2013, 4:35:47

Ah yes and then the mehul/pang factor at the end of all that.
Originally posted by Xinhuan:
Are you guys stupid or what?

eManny Game profile

Member
332

Sep 26th 2013, 21:35:53

Thanks guys.

And just to verify, bonuses are multiplicative? e.g.
100,000*1.25*1.30*1.09 (let's say that 9% is defensive bonus)

h2orich Game profile

Member
2245

Sep 27th 2013, 4:13:56

yes

Xinhuan Game profile

Member
3728

Sep 27th 2013, 15:12:53

That 9% needs to be multiplied outside - it affects allied defenses apparently in my experience.

eManny Game profile

Member
332

Sep 28th 2013, 20:52:27

Are the devs holding the formulas from the general public? :P

blid

Member
EE Patron
9319

Sep 28th 2013, 21:24:51

They don't always confirm all the formulas but many of them are on the formula page on the earth wiki as well as various other pages on there, sometimes in the histories because info got removed in newer versions.
http://wiki.earthempires.com/index.php/Game_Formulas
Just be mindful that some stuff may also be outdated.
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.

eManny Game profile

Member
332

Sep 28th 2013, 22:53:35

Thanks blid.

While we're on the attack topic, is there a webpage that holds the 'news' for attacks longer than the in-game one? I think the in-game one holds last 72hrs or whatever.

I can swear I've seen someone post it but I lost it.

LATC Game profile

Member
1210

Sep 28th 2013, 22:54:15

Originally posted by Xinhuan:
Are you guys stupid or what?

qwertyh Game profile

Member
257

Sep 28th 2013, 23:11:00

It's down now?

blid

Member
EE Patron
9319

Sep 29th 2013, 0:20:47

It's not down.

When it is you can use earthgraphs.net, though.
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.

qwertyh Game profile

Member
257

Sep 29th 2013, 1:21:23

Err, I guess eestats.com doesn't like me then?

blid

Member
EE Patron
9319

Sep 29th 2013, 1:21:59

They ipban leechers.
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.

qwertyh Game profile

Member
257

Sep 29th 2013, 1:25:56

??

Serpentor Game profile

Member
2800

Sep 29th 2013, 2:01:02

Lol
The EEVIL Empire

Xinhuan Game profile

Member
3728

Sep 29th 2013, 4:43:26

Originally posted by qwertyh:
??


Everyone knows you have 3 Offensive allies. Easy to confirm by spying or sending you an O-pact that bounces. Just like the pair of countries that got deleted. Or by looking at countries you grabbed and concluding that it takes X amount of jets to break them because everyone else also grabbed those same countries before 0-1 days prior.

Edited By: Xinhuan on Sep 29th 2013, 4:51:39
See Original Post

Qazulight Game profile

Member
88

Sep 29th 2013, 13:38:51

Originally posted by Xinhuan:
Originally posted by qwertyh:
??


Everyone knows you have 3 Offensive allies. Easy to confirm by spying or sending you an O-pact that bounces. Just like the pair of countries that got deleted. Or by looking at countries you grabbed and concluding that it takes X amount of jets to break them because everyone else also grabbed those same countries before 0-1 days prior.


I don't understand why those countries got deleted. We're they Offensive allies sharing intel amongst themselves?

Cheers
Qazulight

qwertyh Game profile

Member
257

Sep 29th 2013, 14:46:33

I don't deny having OAs. I just have a difference of opinion with what you guys consider as Offensive leeching and normal fair offensive allies.

qwertyh Game profile

Member
257

Sep 29th 2013, 14:52:19

@Qazulight, they were deleted for "coordination", OAs by themselves is neutral if there is no prior arrangement or coordination. The whole no OAs is a player enforced rule to prevent Offensive leeching.

@Xinhuan, I think the fact that I am not deleted means I did not have prior arrangement or coordination with them.

Edited By: qwertyh on Sep 29th 2013, 14:55:15
See Original Post

eManny Game profile

Member
332

Sep 29th 2013, 15:02:33

what does coordination mean? I don't understand the context.

As for prior arrangement? Doesn't everyone try to get allies at the beginning of the set? Surely you don't want to run with no allies until you randomly stumble on one?

qwertyh Game profile

Member
257

Sep 29th 2013, 15:08:25

Originally posted by eManny:
what does coordination mean? I don't understand the context.

As for prior arrangement? Doesn't everyone try to get allies at the beginning of the set? Surely you don't want to run with no allies until you randomly stumble on one?


I don't know either since I have no idea why the admins deleted those folks. I just assumed it has something to do with "coordination" or illegal "prior coordination".

Xinhuan Game profile

Member
3728

Sep 29th 2013, 16:16:39

@qwertyh I didn't accuse you of coordination. I accused you of having 3-O allies.

crest23 Game profile

Member
4666

Sep 29th 2013, 19:41:29

Originally posted by qwertyh:
Originally posted by eManny:
what does coordination mean? I don't understand the context.

As for prior arrangement? Doesn't everyone try to get allies at the beginning of the set? Surely you don't want to run with no allies until you randomly stumble on one?


I don't know either since I have no idea why the admins deleted those folks. I just assumed it has something to do with "coordination" or illegal "prior coordination".


One word, Viva. That is all. Delete the fluffing loser on sight already. fluffing douche cheats on an anonymous free online text game. What a loser.
The Nigerian Nightmare.

Qazulight Game profile

Member
88

Sep 29th 2013, 20:17:54

Originally posted by eManny:
what does coordination mean? I don't understand the context.

As for prior arrangement? Doesn't everyone try to get allies at the beginning of the set? Surely you don't want to run with no allies until you randomly stumble on one?


If you have 3 offensive allies and share intel with them, is that considered dis allowed coordination?

Qazulight

Serpentor Game profile

Member
2800

Sep 29th 2013, 22:56:46

The reason he and his friend always gets deleted as a pair is because he either runs 2 accounts and calls it his friend, or he really has a friend that plays for the soul purpose of benefiting his country. That's coordinating on a solo server.

This is why some people hate having o allies and tech allies on solo servers. One guy can get 3 clan mates to come here and run all jetters for him. and then he has 1.5-2x the offense of his competition with no o allies. This means he can grab easier, and put huge amounts more money towards growing to get way ahead. Lots of people consider it an unfair advantage. Normal use of O allies is not that beneficial because usually its a fight amongst each other to use the jets first, and usually you don't get many jets left to share from your allies if they too are grabbing for themselves.

Same thing if you got 3 friends to play all techers and pump free tech into your country. Same idea of coordination for one guys gain. Gets guys deleted.
The EEVIL Empire

blid

Member
EE Patron
9319

Sep 29th 2013, 23:44:06

From what qwerty has told me, his o-alliances are not a leeching arrangement. This isn't quite how he's doing it, but, like, if me and Xin made a deal, where I'd get his jets one day, and he'd get mine the next, and on and on, wouldn't that be a mutually beneficial arrangement? And therefore not "leeching"? I still don't like the concept... it makes who your allies are a little too important because of how powerful offensive alliances are. I like top players just to avoid it. But it might not be fair to just assume qwertyh is pulling a Viva because he has o-allies, either.

Edited By: blid on Sep 29th 2013, 23:46:37
See Original Post
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.

oldman Game profile

Member
877

Sep 30th 2013, 0:57:12

although he may not be coordinating, he is still getting to use at least 1 of is allies' jets everyday. I'm going to say this, I spied on him a while ago and I know who are his off allies. Did a quick mapping of his and his allies' grabs since 20th Sept, and he's getting at least 1 ally's jets every day. There are a couple of days where all 3 of his allies' jets are available for use.

That's a significant advantage in terms of the reduced number of jets to send for each PS (less oil spent means more money can be pumped into the ridiculously high priced tech this set; less jet losses means more NW conserved especially with the NW factor multiplier to military losses this set; less jets used also means he can have higher defence to avoid retals).

Taking into account he does at least 3-4 PS a day, the advantage piles up. I'm going to say this outright, his indy looks like the best one out there now and he will walk away with the win if it continues.

BobbyATA Game profile

Member
2384

Sep 30th 2013, 1:14:05

oldman are his jets ever home when his allies grab?

qwertyh Game profile

Member
257

Sep 30th 2013, 1:47:01

Yeah, oldman, were my Jets ever home when my allies grabbed? Btw, if you don't mind, can you tell me who you were keeping tabs on since the 20th? MSG would be nice. I may have changed a few past the 20th.

qwertyh Game profile

Member
257

Sep 30th 2013, 3:16:42

To clarify what Blid has said, the example that Blid gave out is a way of showing what I am doing with my OAs is different than what Viva does and different from the Offensive Leeching that that everyone hates, (myself included). It is NOT how I am actually running my OAs or how I explained it to him.

The point to take from Blid's statement is that I am running my OAs in a way that all my offensive allies myself included benefit, which is why I take issue when you guys start pointing out that I am "offensive leeching". Leeching in my mind means its one-sided, which clearly is not the case. Instead I am benefiting from having offensive allies just like my allies are benefiting from me.

And from my discussion with Blid yesterday, I have already agreed to drop my OAs, (2 has been dropped since yesterday, one more to go after minimum time is up) since I don't want to create bad blood in our small tiny community of maybe 30 folks?(primary at least).

If you want to accuse me of having Offensive allies, I agree with you. But if you want to accuse me of offensive leeching, I disagree with you 100%.

(As a side note) @Xinhuan, you accusing me of having 3 O-Allies was wrong. I had 1 when you said that. :P