Verified:

Gerdler

Forum Moderator
4802

Jun 25th 2022, 11:22:58

Theres a bunch of these things in the game that has been wrong for quite a while. Maybe next time we get an active dev we shouldn't chase him away with cheating, drama and a toxic atmosphere and some more of these will be fixed.

We got a bunch of these small fixes last spring in a short duration. But the response was absolutely counterproductive to the development of the game.

Gerdler

Forum Moderator
4802

Jun 21st 2022, 8:51:12

This thread is a very good pedagogical example of what not to do on these forums. It has devolved far enough tho.

Gerdler

Forum Moderator
4802

Jun 19th 2022, 0:06:35

The sanctions, if used, would have prevented this type of play. They were applied only 3 times to the absolute worst offenders but had very good effect disuading this behavior in others for a while as well, until they realized no one would put in more sanctions.

This kind of behavior is not moderated by mods. It's admins that decide the rules, so any harping about mod action is tiresome at this point. On a good day we will roll our eyes at you, on a bad day we will ban you. Just don't.

This type of behavior (multi-tapping people to provoke wars over and over again) will persist for months, years if nothing is done, with breif respites. Sanctions would have solved it, if used even temporarily.
If you wish to have sanction or another rule or mechanism instated that stops this type of behavior you can't suggest mods go against the rules and ban/delete people when no rule has been broken. You need to reach Pang/Qz/Slagpit with arguements for why such rules/mechanisms are needed.
Remember they don't play the game, they have no idea what is happening here or what drives such behavior. And they are the only ones in a position to even attempt doing anything about it.

Gerdler

Forum Moderator
4802

Jun 14th 2022, 23:34:29

Originally posted by Requiem:
In my judgment, his only mistake was doing it to people who can hit back. Otherwise abusing the noobs like this is a daily occurrence in the news.

I mean, there might be some nuance to add but you are more or less spot on in your fluffysis/fluffessment.

Gerdler

Forum Moderator
4802

Jun 14th 2022, 17:21:48

The problem isn't that you are breaking GDI btw... we all do it (except delphinius maybe), the problem is that you are doing it as a rule and without any kind of finesse. When we do it we jump out of range permanently, so that we can't get retalled, or we run high tanks+SDI (but this is rare).

Gerdler

Forum Moderator
4802

Jun 14th 2022, 17:19:13

Originally posted by Ektar:
AB Jun 14, 16:15 Ivanka Trump Is HoTT (#48) Aturan (#7) 205 B
AB Jun 14, 16:16 Ivanka Trump Is HoTT (#48) Aturan (#7) 203 B
AB Jun 14, 16:16 Ivanka Trump Is HoTT (#48) Aturan (#7) 199 B
AB Jun 14, 16:17 Ivanka Trump Is HoTT (#48) Aturan (#7) 195 B
AB Jun 14, 16:17 Ivanka Trump Is HoTT (#48) Aturan (#7) 194 B
AB Jun 14, 16:18 Ivanka Trump Is HoTT (#48) Aturan (#7) 192 B
AB Jun 14, 16:18 Ivanka Trump Is HoTT (#48) Aturan (#7) 188 B
AB Jun 14, 16:19 Ivanka Trump Is HoTT (#48) Aturan (#7) 185 B
AB Jun 14, 16:20 Ivanka Trump Is HoTT (#48) Aturan (#7)


Play like a fluff, get fluffed. Going 8:1 jets:turrets to “retal” will get you creamed every time, people.

Seems like you are the one getting "creamed" honestly, you were rank 1 with most land in the game a week ago. If this guy didn't ruin you anyone of the other 10 people who you broke GDI on would have destroyed you. You will never finish top 20 with this type of play.

Gerdler

Forum Moderator
4802

Jun 11th 2022, 21:23:13

Originally posted by Tmac:
Theo's cheap pm allows some of those full blown rainbows into the top 10 early. They bully me sometimes, lol.


https://www.youtube.com/watch?v=in_qrN-CES4

Gerdler

Forum Moderator
4802

Jun 10th 2022, 12:19:30

Originally posted by KoHeartsGPA:
Originally posted by Tertius:
missiles go boom with some fireworks between two in the top three:

Time Type Attacker Defender Result
2022-06-08 11:08:11 CM Aturan (#7) Ivanka Trump Is HoTT (#48) DH
2022-06-08 11:07:39 CM Aturan (#7) Ivanka Trump Is HoTT (#48) DH
2022-06-08 11:07:38 CM Aturan (#7) Ivanka Trump Is HoTT (#48) 798B 29850 C
2022-06-08 11:07:36 CM Aturan (#7) Ivanka Trump Is HoTT (#48) 799B 29850 C
2022-06-08 11:07:34 CM Aturan (#7) Ivanka Trump Is HoTT (#48) DH
2022-06-08 11:07:14 NM Aturan (#7) Ivanka Trump Is HoTT (#48) DH
2022-06-08 11:07:13 NM Aturan (#7) Ivanka Trump Is HoTT (#48) 1349A
2022-06-08 11:07:10 NM Aturan (#7) Ivanka Trump Is HoTT (#48) 1407A
2022-06-08 11:07:09 NM Aturan (#7) Ivanka Trump Is HoTT (#48) 1407A
2022-06-08 11:07:08 NM Aturan (#7) Ivanka Trump Is HoTT (#48) 1407A
2022-06-08 11:07:05 NM Aturan (#7) Ivanka Trump Is HoTT (#48) 1407A
2022-06-08 11:03:00 PS Ivanka Trump Is HoTT (#48) Aturan (#7) 653A (1075A)
2022-06-08 11:02:52 PS Ivanka Trump Is HoTT (#48) Aturan (#7) 706A (1173A)
2022-06-07 21:09:12 PS Aturan (#7) Ivanka Trump Is HoTT (#48) 1142A (1624A)
2022-06-07 11:06:20 PS Ivanka Trump Is HoTT (#48) Aturan (#7) 415A (834A)


Play like a fluff....get fluffed hard....saw it coming.

Yes, this playstyle would never get him top 20.

Gerdler

Forum Moderator
4802

Jun 10th 2022, 0:19:28

First off; the cheaters were not reported in game which means mods did not know which countries were being accused of cheating nor what they supposedly did and to whom. When people cheat they need to be reported.
Secondly, the deletions happened within ~6 hours of this thread being created which even if they were reported would be acceptable.

There may be times when active game moderation has been lacking but this is isn't it. This is a case of mods doing more than could be expected of them and the take-away here is that you need to report cheaters in-game.

You seem to be very confused about the rules, so I will link them for you here;

https://www.earthempires.com/rules

If you find someone breaking these rules please report it in-game. kthx bai

Gerdler

Forum Moderator
4802

Jun 9th 2022, 19:51:40

Originally posted by Requiem:
If we are just on the topic of collusion I agree with you Tmac.

It's in the first post and the topic and more or less every post of value in this thread. You're welcome.

Gerdler

Forum Moderator
4802

Jun 9th 2022, 18:54:25

Correct, Tmac!

This is not about PvP vs non-PvP, it's about sharing targets and being deleted for it a few dozen times never learning not to.

This is stellar work by the mods, and if you wish to provide helpful criticism or applause that is fine. But nonsense can stay out of here.

Gerdler

Forum Moderator
4802

Jun 9th 2022, 15:36:42

Or just use "50m jets never fail" which has the same result!

Gerdler

Forum Moderator
4802

Jun 8th 2022, 16:05:55

But you do see the conundrum, right?

One can easily make 2 tags with different names, so this will immediatly force you to look at ingame actions to decide who plays for themselves and who plays as one big team.

So if 2 tags help each others to kill a suicider who attacks one of them, will this trigger a response from you?

If one tag starts killing one tag at a time, is it OK to preempt them or do we have to accept being FSed at a time of their choosing in order to not get hit also by your tag?

Gerdler

Forum Moderator
4802

Jun 8th 2022, 10:18:30

You just calculate everything and then multiply by 1.1.

not sure if it is (Def * govtbonus * weaponstech + allies) * defbonus * 1.1

(Def * govtbonus * weaponstech * defbonus + allies) * 1.1

But I use the first one so that I never fail when I calculate fully. It rarely matters.

Gerdler

Forum Moderator
4802

Jun 7th 2022, 22:09:50

Just out of curiosity, if a tag did what the borg did while Requiems SOTS was enforced by his tag, what would he do? That is 1 borg tag declares war on 1 tag at a time.

Would he side with the aggressor automatically when 1 borg tag declares war on the entire server, just because the others end up on the same side?
What if one tag realize the borg are comming for them as well after the borg has taken out 2 tags already and they declare preemptively on a borg tag that will surely hit them(and is already at war with say 2 tags)?

I basically just want to know, if your policy can be manipulated either by you or others to make it so that your side is the only one that is allowed 2 tags on this server.

Edited By: Gerdler on Jun 7th 2022, 22:12:02

Gerdler

Forum Moderator
4802

Jun 7th 2022, 0:42:24

Ohh yeah, 1981 was the last year US GDP change was higher on relative terms than China's GDP growth. This year that 30-year streak looks like it's ending. Sure it's helped by China's zero covid strategy and idiotic lockdowns, but the portions of your economy that wasn't booming now is.

Who would have thought the Gas and oil industries would do so well across the board under Biden's presidency? I bet you some far-lefties are crying blood over this right now. :)

Knocking over Keystone XL pipeline was badly timed and actually idiotic, though I'm not sure the Biden administration understands that. One could hope.
An idiotic proposal which the lefties will likely do soon is an extra windfall tax on the oil industry which will greatly hamper domestic energy security and your ability to supply your allies with energy in this final stretch.

That said the majority of the foreign policy dealings by the Biden adm has been absolutely impeccable in this crisis. Blinken is solid AF!

I'm also half thinking that Biden makes strategically sound gaffe's these days, such as when he calls putin a war criminal and calls for regime change. Everyone in Europe agrees with that and rallies behind that. When the responsible spokepeople walk it back it gives you cover, but the words have been spoken and it's for the better.
Same applies for Taiwan and saying US will militarily defend Taiwan from Chinese invasion, then having others walk it back. This ambiguity means China can't risk invading for a few more years, and by that time someone better than Xi could be in charge. This is "gaffe", deliberate or not, may have been hugely important for US and global security.

Gerdler

Forum Moderator
4802

Jun 7th 2022, 0:23:08

In other words TL;DR = I regret to inform you; while the game has just started, you are currently winning in a landslide(EU isn't, but you are), and the only thing that can can threaten this almost foregone conclusion is your own lack of willpower and mental fortitude(like spending more time whinging about gasoline prices instead of seeing the big picture).

Gerdler

Forum Moderator
4802

Jun 7th 2022, 0:07:19

This discussion started in another thread on another forum and shouldn't go on there, but I felt inclined to make a short response to this anxious post and try to steel my ally's(irl not in game) nerves for a bit. I failed at the short part. :P

Originally posted by KoHeartsGPA:

You really think that? I don't, i tend to not underestimate my counter parts, i think Russia are quite content with what's happening around the world, their invasion has destabilized the entire world's economy sending the West in particular into a tail spin and complete panic, nah i don't think Russia wasn't prepped, this was a calculated attack, hundreds of millions of dollars are pouring in from the West oil purchases of Russian oil and the Kremlin knows that they have the upper hand, Putin is laughing his ass off watching the West depleting their arsenal by sending weapons to Ukraine, we are witnessing a chess match at a global scale and Russia is kicking our ass with pawns.....

This is very disturbing to watch :-(

1981, remember this number for a while. I'll get back to it later.

On the impact of the Russian invasion of Ukraine so far in 3 aspects relating to your economy:

1. NATURAL GAS:
The US is a net natural gas exporter mostly through LNG, and the war jacked up the price, and therefore the value of that natural gas by a factor 2-3. Yes, you might say that American consumers also get higher electricity prices and natural gas prices because of this, but the income goes to American companies that get taxed in the USA and are owned by American investors, including pension funds.

Quick mental maths based on a quick glance at the henry hub spot prices plus googling the US Natural gas production suggests the added value, assuming no extra production(which there will be), will be on the order of $200 billion extra this year which will trickle down to salaries in gas production, drilling/fracking/prospecting companies, service companies, liquefaction /LNG tanker companies, etc etc, and to taxes, pension funds, individual investors, mutual fund investors etc.

Further down the line US and EU signed a long term deal that US delivers LNG to EU for many years to come, which EU is bound to even if the war ends and Russia somehow becomes a reliable partner again. The EU does this for energy security but for the US it's extremely profitable.
EU has further raised the LNG tanker rates globally(which are mostly operated by american companies) and the LNG spot prices such that China, when they come out of lockdowns fully, they will not be able to compete for spot LNG with developed economies like EU, Japan and South Korea because these make far more GDP per energy input (China is far less energy efficient). So for every kWh of natural gas input EU/Japan makes about twice the value of products/services compared to China. Even the USA and India are better than China and therefore China suffers worst of all the major players by higher energy prices, which are globally inflated everywhere now. China also suffers because they are the largest energy importer of all major players.
What China will likely try to do is sign 20-30 year deals for LNG deliveries at the absolute worst times for a buyer to negotiate a price.
----

2. OIL:
One of the more hilarious things Americans voice is concern over gasoline prices. The constant whining over this sounds really silly in a place where we pay significantly more than Californians, and twice that of the rest of the US's pump prices. Further, you make two thirds of your oil, and import most of the rest from your two neighbours. The EU and China are not that lucky. China makes about a third of their own oil, and the EU makes about 5% of their oil.
The EU has a good neighbour in Norway and a bad one in Russia which we desperately try to replace right now, which is impossible in the short term. This is beyond problematic from a security, strategic, diplomatic and economical perspective. All of the EU isn't completely screwed, but central Europe very much is dependent on this trade. I'm not talking economical terms, I’m talking survival terms. There are no alternative routes to supplying these nations with oil and gas and European winters are cold.
Currently American refiners are replacing Russian Diesel on the European market at unheard of margins. Again the EU needs this badly so we are paying very handsomely for it. Not sure this situation is sustainable for long, but you are making billions from these exports currently. It's hard to get a full grasp of the absolute numbers for this and if it will last days or years.

----

3. WEAPONS:
The US is a net exporter of weapons. The war finally made Europe decide to spend 2% of GDP on weapons. This is a huge win for the USA which has been pushing for this for a long time. On top of that many of the weapons Europe will buy will be American made, sold at great profit. Germany will likely buy the F35, Poland may buy F15 or F16 and have already committed to buy M1A1s, several european nations are sending their old soviet era equipment to Ukraine and replacing with american counterparts, etc etc. Also ofc Ukraine is getting tons of weapons paid for by US taxpayers and you might compare the cost of these to the profits elsewhere. Such a simplistic analysis will still result in a profit to America as a whole, albeit spread mainly over people working in/owning the defence industry, or the oil and gas industries. Added inflation and increasing rate hikes will likely cost more than the benefits for most of the rest in pure money terms. This ignores vital aspects though.

Militarily, Russia is still well beyond China(whose military is to a large part made up by russian technology), and those weapons you are sending is de-militarizing your greatest military adversary, cheaply. The weapons are also getting tested in real combat versus this adversary, which will help you keep and grow the gap to them. It seems like the US isn't sending their all. US Armed forces have sent a lot of stuff from their storage so they can renew them, which increases your combat readiness. Some of these weapons would have had to be dismantled in a few years because of old age(old fuzes, explosives and chips will malfunction), now they are giving you goodwill and dismantling your enemy's equipment.
Remember that every tank Ukraine's Armed Forces destroy is one less you have to match in Eastern Europe to help defend your allies for years to come.

Stingers for instance are decades old technology, not part of your military doctrine and has been used to destroy Russia's best helicopters and fighter planes to the point they don't dare to fly them over Ukraine most of the time. You can send 100% of your stingers and it will not lower your military's capability in any way. They are meaningless to you.

If you take a step further out and think about it this way; these costs are pretty benign for the US compared to say the Iraq war or the Afghanistan war, the manhattan project or the moon landing. Yet you are sending a limited supply of a portion of your capability, putting it in the hands of people who a few weeks ago had no experience or training with them, and they are blowing the Russian military to shreds.
Early on in the war Ukrainian sources gave a journalist statistics on their use of the American Javelin Anti Tank Guided Missile, 93% of the times it had been fired in anger, it had led to a kill of the tank it was fired upon. Even this missile isn't a core resource to the US arsenal, it is an 1990s afterthought; "yeah well I guess we could kill a tank like this as well, if we ever need to".

No one in their right mind thinks Russia is a match for the US military anymore.

This is american exceptionalism at display in front of the entire world;
*It's way cheaper than the Manhattan project, and gives more goodwill than nuking Hiroshima/Nagasaki.
*It's way cheaper than the Moon landings, but it does the same thing; it displays with utmost clarity that you are technologically and militarily obscenely superior to your enemies.
*Ditto for the Iraq war. While you then displayed your cartoonishly overpowered military capabilities it ended up costing trillions $, lives and international goodwill.
*This aid to Ukraine costs no American lives, is cheap, while still displaying your technological and military superiority extremely pedagogically.

This is American exceptionalism on display in front of the entire world, in a positive way, such as we have not seen for half a century. Star-sprangled awesome.

Edited By: Gerdler on Jun 7th 2022, 0:51:55

Gerdler

Forum Moderator
4802

Jun 4th 2022, 21:52:25

It's not me, I always call you SuperFlu. :)

PS if anyone else calls you SuperFlu it's also not sure it's me. Just I have never called you;

StupidFly
OR
Superfluff

So if someone calls you these things, it's probably not me. :)

I know you have not accused me, I just wanted to help you to eliminate one possibility! Happy hunting! :)

Gerdler

Forum Moderator
4802

May 29th 2022, 23:45:55

I have no idea. But we can see after the round ends.

Gerdler

Forum Moderator
4802

May 29th 2022, 23:31:26

Please note. This will rarely work. If you don't report in game, cheaters will walk free all the time. It's not because the mods don't do their jobs, it's because what makes it possible to do their jobs is your report, much of the time.

Thanks for keeping the game clean. Have a good endgame!

Gerdler

Forum Moderator
4802

May 29th 2022, 23:19:22

Beyond that, even if mods do see this, you might not have given enough information here about which countries that actually participated and who was the victim that a mod could even put it together from this. A report ingame does all this.

Gerdler

Forum Moderator
4802

May 29th 2022, 23:15:24

Please don't report stuff here without reporting it ingame. This can get missed for days.

Gerdler

Forum Moderator
4802

May 29th 2022, 20:26:04

I agree, I cheer for Russia to win this war. Best way to accomplish that is to get humiliated in Ukraine, pushed out and use that as a reason to get rid of Putin and stop it with these silly excursions altogether.
Ukraine, US and all the nations sending weapons or providing intel to Ukraines armed forces is helping the Russian people as well.

Russia would be so rich if they just adopted democracy and became a viable trade partner to market all their important commodities that they source from their mines, rigs and industries.

Gerdler

Forum Moderator
4802

May 28th 2022, 19:58:47

No, I don't even believe in it, it was a myth but a good one lol.

Gerdler

Forum Moderator
4802

May 28th 2022, 19:27:29

That sounds extremely excellent!

Gerdler

Forum Moderator
4802

May 28th 2022, 17:07:55

I think this is very interesting with the interpretation of the rules.

From what I understand #8 provoked each of his assailants judging by news except for #17.

So let's just keep it real here, each of those have every right to rip you a new one Superfly, this has been happening and frankly it would look suspect if they didn't.

Rocky and guochel clearly have unresolved issue from last reset. Whatever you want to call it it's not cheating or anything of the sort.

If what Superfly says about #17 hitting him unprovoked is true (I have no way to check that) that's another issue entirely. You say he land-grabbed you then wrecked you. This is what you have been doing to #18 #11 and #16 and countless others last round and rounds before. This is your way of gaining land in tournament, we could say. I'm not saying theres anything wrong with that, that is just my observation.
But what you are saying then is that you farming and wrecking others and ultimatly provoking wars against them in this same way makes it collusion if someone else hits you. This is where you seem to have took a wrong turn in your train of thought.

Best way forward is to reverse from that and try again.

Remember. What you are saying is that if I provoke a war with someone, it makes it collusion if someone else hits me. What could possibly go wrong with this?

Edited By: Gerdler on May 28th 2022, 17:13:24
See Original Post

Gerdler

Forum Moderator
4802

May 25th 2022, 23:03:51

It's not like the main issues with team stem from a group having two tags anyway. I would even go so far as to say that the recent wars, which were interesting to some and pointless to others, would have just been far less interesting for those who wanted them and far more pointless to those who were forced into them as well.

I suppose the spirit thing solved a real problem way back when, that might have been more pronounced when some groups could fill 3-4 teams regularily. But that is no longer the case.

Could someone point me to a problem that is present and pressing today that would be solved by SOTS the way they used to be implemented, please.

Gerdler

Forum Moderator
4802

May 20th 2022, 20:49:21

Originally posted by bayrock:
And they know they cannot make it PvE because that will be the final nail in the coffin for this game and its playerbase. That's why they pretend it's still PvP without adding the mechanic to enforce it


The key is to create mechanics that make PvP interesting for both parties. What you are doing is abusing bad game mechanics and formulas that need updating. If you did that to show the developers and admin that we have those problems to help fix the issue I could respect it. But it seems like your purpose is to mess with enough people that a few of them quit the game and gradually keep going until a good portion of the players are gone. Its just more of the same really.

By working WITH devs instead of against them they managed to uncover a longstanding bug in the code for ABs that would in some circumstances cause them to do damage proportional to the number of building types the target had. So cashers or FFOs lost twice as many buildings as an indy or a farmer would, or 3 times as many buildings if that FFO/casher had indies. That is absolutely terrible for the game, and this bug was here in some shape or form for 2-3 years afaik.

The work in fixing that bug involved involved identifying there was something wrong then finding out under what circumstances it happened, then telling the devs about it, then being ignored by the devs for a while, then doing some testing to bring more evidence to the devs, then telling the devs about it again, and they start to believe it, test it themselves and finally fix it.

The way you are acting drives admin and devs away from the game. You are working tirelessly to prove to them, and us that this community is not worth a second of our time. I'm glad you are not very efficient at that, because I know there are a few good apples on this heap. :)

Gerdler

Forum Moderator
4802

May 16th 2022, 22:25:26

Buy premium, it's great, no ads, no captcha for bonus points etc.

Captcha always wins, which is why I bought premium.

Gerdler

Forum Moderator
4802

May 15th 2022, 14:27:39

Just want to clarify one thing:

Theres no change in policy or anything going on here. I will just be here to help with an extra eye on the forums so the other mods can focus more on the game.

We are a team, and it doesn't work if we have different standards. Also, the rules are quite clear.

Gerdler

Forum Moderator
4802

May 13th 2022, 10:49:45

There is a minimum for acres/cash/CS and maybe some other resources that ticks up during the round.

Originally posted by qzjul:

    ii) Minimum's lowered
        a) minimum land halved to total_turns/2
        b) minimum CS lowered to total_turns*1/50 from total_turns*3/40
        c) minimum reverted to total_turns*3000 from total_turns*4000


This I believe was the original change(note some of the values have been changed considerably since):
Originally posted by martian:
effectively immediately and on all servers we have implemented the following changes live:

When you restart after being killed in battle you get the following

100 acres, $25,000 cash
PLUS
1 acre + $3,000/turn played
PLUS
1 cs for every 10 turns played
PLUS
All stored turns and bonuses your prior country had (stored turns remain as stored turns)
PLUS
the number of turns that you would have accumulated since dying up to the maximum of normal turns you are allowed on the server
The number of turns played is the total number of turns you played during the reset across all restarts.
PLUS
maximum population for the land you are given for monarchy at 35% tax rate

This was implemented in a effort to make restarting easier and to encourage people to plan an entire reset and to add another dimension to the game.

NOTE:
This does not apply to self-deleting or being deleted for rules violations.
also
For FFA the bonus is calculated on a first in first out basis. So the first restart you make will get bonuses based on the first country that was killed.


enjoy

++martian

Gerdler

Forum Moderator
4802

May 13th 2022, 10:26:17

Rep casher still has about 10-11% higher income than demo casher even at very high tech levels.

Demo would have like 2% cheaper private market and 2% lower expenses, and no commissions. These things together doesn't nearly put the demo ahead, and in the early stages of the game a demo/monarchy is just bad compared to republic. Tech start might be decent but I have tried monarchy cash start and it feels horribly bad. I did monarchy cash start into dict casher that time.

The very early stages of the game might not matter much in the long run. And it's possible that the extra military power of demo (no govt penalty+ better weaps tech) and higher MStrat will make for enough benefit in the grabbing phase that we as a demo arrive larger to the stocking phase which could make up this lower income possibly. I have a hard time seeing that as possible tho unless the DG 'tag' saves you from some grabs or retals that your RG 'tag' would have suffered. Math suggests that Demo casher needs to be around 107% of the acreage of the Rep for equal purchase power if buying on the private market, and more like 103% if buying military on the public market.
Most of the time when jumping I buy 80-95% of my military on the private market in primary, so my guess is that the acreage of pairity would be closer to the higher number, 107%. It is a stretch to assume that a demo could grab that much better, to overcome the bad income at the start, the 3 turn attack, the low explores and still come out 5-7% larger by the end of grabbing.

Gerdler

Forum Moderator
4802

May 10th 2022, 23:23:49

Originally posted by Rocky79:
Originally posted by Tmac:
~130m nw for 1st and maybe 7 over 100m! Should be alot of close finishes =)


Maybe 6 over 100 mil, I don't know if I will get there

This round I learned that it is important to actually get the bonuses every day.

-45% expenses is much better than -15% expenses at this stage in the round and I missed the boat on that one because I am not able to get the 24 hour bonus and the bonuses I did get I started early spending them on booms instead of lowering expenses. I guess I will have a disadvantage every round because of that 24 hour bonus glitch. I can click the 24 hour bonus and find all the boats and the crosswalks or whatever, and then they tell me I voted, but it doesn't register in the earth game and I don't get those 4 daily bonus points

captcha was too strong for me too so I bought premium.

The russians have gotten this captcha as they started threatening Finland:
https://starecat.com/...captcha-image-all-fields/

Gerdler

Forum Moderator
4802

May 9th 2022, 21:26:41

Originally posted by g0nz0:
Originally posted by Gerdler:
Gonzo this is a question for you:

If Me and you are both playing all-xp or grabbing bots without even knowing each others countries and then we both get 10-tapped by say Nitell. If I then retal Nitell with say 17 GS, for how long do you have to wait to kill him for us not to be doing a joint kill run? According to the way you speak it is cheating if you hit back soon enough. So for how long have I removed your ability to retal would you say?

The GDI on this server protects each and every one of us from joint kill runs, and any kill run in fact, until someone decides to aquire multiple enemies at once.

So we should have mods protect people who break GDI on the entire server, deleting everyone who retals them unless only one does?
Tasted a bit like puke even writing that, but that is what you are suggesting, you know?


Disingenuous a common theme here.
When you and other grieving players "retal" by starting a GS, spend 150 turns, then another grieving player hits with GS 3 minutes later, while another tosses chems, all together....that's a kill run. Against the rules. fluff gdi and all this forked tongue double talk about "retals". Cheating is cheating.

Theres hours between most of the hits man. And yeah 1 hit is within minutes. 1 chem. Thats your evidence?
Most hits were separated by hours.

They could very well be cheaters I dont know them, but stop spewing this garbage here please. All you are doing is hijacking posts to try and mess with galleri over stuff that everyone else has accepted as the rules of the game.

There may be grey areas but you have not found one. kthx bai

Gerdler

Forum Moderator
4802

May 9th 2022, 21:18:54

Yeah you keep saying that Req but 90% of the players have found excellent ways to utilize attacks where they are useful and 10% just think the game is not to their liking so they look to see if they can destroy it as much for the other 90%.

If you looked even a second at the people who got killed here you can't tell me they didnt deserve to get killed for what they did. You cant even with a straight face tell me they could have plausibly done it for any other reason than to piss a lot of people off.
Theres already a system in place to deal with these things, and it has been described very well why and how it came to be used. All we need is for it to be used.

2022-05-06 22:11:45 PS bayrock (#6) Walks Like An Aturan (#11) 125A (135A)
2022-05-06 22:11:42 PS bayrock (#6) Walks Like An Aturan (#11) 162A (179A)
2022-05-06 22:11:26 SS bayrock (#6) Walks Like An Aturan (#11) 136A (155A)
2022-05-06 22:11:21 SS bayrock (#6) Walks Like An Aturan (#11) 167A (198A)
2022-05-06 22:11:16 SS bayrock (#6) Walks Like An Aturan (#11) 202A (252A)
2022-05-06 22:11:12 SS bayrock (#6) Walks Like An Aturan (#11) 238A (313A)
2022-05-06 22:11:08 SS bayrock (#6) Walks Like An Aturan (#11) 274A (383A)
2022-05-06 22:11:03 SS bayrock (#6) Walks Like An Aturan (#11) 309A (464A)
2022-05-06 22:10:49 SS bayrock (#6) Walks Like An Aturan (#11) DH
2022-05-06 22:10:36 SS bayrock (#6) Walks Like An Aturan (#11) 318A (477A)
2022-05-06 14:07:51 SS bayrock (#6) MAX (#95) 61A (76A)
2022-05-06 14:07:14 SS bayrock (#6) MAX (#95) 77A (101A)
2022-05-06 14:07:05 SS bayrock (#6) MAX (#95) 94A (133A)
2022-05-06 14:06:53 SS bayrock (#6) MAX (#95) 111A (174A)
2022-05-06 14:06:11 SS bayrock (#6) MAX (#95) 129A (225A)
2022-05-06 14:05:56 SS bayrock (#6) MAX (#95) 145A (285A)
2022-05-06 14:04:46 PS bayrock (#6) MAX (#95) 242A (481A)
2022-05-06 14:04:31 PS bayrock (#6) MAX (#95) 251A (501A)
2022-05-06 14:03:07 PS bayrock (#6) MAX (#95) 261A (520A)

I got no idea who RMcourt(Walks Like An Aturan (#11)) and outlaw(MAX (#95)) are. But some people have suggested they are cheaters for retalling by each trying to kill bayrock. This is just straight up wrong, they are each very much within their rights to want Bayrock dead as a response for this.

Gerdler

Forum Moderator
4802

May 9th 2022, 20:01:17

Gonzo this is a question for you:

If Me and you are both playing all-xp or grabbing bots without even knowing each others countries and then we both get 10-tapped by say Nitell. If I then retal Nitell with say 17 GS, for how long do you have to wait to kill him for us not to be doing a joint kill run? According to the way you speak it is cheating if you hit back soon enough. So for how long have I removed your ability to retal would you say?

The GDI on this server protects each and every one of us from joint kill runs, and any kill run in fact, until someone decides to aquire multiple enemies at once.

So we should have mods protect people who break GDI on the entire server, deleting everyone who retals them unless only one does?
Tasted a bit like puke even writing that, but that is what you are suggesting, you know?

Gerdler

Forum Moderator
4802

May 6th 2022, 10:30:40

CS destruction is a problem yes, possibly I do not agree with your reasons but a change towards them being lost less easily would benefit the game in many ways.

Considering that people who war dont care about CS and people who netgain are forced to spend something like 15-25% of the round's turns building CS it puts undue vulnerability on those who invested a lot in this early without giving them any advantage when war breaks out.

If CS are not taken out as easily from landgrabs, missiles, ABs and Bomb structures, it would render them useful in an AB-war since high CS would actually let your rebuild, whereas now they are just knocked down with the rest of the buildings and thus offering no advantage, unless the ABs were very few.

Gerdler

Forum Moderator
4802

May 3rd 2022, 16:24:00

Playing by feel just means playing worse generally. I do it when it doesnt matter. Such as when the stakes are small or when the benefit of doing the math is limited. But also when I have limited time, such as when I travel.

Doing math normally makes me a better player when I play by feel, because I learn by experience the approximate optimal path.

When I play FFA I become a worse player through and through.

Gerdler

Forum Moderator
4802

May 3rd 2022, 12:26:35

Rep tech to rep cash is a very good strategy in some servers. Dont do it in alliance tho.

Team, Tournament, Primary and express can all have tight tech markets especially early on and rep casher without tech is just a horribly bad country in every way, so the tech start can be a competetive way to play it. :)

A big mistake many people seem to make is that they run a far too long tech phase. The standard these days should be teching around 200-250 turns at 3800ish acres(after 1 mass explore from 1900 acres). This gets you very good techs to start out your growth phase, be it grabbing or exploring. :)

Gerdler

Forum Moderator
4802

May 1st 2022, 19:30:54

Anything with randomness takes quite a bit of time to look at rigoriously btw. This is especially true if there are other factors that are not known how they effect the outcome.

Anything with spies for instance is hell to test, since theres randomness and spy DR(being spied out) and the attacker loses spies when he fails (if target has spies) and other things about spies we don't know about from what the devs have told us(or possibly even told us faulty information about).

Gerdler

Forum Moderator
4802

May 1st 2022, 19:14:58

All I ever did was look at luck for explore returns and missile production.

If it has effect on spy ops it could be quite important in some war settings but I have not touched that and I will not.

I have some numbers lying around in an excel sheet from my quite limited testing(I only tested low luck bonus) but as I recall my conclusions were:

Missile production:
1. With high warfare the difference in missile production, with low luck vs no luck, is more or less negligeble.
2. With low warfare the difference is quite noticeable.

It makes it a bit odd tho because if you care about missiles at all, you wouldn't run low warfare.

Anecdotally people who make war have tested it out and told me that turns make more missiles. That is not a complete analysis tho, since turns make so much more than missiles(more land, spies, stock etc) and luck also do so much more than missiles(more explore gains, spy op success, market timing help?).

Explores would be interesting to try out more rigorously because iirc I saw quite significant improvement in explore gains over 1000 turns and such. This could in fact matter in a longer server where exploring is the primary mode of growth.

It's been a bit pointless for me because it never mattered to anything I play so I never found a reason to research it rigorously.

Gerdler

Forum Moderator
4802

May 1st 2022, 10:27:48

I would generally explain this to just about anyone given that the question was asked in good faith. It's abundantly clear that it is not, both from your history in the past and your history in express.

Please try to play this game for another purpose than to only ruin other peoples hobby for them, or leave.

TL;DR = you got 634 acres because that is at most what you deserve. gg no re

Gerdler

Forum Moderator
4802

Apr 23rd 2022, 20:50:18

For the most part, the tagged servers dont cater to new people either. You dont know the rules so you will hit someone in the wrong way and get killed over it. Most tags in team and ffa dont even work to teach their members anything, just assume everyone is fully taught.

Gerdler

Forum Moderator
4802

Apr 19th 2022, 22:40:37

Express is forgiving because if you are a nub that fail to climb to the top you will not be farmed to crap there, plus a reset is 5 days so it doesnt even matter if you fail.
Tournament is forgiving because that version of GDI makes pvp grabbing a little less common and you got the lower levels that are full of players of low activity and skill so its unlikely to be you that gets farmed.

In primary its just around 15 people every round that don't get farmed while the other 100 get farmed repeatedly and the only thing they can do to stop it is be inactive/bad enough to have too low NW to get hit.