Originally
posted by
caffeineaddict:
Remove all allies or change the way def allies work. Having def allies that are vastly bigger than one country that double it's defence is just as bad as having off-allies.
Have def allies contribute a max 25% of their forces to a maximum of 25% of your forces would be better
agreed! I hate hitting a target calculating their defense and added 75% extra to it which should be oversending but still failing because their allies doubled their defense.
And I don't like the fact that offense allies can help you but somehow their military don't use any oil lol. WTF, are their jets, tanks and troops started running on love or something? lmao. And if they send only jets then my troops and tanks shouldn't be able to help them, same with defense.
techers don't realize it but having no research allies will benefit techers the most. Everyone undercuts because they have so much more tech. And when you get free tech you tend to not care as much about price. Tourney enjoy much higher tech prices. It comes out to be much better than the extra tech points you get from allies.
Maybe tech allies should give only up to 5% but that # goes directly into your tpt. This 5% is max amount and should be the lesser between the 2 allies. This will elimiate the leechers and force techers to find other techers their size. It'll probably also slow the market from crashing. And reduce tech slots to 2. That way you only get a max benefit of 10% to keep it closer to fair for those players that doesn't have good allies.
Please rework the formula for the lab %. The penalty between 85% to 95% labs is huge. I can never get enough spies until at least mid game. Failing a spy op = lost production. Not to mention techers don't have the luxury of building oil rigs if prices sky rocket to $900 like it did.