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Oct 8th 2024, 15:59:51

Hey man! Evo is still around if you want to come get into the swing of things / learn the changes in preparation for the big year!

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Oct 1st 2024, 13:37:28

Congrats to NiteIL on the come back win in game A. Surprisingly good NW in the top 3 given the turbulence in the mid-range. Special commendation to rank 5, 6, and 7 who warred most of the set and squeaked into A again for next set with their enemies below them.

Speaking of which, suck it llaar, enjoy being demoted to the lower games. =P

There were 14 countries in game A the Tournament server.

Rank Country Land Networth Special
1 p h i l t r e (#9) 16,203 $32,414,890 HG
2 Aggression (#1) 12,546 $30,899,452 HG
3 Land of Little People (#10) 15,759 $29,677,138 CG
4 Coke Zero (#14) 11,125 $16,873,010 HG
5 NewNationPewpewpew (#8) 11,452 $16,503,367 RG
6 Happiest Time of the Year (#11) 11,724 $11,863,235 RG
7 Ping (#4) 14,159 $11,416,988 FG
8 llaar says join M4D in alliance (#13) 8850 $9,301,470 CG
9 Ok (#6) 17,606 $9,266,401 IG
10 Nifty Griftys Truckstop (#12) 10,169 $8,268,245 DG
There were 24 countries in game B the Tournament server.

Rank Country Land Networth Special
1 Rattlehead (#3) 13,232 $23,933,579 RG
2 Tyri (#7) 18,741 $23,547,111 FG
3 Not Today (#8) 15,954 $22,110,259 CG
4 Osama Bin Laden (#11) 14,856 $18,221,183 TG
5 Arise (#4) 9142 $13,493,016 DG
6 Turd Ferguson (#16) 10,655 $12,424,948 FG
7 xWATARUxMDx (#17) 10,312 $10,787,182 DG
8 Stabbing Westward (#24) 10,114 $9,186,886 DG
9 HighSpeedThrilCoaster (#12) 9988 $7,549,247 IG
10 Smallville (#6) 9504 $5,522,631 MG
There were 24 countries in game C the Tournament server.

Rank Country Land Networth Special
1 BiBiGoN (#7) 6511 $21,556,401 DG
2 gopherhole (#12) 16,787 $20,390,667 RG
3 THEY ARE CONSUMERS BROTHER (#20) 12,050 $19,698,503 RG
4 UgolinoII (#8) 9166 $17,551,258 HG
5 Arthos (#13) 19,227 $15,677,873 FG
6 Corinthian (#15) 15,080 $15,664,690 RG
7 Switch Switch (#1) 14,458 $14,546,593 CG
8 TheBigRedOne (#5) 11,803 $12,425,942 RG
9 When Sept End (#11) 17,846 $11,515,473 FG
10 The Forgotten (#3) 11,482 $9,967,270 HG

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Sep 30th 2024, 0:17:06

Tell me you're from the pacific northwest without saying you're from the pacific northwest...

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Sep 30th 2024, 0:09:59

Congrats Slagpit on breaking 1.5B and winning the top spot!

Special call out to the first ever to break 1B (and 1.1B) - Tertius - we take those wins.

Some good finishes from LaF and SKA taking the top avg NW with a whopping 708M NW average. Wild, great team work all around.

Also, it's absolutely worth mentioning that the top 10 cut off was less than 1% from the call out by NiteIL (the King of Express) and I guess arseVamp for noting it'd be 1+ Kingme's previous NW.

Rank Country Land Networth Special Clan
1 too manly to join GDI (#132) Game profile 546,662 $1,524,179,521 H SKA
2 Lead Bucket (#178) Game profile 699,069 $1,399,166,196 F LaF
3 amaurotic nightingale (#230) Game profile 527,834 $1,281,027,513 H SKA
4 HeadHunter (#5) Game profile 543,347 $1,176,114,907 F LaF
5 Milk Ocean (#116) Game profile 558,900 $1,053,315,244 T LaF
6 Blair Atholl (#276) Game profile 443,176 $1,007,592,800 F LaF
7 The Whisperers (#6) Game profile 205,555 $786,989,030 T LaF
8 Fallen Angels Taz (#122) Game profile 463,781 $775,434,577 M SKA
9 SaphBear is MY Killer Queen (#144) Game profile 331,467 $752,372,776 H SKA
10 Testing 1 2 3 (#164) Game profile 138,393 $738,605,314 D LaF

Edited By: Tertius on Sep 30th 2024, 0:12:12

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Sep 28th 2024, 0:37:46

Originally posted by now im nothing:
Maybe is was not Cat? :) NIN back for some RORs. It is a war game after all. And if anyone retals and I can farm them forget about it. I might pick and choose some people to let it go, you know. But not super fly. Del he is cool. Just pretending to play cat since your message and posts were so convinced it was them. Not too mention your retal within one minute when someone with more land and just as easy as a break still left aside and picked Cat lol. Clearly cat triggers you. And you can call me all kinds of names.... it is alright. I do not really do the name calling too too much. cheers :)


Okay, I didn't see that coming, lol.

Remind me, didn't you leave after some sort of war? I almost want to say it was a war with Cath too (not to say that was your reason for leaving or not).

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Sep 27th 2024, 16:04:00

I'm sure there is some formulaic value, but I base mine on experience: find the baseline for how many ghost acres you typically get per grab, and if you see that value go down, send a bit more and see if it goes back up. There's always some variance, and especially around PS where you might get 50% more ghosts with 50% less units, but that is a quick and dirty way to make sure you're not missing out on land.

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Sep 24th 2024, 15:30:43

Will next round have any change to bot strategy and/or proportion of playstyles?

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Sep 24th 2024, 13:03:30

Originally posted by VicRattlehead:
Originally posted by galleri:
Edited post to add Tertius. The king of express.


Yo NitelL has like 20 out of the last 25 #1s how you gonna do him like that


QFT - NitelL is the king of the Express Server.

I am a general manager of a number of clothing stores in a top 50 sales region, including but not limited to Buckle, Express, and Express for Men. I can see how this could cause confusion.

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Sep 24th 2024, 2:10:41

It's been a missile and tanks kind of day

PS Sep 23, 16:37 llaar says join M4D in alliance (#13) p h i l t r e (#9) 1105 A
NM Sep 23, 17:50 NewNationPewpewpew (#8) llaar says join M4D in alliance (#13) 1044 A
NM Sep 23, 17:50 NewNationPewpewpew (#8) llaar says join M4D in alliance (#13) 992 A
NM Sep 23, 17:50 NewNationPewpewpew (#8) llaar says join M4D in alliance (#13) 943 A
NM Sep 23, 17:50 NewNationPewpewpew (#8) llaar says join M4D in alliance (#13) 895 A
NM Sep 23, 17:50 NewNationPewpewpew (#8) llaar says join M4D in alliance (#13) 851 A
NM Sep 23, 17:50 NewNationPewpewpew (#8) llaar says join M4D in alliance (#13) 808 A
NM Sep 23, 17:50 NewNationPewpewpew (#8) llaar says join M4D in alliance (#13) 768 A
NM Sep 23, 17:50 NewNationPewpewpew (#8) llaar says join M4D in alliance (#13) 729 A
AB Sep 23, 17:59 Scorched Earth (#2) Happiest Time of the Year (#11) 210 B
AB Sep 23, 20:27 Scorched Earth (#2) Happiest Time of the Year (#11) DH
AB Sep 23, 23:03 Scorched Earth (#2) Happiest Time of the Year (#11) 214 B
AB Sep 24, 00:01 Scorched Earth (#2) Happiest Time of the Year (#11) 210 B
AB Sep 24, 00:02 Scorched Earth (#2) Happiest Time of the Year (#11) 209 B
AB Sep 24, 00:03 Scorched Earth (#2) Happiest Time of the Year (#11) 198 B
AB Sep 24, 00:03 Scorched Earth (#2) Happiest Time of the Year (#11) 195 B
AB Sep 24, 00:04 Scorched Earth (#2) Happiest Time of the Year (#11) 188 B
NM Sep 24, 00:05 NewNationPewpewpew (#8) llaar says join M4D in alliance (#13) 693 A
CM Sep 24, 00:06 NewNationPewpewpew (#8) llaar says join M4D in alliance (#13) 515 B
24,182 C
CM Sep 24, 00:06 NewNationPewpewpew (#8) llaar says join M4D in alliance (#13) 495 B
21,038 C
CM Sep 24, 00:06 NewNationPewpewpew (#8) llaar says join M4D in alliance (#13) 475 B
18,303 C
CM Sep 24, 00:06 NewNationPewpewpew (#8) llaar says join M4D in alliance (#13) 456 B
15,924 C
CM Sep 24, 00:06 NewNationPewpewpew (#8) llaar says join M4D in alliance (#13) 438 B
13,854 C
CM Sep 24, 00:06 NewNationPewpewpew (#8) llaar says join M4D in alliance (#13) 420 B
12,053 C
CM Sep 24, 00:06 NewNationPewpewpew (#8) llaar says join M4D in alliance (#13) 404 B
10,486 C
CM Sep 24, 00:06 NewNationPewpewpew (#8) llaar says join M4D in alliance (#13) 388 B
9123 C
CM Sep 24, 00:06 NewNationPewpewpew (#8) llaar says join M4D in alliance (#13) 372 B
7937 C
CM Sep 24, 00:06 NewNationPewpewpew (#8) llaar says join M4D in alliance (#13) 357 B
6905 C
SS Sep 24, 01:29 Happiest Time of the Year (#11) Scorched Earth (#2) 825 A
PS Sep 24, 01:31 Happiest Time of the Year (#11) Scorched Earth (#2) 1163 A
NM Sep 24, 01:31 Happiest Time of the Year (#11) Scorched Earth (#2) 551 A

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Sep 23rd 2024, 13:44:11

I think those are the tech starts selling low to get some cash to rebuild - this is usually one of the time periods for the lowest price, but in general, there are typically too many techers for the size of the server: especially with the addition of some rainbow techers that I typically spot.

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Sep 23rd 2024, 1:49:45

Llaar continues, but so do a number of other quarrels.

CM Sep 20, 11:01 Ok (#6) TitsRUs (#5) 251 B
10,407 C
PS Sep 20, 14:08 p h i l t r e (#9) Scorched Earth (#2) DH
SS Sep 20, 14:49 llaar says join M4D in alliance (#13) TitsRUs (#5) 144 A
SS Sep 20, 14:50 llaar says join M4D in alliance (#13) TitsRUs (#5) 117 A
SS Sep 20, 14:50 llaar says join M4D in alliance (#13) TitsRUs (#5) 95 A
PS Sep 20, 14:53 llaar says join M4D in alliance (#13) NewNationPewpewpew (#8) 783 A
PS Sep 20, 14:55 llaar says join M4D in alliance (#13) Ok (#6) 649 A
PS Sep 21, 14:14 p h i l t r e (#9) Scorched Earth (#2) 1310 A
PS Sep 21, 16:34 llaar says join M4D in alliance (#13) Ok (#6) 500 A
PS Sep 21, 16:36 llaar says join M4D in alliance (#13) Happiest Time of the Year (#11) 711 A
PS Sep 21, 16:37 llaar says join M4D in alliance (#13) Happiest Time of the Year (#11) 655 A
PS Sep 21, 16:37 llaar says join M4D in alliance (#13) Happiest Time of the Year (#11) 614 A
CM Sep 21, 17:33 Scorched Earth (#2) p h i l t r e (#9) 594 B
68,049 C
PS Sep 21, 17:39 Scorched Earth (#2) Happiest Time of the Year (#11) 420 A
PS Sep 21, 20:13 Happiest Time of the Year (#11) Scorched Earth (#2) 1067 A
PS Sep 22, 13:44 llaar says join M4D in alliance (#13) NewNationPewpewpew (#8) 508 A
PS Sep 22, 13:50 llaar says join M4D in alliance (#13) Happiest Time of the Year (#11) 1168 A
PS Sep 22, 13:51 llaar says join M4D in alliance (#13) Happiest Time of the Year (#11) 791 A
PS Sep 22, 13:51 llaar says join M4D in alliance (#13) Happiest Time of the Year (#11) 547 A
PS Sep 22, 17:57 Scorched Earth (#2) Happiest Time of the Year (#11) 614 A
PS Sep 22, 17:58 Scorched Earth (#2) Happiest Time of the Year (#11) 457 A
SS Sep 22, 18:05 Happiest Time of the Year (#11) Scorched Earth (#2) DH
SS Sep 22, 18:25 Happiest Time of the Year (#11) Scorched Earth (#2) 793 A
SS Sep 22, 18:26 Happiest Time of the Year (#11) Scorched Earth (#2) 777 A
SS Sep 22, 18:29 Happiest Time of the Year (#11) Scorched Earth (#2) 653 A
PS Sep 22, 22:44 p h i l t r e (#9) llaar says join M4D in alliance (#13) 1429 A
SS Sep 23, 00:32 Happiest Time of the Year (#11) llaar says join M4D in alliance (#13) 1369 A
SS Sep 23, 00:36 Happiest Time of the Year (#11) llaar says join M4D in alliance (#13) 1310 A
AB Sep 23, 01:36 Scorched Earth (#2) Happiest Time of the Year (#11) DH
AB Sep 23, 01:36 Scorched Earth (#2) Happiest Time of the Year (#11) DH
AB Sep 23, 01:37 Scorched Earth (#2) Happiest Time of the Year (#11) 260 B
AB Sep 23, 01:38 Scorched Earth (#2) Happiest Time of the Year (#11) 261 B
AB Sep 23, 01:39 Scorched Earth (#2) Happiest Time of the Year (#11) 253 B
AB Sep 23, 01:40 Scorched Earth (#2) Happiest Time of the Year (#11) 251 B
AB Sep 23, 01:40 Scorched Earth (#2) Happiest Time of the Year (#11) 243 B
AB Sep 23, 01:41 Scorched Earth (#2) Happiest Time of the Year (#11) 239 B

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Sep 20th 2024, 20:56:08

691M

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Sep 15th 2024, 20:54:37

You're probably seeing the impacts of corruption - you lose .1% of your bushels not on market as additional consumption. Did you have about 140M bushels at some point?

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Sep 12th 2024, 15:09:46

It does typically show defense ally losses too (when you grab) - I definitely saw them on my own attacks last night in alliance.

Do you sometimes see them or is it never? I can look next time my military is home, but it seems strange it would somehow only be impacting individual users.

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Sep 11th 2024, 20:22:10

I see it on Coop - is your example for a specific server (and presumably your offense allies didn't drop you)?

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Sep 11th 2024, 18:49:58

I'll go CI with a tech start

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Sep 11th 2024, 1:18:38

Congrats, well played, especially considering the number of big commies at the top to compete against!

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Sep 8th 2024, 15:31:51

Now listen up here, blorkmole. It seems like you're deflecting from your attacks on M4D that could have been meant to escalate hostilities between ATS and M4D, by suggesting they're in cahoots. I honestly have no inside knowledge but it seems likely that if they thought you were doing that to benefit SOL that they would further troll you by doing the opposite of what you might want. If you weren't doing that to cause fluff then wouldn't it be nice if you gave them the benefit of the doubt, too?

So:
1. Not everyone is conspiring against you, there's just so many who dislike your style (I'm indifferent, so if your tag doesn't mind, that's probably all that matters, though then I'm not sure why you retagged ATS).

2. ATS could be a spam tag, but based on their name, I'd argue they are more likely a troll tag (but could be both!)

3. I don't think anyone is sad about the outcome on any side here? Why spout vitriol and make up dumb names of your enemies beyond in-game type banter? I don't see any lies here and I don't think anyone is actually angry, there's just a lot of polished trolling, kudos all around, especially for the $1 FA - that is top tier!

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Sep 5th 2024, 13:15:42

What did you have in mind? Classic art options?

https://britishfolkartcollection.org.uk/a-pair-of-pigs/

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Sep 5th 2024, 3:45:49

It definitely depends on the server. Many servers you have to sell as much as you can, and often log in to more than $2B but that involves bots. I presume you're asking for primary though - maybe I'll give CI a go there, I would say the destock is notably different from 1a, including which bonuses you get.

For the high land, high NW though, I definitely stocked billions of bushels to afford to run turns deep into the negative. Even then corruption costs were larger than the expenses, though I did buy out my PM for the last 40 hours. Here's the finish for my 1.4995 B NW on 1a where you can see I bought about half of the final military, but mostly produced jets at the end:

https://earthempires.com/alliance/86/ranks/438

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Sep 4th 2024, 4:45:36

You're looking pretty good in primary too - you've been improving from set to set for sure.

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Aug 31st 2024, 0:59:00

Very close finish at the top with the two cashers in A! - Congrats to both!

The two techers (13 and 14) warring dropped quite a bit lower, with one dropping out of game A entirely. Looks like a mix of new and old for the next set based on B and C results.

There were 15 countries in game A the Tournament server.
Rank Country Land Networth Special
1 Scorched Earth (#4) 15,979 $31,918,855 RG
2 Star Wars (#5) 15,371 $31,737,317 RG
3 Aggression (#11) 16,534 $26,756,976 CG
4 Happiest Time of the Year (#13) 9997 $26,444,239 HG
5 Land of Little People (#1) 7047 $25,449,876 HG
6 llaar says join M4D in alliance (#15) 6845 $24,245,091 HG
7 NewNationPewpewpew (#8) 13,442 $21,190,447 RG
8 Rattlehead (#6) 16,665 $21,086,467 FG
9 Tyri (#9) 18,737 $19,478,684 CG
10 3rd Special Forces Group (#14) 9465 $19,330,118 HG

There were 25 countries in game B the Tournament server.
Rank Country Land Networth Special
1 p h i l t r e (#3) 17,101 $29,436,725 CG
2 Ok (#10) 14,746 $26,224,545 HG
3 Ping (#2) 20,023 $23,152,393 FG
4 Blumpkin Zone (#6) 20,259 $17,478,504 RG
5 Britannia (#4) 16,108 $12,147,171 RG
6 Nifty Griftys Truckstop (#16) 12,295 $9,429,999 DG
7 GiantMeteor2024 (#12) 17,672 $7,977,517 RG
8 Herbie (#8) 12,150 $7,632,720 MG
9 HighSpeedThrilCoaster (#11) 9764 $7,159,321 IG
10 BonnaMan (#7) 8668 $2,541,434 FG

There were 26 countries in game C the Tournament server.
Rank Country Land Networth Special
1 Iwillifihaveto (#10) 21,459 $19,635,963 RG
2 Not Today (#11) 15,885 $17,540,154 CG
3 0DefenceButWillRetalAllSet (#8) 7347 $15,108,628 DG
4 Coke Zero (#15) 16,126 $14,423,016 FG
5 xDUGGATIxMDx (#17) 10,357 $10,472,086 DG
6 TitsRUs (#6) 16,675 $10,340,170 CG
7 I dont know (#9) 9569 $9,117,347 DG
8 Big Sausage Pizza Delivery (#1) 8174 $6,890,873 DG
9 Chonistan (#13) 9693 $4,979,907 CG
10 Ho Hell (#2) 5297 $3,484,150 IG

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Aug 31st 2024, 0:54:19

You're not the first (and won't be the last) unfortunately. My condolences.

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Aug 29th 2024, 13:48:31

Quiet this set, but now some moves at the top in the final 2 days between the top 2 (well, at the time). Old grudges? A summer fling? A special operation? A ploy to buy up oil for a friend?

Attack Time Attacker Defender Losses
EM Aug 29, 12:29 3rd Special Forces Group (#14) Happiest Time of the Year (#13) 299,664 MU
EM Aug 29, 12:29 3rd Special Forces Group (#14) Happiest Time of the Year (#13) 296,666 MU
EM Aug 29, 12:29 3rd Special Forces Group (#14) Happiest Time of the Year (#13) 293,700 MU
EM Aug 29, 12:29 3rd Special Forces Group (#14) Happiest Time of the Year (#13) 290,763 MU
NM Aug 29, 12:31 3rd Special Forces Group (#14) Happiest Time of the Year (#13) 507 A
NM Aug 29, 12:31 3rd Special Forces Group (#14) Happiest Time of the Year (#13) 482 A
CM Aug 29, 12:31 3rd Special Forces Group (#14) Happiest Time of the Year (#13) 356 B
23,219 C
CM Aug 29, 12:31 3rd Special Forces Group (#14) Happiest Time of the Year (#13) 342 B
20,201 C
CM Aug 29, 12:31 3rd Special Forces Group (#14) Happiest Time of the Year (#13) 328 B
17,575 C
CM Aug 29, 12:31 3rd Special Forces Group (#14) Happiest Time of the Year (#13) 315 B
15,290 C
CM Aug 29, 12:32 3rd Special Forces Group (#14) Happiest Time of the Year (#13) 302 B
13,302 C
CM Aug 29, 12:32 3rd Special Forces Group (#14) Happiest Time of the Year (#13) 291 B
11,573 C
CM Aug 29, 12:32 3rd Special Forces Group (#14) Happiest Time of the Year (#13) 279 B
10,069 C
CM Aug 29, 12:32 3rd Special Forces Group (#14) Happiest Time of the Year (#13) 268 B
8760 C
CM Aug 29, 12:32 3rd Special Forces Group (#14) Happiest Time of the Year (#13) 257 B
7621 C
CM Aug 29, 12:32 3rd Special Forces Group (#14) Happiest Time of the Year (#13) 247 B
6630 C
CM Aug 29, 12:32 3rd Special Forces Group (#14) Happiest Time of the Year (#13) 236 B
5768 C
PS Aug 29, 13:14 Happiest Time of the Year (#13) 3rd Special Forces Group (#14) 555 A
NM Aug 29, 13:14 Happiest Time of the Year (#13) 3rd Special Forces Group (#14) 497 A
EM Aug 29, 13:15 Happiest Time of the Year (#13) 3rd Special Forces Group (#14) 186,134 MU
EM Aug 29, 13:15 Happiest Time of the Year (#13) 3rd Special Forces Group (#14) 184,272 MU

For context: There are currently 15 countries in game A the Tournament server.

Rank Country Land Networth Special
1 Happiest Time of the Year (#13) 9977 $24,795,085 HG
2 Star Wars (#5) 17,012 $22,326,701 RG
3 3rd Special Forces Group (#14) 9445 $21,357,232 HG
4 Scorched Earth (#4) 15,959 $21,024,838 RG
5 Aggression (#11) 16,514 $19,700,808 CG

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Aug 28th 2024, 17:38:32

Originally posted by VicRattlehead:
Originally posted by LightBringer:
That’s…. a lot of RoRs….


Time for war. 3 weeks after the hit isn't a retal, it's a fresh grab. I will war everyone over this. Let's fluffing go.


That is actually a common reason for war on primary. I'd say it's probably 70 / 30 split with the majority allowing for retals at any point in the set, primarily because GDI protects for the whole set. RoR is always an individual's choice, but that's also why a lot of people avoid grabbing countries that look like they're capable, because even if they're small now, it's hard to outrun them forever, and if you break GDI, it can be hard to withstand a FS from someone capable (or several someones).

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Aug 21st 2024, 23:47:10

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Aug 21st 2024, 13:57:29

Am I understanding your example / proposal: Are you suggesting some bonus where up to 10% of farms provides some linear increase up to 5% of pop or something?

And would this be a bonus that: requires bonus points; would come with a government; or would just be a base building change for coop?

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Aug 21st 2024, 13:01:29

It is allowed. You are incapable. Does that help clarify?

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Aug 19th 2024, 19:08:25

Originally posted by Josey Wales:
Originally posted by Tertius:
GDI provides protection for a price. If you don't want to pay for the protection, you can choose that, but that doesn't nullify any other country's protection from being in GDI.

If the issue is humanitarians, then that is different - but I think all of these have been explained a number of times in the forums previously.



Great explanations both. Thank you.

To follow up on your explanation- so essentially, a larger country that is in GDI can attack a smaller country, not in GDI, as many times as the larger country wants, wirh zero fear of any repercussions correct?

If that is the case, do you think that the developers inherently want all countries to be in GDI?

There seems to be very little benefit, if any, of not being in GDI. Just an interesting dynamic.


Your summary is incorrect. GDI does not prevent any attacks if you've been hit multiple times. Once someone hits you 2x, they have "broken GDI" and it no longer has protection against that country. I think you are once again struggling with the humanitarian range where you cannot hit someone more than 4x your size regardless of GDI. Honestly, it probably protects you more than it hurts you given your skill level, but as Req notes, there have been a number of players who have brought up discussion of whether it continues to make sense.

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Aug 18th 2024, 16:06:06

GDI provides protection for a price. If you don't want to pay for the protection, you can choose that, but that doesn't nullify any other country's protection from being in GDI.

If the issue is humanitarians, then that is different - but I think all of these have been explained a number of times in the forums previously.

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Aug 13th 2024, 17:32:53

https://www.reuters.com/...excess-deaths-2024-06-13/

"they would need to explain [...] why the highest-vaccinated countries - New Zealand, Denmark and Australia - had the lowest excess deaths and the least-vaccinated - for example, Albania, Bulgaria, Serbia and Montenegro - had the highest excess deaths."

That study only showed that deaths across the world have increased in the last 5 years, there is no cause and effect in this type of study.

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Aug 10th 2024, 17:47:33

Great update!

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Aug 6th 2024, 18:14:42

Also, can we get this stickied / have the changes added to the server mechanics post for people to easily find?

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Aug 2nd 2024, 20:56:52

Fantastic news!

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Aug 2nd 2024, 1:56:41

Originally posted by AndrewMose:
I don't think that Indy was overpowered and I don't agree with the nerfing of Indy to begin with. I would change the bonus to -15%.


Agreed

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Aug 1st 2024, 15:16:14

Originally posted by Gerdler:

Put another way I think the most obvious symptoms are being treated but not the root cause.


Agreed, with the exception of the bonus nerf to commies which seems like salt on the wound rather than any treatment.

So you're saying coop needs war clans after all? =Þ

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Aug 1st 2024, 13:50:29

It also doesn't include any 10% oversend or your government.

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Aug 1st 2024, 13:23:04

Things I agree with:
--- farmers had a great set
--- people are still learning the game
--- mistakes were made by many in the top 10, including 130+ turns lost for myself that I missed playing
--- most of the tweaks are interesting and in the right direction

Things I'm arguing:
--- outside of the results at the final set, the market in the early and mid-set was strange in ways that are we would want to try and avoid
----- I blame techers for this mostly - the prices were much higher for longer than any other server; they were logging in to billions in cash, and since they weren't at 100% decay yet, were buying up stock as cheap tech, bushels, and possibly even oil? This raised the floor on tech prices further compounding the profit and led to farmers having the same problem as they were flush with cash with limited options to spend it. Interestingly, in 1a, tech demand usually drops in the early growing phase as the large grabbers don't have the cash to buy it, but that didn't seem to occur in coop last round (though it did drop over time, and prices did seem to drop significantly at the end).

--- the tweaks as is reduce some of the bushel peak, and might(?) reduce the tech demand by the bots. There may be fewer bots so that human players can drive more of that, but I expect demo techers will make similar choices this set and though the bushel peak may be smaller, that may also mean they'll be buying them for less, leaving a well-timed dump with comparable profits.

--- the changes to communism make it much less likely to be played. Yes, some of the changes help indies generically, but the perks of commies seem a lot smaller, and the commissions hurt a lot more when tech is so much more valuable. I probably spent 5B on just commissions for buying tech, which was a significant amount of the total stock collected. So adding on a bonus nerf seems arbitrary and unnecessary - which is my key point.


So yes farmers were great last set, but a lot of the changes will nerf that out, but it's hard to imagine it will proportionally balance techers in any way, which is why I think they'll do well. But the ending market was unusual too with how quickly bushels and tech crashed, which really helped cashers. We'll see if that continues next set or not.

As a side comment, one of the other interesting aspects about the tech crash is that with so many stored turns, and the ways the bots work here compared to 1a, the prices were just high enough to not always be worth it. Specifically, I imagine a player logs in to a lot of cash or run 200 turns, and then buys a particular tech's avg price up thousands of points. Bots see the average is high and sell for that amount, even if 90% of players aren't going to pay that much (dependent on stocked turns). SO's on the other hand have small trickles, even if you're the only one (in 1a bots seem to more frequently move towards the ask price).

In my calculations, I didn't find going beyond 250k with SS was profitable. If you have a 30% bonus hit to building cost, it's certainly not going to be beneficial, and because it will so harshly impact build costs is why I think it's a much larger detriment than you think.

Edited By: Tertius on Aug 1st 2024, 13:25:32

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Jul 31st 2024, 14:57:16

I'm sort of interested in running another CI to tweak, but the bonus change seems unnecessarily harsh? No one running CI this last set was even in the top 5, and while some of those other changes might help balance out the market (I'm not sure if linearly reducing military losses will encourage people to grab enough to lead to any actual increase in market volumes), it's not clear to me they need a nerf.

More farmers might help some with the bushel peak, and since bots drive the market, less optimistic tech purchases could help with tech demand, but I think techers will continue to have quite the head start (in addition to being a benefit to their team with allies). I guess it's nice they have a server where they can be "meta" (besides FFA, though that's mainly because they require less time to play when you have so many countries) but this balance doesn't quite make sense to me unless the goal is to have techers > cashers > CI = farmers. I'm open to someone else with more knowledge of how the bots interact with the markets to come and sway me (not that my swaying would change anything).

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Jul 31st 2024, 13:12:52

You beat me to it - congrats all!

Can we also appreciate the upcoming batch, including quite a few with names suggesting more fireworks in game A next set.

There were 29 countries in game B the Tournament server.

Rank Country Land Networth Special
1 NewNationPewpewpew (#2) 13,868 $22,860,664 RG
2 Fallen Angels Taz (#20) 16,532 $21,261,881 RG
3 Not Today (#12) 16,522 $16,733,138 CG
4 HearTheWhistleFromMyMissleRetal (#10) 7874 $13,771,473 DG
5 Arise (#5) 9247 $13,606,333 IG
6 Wolfee (#11) 10,582 $11,878,183 CG
7 xWATARUxMDx (#15) 11,558 $11,406,306 DG
8 Land of the Kings (#4) 3884 $10,399,514 HG
9 Pilot G2 (#13) 8343 $8,251,690 DG
10 Obsidian (#14) 11,080 $6,397,689 MG
There were 30 countries in game C the Tournament server.

Rank Country Land Networth Special
1 3rd Special Forces Group (#13) 20,459 $36,090,637 RG
2 builtforwar (#10) 17,728 $22,311,721 FG
3 Tyri (#8) 18,830 $19,941,588 CG
4 BiBiGoN (#20) 8416 $15,549,393 DG
5 Caldonia (#12) 12,855 $15,458,121 RG
6 The Forgotten (#7) 15,114 $13,222,162 CG
7 BackToTry (#19) 14,584 $10,129,149 RG
8 PrimeTime (#9) 10,163 $9,943,188 CG
9 I dont know (#1) 11,022 $9,910,211 DG
10 Chonistan (#14) 11,198 $7,401,369 CG

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Jul 26th 2024, 13:24:14

It will show that your bonuses are available if you have not logged in to any server since midnight gametime. If you just login whenever you see the Bonus available indicator, you should not need to do that on premium, but it does seem to allow for it (which is different from prior to changeset 25).

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Jul 25th 2024, 18:10:55

Example:

52.4 mins ago
You purchased 386,761 Bushels at $36 for $13,923,396 via standing order.
16,613,239 Bushels remain in your order.

52.4 mins ago
You purchased 386,764 Bushels at $36 for $13,923,504 via standing order.
16,613,236 Bushels remain in your order.

52.4 mins ago
You purchased 386,764 Bushels at $36 for $13,923,504 via standing order.
16,613,236 Bushels remain in your order.

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Jul 25th 2024, 17:13:17

But those are three separate SOs, one of the others could've had a slightly different amount at any point previously, especially if something went to market that didn't easily divide into the number of SOs available (I'm pretty sure I've seen that in my own)?

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Jul 21st 2024, 23:16:24

So I bought

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Jul 21st 2024, 1:13:21

Different, but maybe similar to a previous idea:

https://www.earthempires.com/forum/post/1039275/perm

Suggestion:

New military action - Embargo - can dramatically increase the cost to buy off public and private markets. Multiple attackers can perform this attack with results adding; it acts like a PS (your military is gone for some length of time that the embargo is active - possibly requiring much more oil to "patrol"); and adds cost (like a tax, no players get the money) proportional to the power of units sent divided by the defense (capping out at some to be determined value - maybe like up to 5x the cost for 10x the power of attacker / defender?). You could make it use tanks or something to help provide more meaning to those units in a war while helping to provide a larger need for oil. It could also be used in non-team servers to help outgrow an opponent (but treated as a special operation for GDI purposes on primary and express). I'd imagine FA would not be impacted, mostly to reward team play (and it already has a time limit).

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Jul 15th 2024, 22:06:19

Bump for additional thoughts on this one, as it'd be nice to help limit the impact of irrational griefers. Note that in changeset 25, the restart bonus no longer exists outside of clan servers, in case that alters anyone's perspective.

To clarify, 1) is the most impactful to allow clans to outgrow griefers after repeatedly spending hundreds of turns killing them, but it would certainly impact late-start wars where a fresh restart would have a significant gap. That said, it's not hard for anyone to create their own tag, so 2) would mainly catch the detag scenario that I think is a little less frequent.

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Jul 12th 2024, 2:57:19

I'll do a tech start, message me if interested in a slot.

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Jul 12th 2024, 2:47:45

Thanks, it was the ideal demo/farmer set.

Congrats to the rest as well - it was tumultuous for many, trying to get the usual land with only 80 countries.