Originally
posted by
Gerdler:
Originally
posted by
Mrredmanbhs:
I don't know the answer, as it seems enforcement was tried but failed due to biases.
I'm not sure what you are getting at here. As I understand it the mod in question did exactly what the community had agreed for him to do. SOTS disappeared when 3 tags got deleted for hitting one tag because they couldn't kill it without breaking the SOTS rules they had all agreed on.
It's possible, even quite easy, to just never die if 5 countries are the only ones hitting you. This was a 'feature' or a 'problem' of SOTS depending on if you were walling or getting walled.
I guess I fall on the side that would prefer to "never die if 5 countries are hitting you" feature. If the intent of this server was to limit tags to 5 members, then the 5 members need to get creative in how to kill off an opponent, imo. Under the current situation, the only creativity/strategy is to just increase attackers (ie more than5) and hit faster. If the rule of 5 team members can't be enforced, why advertise it?
I understand that 3 tags got deleted for hitting one tag, but does that warrant changing the rules because 3 tags broke the rules?