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Mar 19th 2016, 11:56:43

z

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Feb 14th 2016, 9:20:12

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96

Feb 7th 2016, 9:16:05

z

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96

Jan 30th 2016, 10:44:00

1

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Jan 23rd 2016, 14:35:06

a

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Jan 15th 2016, 10:59:39

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Jan 9th 2016, 13:59:08

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Dec 26th 2015, 10:26:56

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Dec 19th 2015, 10:58:29

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Dec 13th 2015, 1:47:02

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Dec 4th 2015, 10:55:32

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Nov 21st 2015, 15:47:52

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Oct 25th 2015, 3:14:44

1

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Oct 10th 2015, 14:10:17

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Sep 20th 2015, 13:37:46

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Sep 13th 2015, 7:59:01

lol

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Sep 7th 2015, 14:22:10

dead game

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Aug 1st 2015, 3:12:46

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Jul 10th 2015, 15:18:47

f

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Jul 4th 2015, 14:50:20

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Jun 27th 2015, 13:41:02

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Jun 21st 2015, 10:19:06

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Jun 14th 2015, 12:06:17

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May 30th 2015, 3:10:13

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May 21st 2015, 14:14:48

This game could easily be resurrected to 5k+ players. Just need some money for development and ad campaign

Comrade Game profile

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96

May 20th 2015, 8:28:45

love how eestats is not working, must be peacetime everywhere :D

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May 15th 2015, 15:27:57

dead game

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May 7th 2015, 6:57:22

Lol

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May 2nd 2015, 14:34:37

lol

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Apr 25th 2015, 3:33:15

i dont but meh

Comrade Game profile

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Apr 18th 2015, 15:29:08

Originally posted by g0nz0:
dumped my oil rigs and built farms to make up for cost of food.


same here, it's a good choice I think.

Comrade Game profile

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Mar 28th 2015, 4:10:18

.

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Mar 14th 2015, 13:30:56

f

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Feb 22nd 2015, 1:04:57

Originally posted by qzjul:


This is because we keep track of all market sales *anyway* for the market news & everything; so, this one is really easy, the country events table simply records the market transactionid, which being a primary key is a super-fast lookup anyway :)


Oh, I get this, nice :)

Comrade Game profile

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Feb 22nd 2015, 0:58:48

Hmm... I lost you at "64 million entries" lol but doesn't matter, I get the overall issue. I only program small java stuff and basic sqlite db so some of these concepts are new to me.

At any rate, I hope something quick and painless can be done to show type of research; it would be very nice.

Comrade Game profile

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96

Feb 14th 2015, 13:58:21

How hard would it be to add another field into the db, maybe a String, which would hold a simple description of the breakdown of research points?

On the other hand, judging by the way you mention it, the engine directly accesses the ally's country tech when it adds the research, but it apparently only saves an int of total research to deliver as a message to the ally's screen. Why not, for example, constantly keep track of the player's tech points and so whenever an ally does research and that research is added to the user's balance, print that data in the user's news messages directly, which would then store it as strings used for the news items, right? This could turn out to be messy so, additionally, you could attach a token to the string containing research data points and whenever that token is detected parse the specific part of the string for an int, extract the int, and add into an array; display the contents when the user logs on. All of this could be run in memory without the need for a database edit. At least it would in a way that I think of it - I only program in Java, so I don't know how it looks like in this game and on the server side, but may give you an idea... The downside is that there would be more processing. At any rate, I'm just poking in the dark here, but seems like there are 2 choices: 1 - edit the database (this could be easy if you have a nice database update method) and 2 - don't edit the database and use the string field to keep track of research point types.

As a third possibility - how come when something is sold on the market we know exactly what and in what quantity? Can this same mechanism be exploited to keep track of gained research? Perhaps "disguise" the gained tech info as, for example, purchased tech, but without touching the money balance, and save that information in the same field where "sold tech" is kept?

Just some ideas..

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Jan 29th 2015, 7:04:20

I would really like to know the break-down of tech points received from my research allies, rather than just a sum (eg. normally we get: 3 mins ago You have gained 2286 technology points from [player]'s research, but it should say something like: You have gained 2286 technology points from [player]'s research, of which there were: 1086 Industrial, 1000 Weapons and 200 Spy points).

Actually, wasn't this info available at one point in time in this game, maybe some 10 years ago? I can't remember, but some bells are ringing.

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Jan 25th 2015, 8:55:23

z

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Jan 15th 2015, 14:13:55

.

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Jan 6th 2015, 13:00:59

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Dec 24th 2014, 15:42:11

.

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Dec 19th 2014, 14:35:15

0

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Dec 12th 2014, 16:47:48

0

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Dec 3rd 2014, 14:56:26

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Nov 29th 2014, 15:13:36

c

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Nov 22nd 2014, 2:35:42

1+2+3+4+5+6+7+8+9=

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Nov 14th 2014, 11:04:08

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Nov 5th 2014, 2:33:22

.

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Oct 31st 2014, 10:33:31

3

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Oct 17th 2014, 2:18:36

C8H10N4O2