Originally
posted by
Serpentor:
One more thing to look at is if its more worth while to cash a turn or explore and build the 6 acres. Because before a certain point 6 acres of production is worth more than your 10% saving for one turn. You'd have to calculate that off your own country based on turns remaining, your current tech levels, etc...
Tip: It's easier to calculate in terms of your BPT than on 6 acres. Example, your BPT is 100. So you would explore 100/6 = 16 turns to explore 100 acres, and spend the 17th turn building it.
So you would look at 17 turns of extra cash from cashing
versus
100 acres of indy production over the remainder of the reset, minus the construction cost of the 100 acres, minus the tech cost you have to buy to maintain tech% (say about 30 tech per acre (10 for indy, maybe 5 for res/bus each, and another 10 for mil), giving a total of 3000 tech points to buy).