Verified:

Theseus Game profile

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Oct 1st 2011, 14:24:08

It's not funny, and it's also not important, but a traceroute does not include the information he needs by default. If the ISP has its name in the domains (ie. comcast.net for Comcast) you could potentially see that, sure, but they don't always. For example I live in an area serviced by "Armstrong Cable" but a traceroute on my IP would show it leads to "zoominternet.net", and if you go off looking for a company named "Zoom Internet" you aren't going to find one. It would not take a great deal of effort to find who that domain belongs to, but why put yourself in a situation to potentially need extra steps. You would need to do a lookup to obtain contact information anyway. The traceroute on network-tools.com does happen to include those pieces of information so you aren't wrong about him being able to get what he needs by following your directions, but those are not standard inclusions or the designed purpose of a traceroute.

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Oct 1st 2011, 3:18:09

Most IP's are not static NOW3P but that doesn't really make a difference. ISP's keep logs of who their dymanic IP addresses were assigned to and when, otherwise any online criminal could just run with a dynamic IP address and make sure to dump it after doing whatever illegal act to get away with it.

He can't run a traceroute on his IP address because he doesn't have it. If he did he would want to do a lookup, not a traceroute. Doing so wouldn't likely serve much purpose other than knowing personally what ISP they have though. Telling the police "this IP from this ISP stole my X-Box" isn't likely to work.

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Oct 1st 2011, 3:06:01

I work/have worked for both cable and fios. Having had cable at home all my life I am satisfied with cable, but it really has nothing on fios once you understand the technical aspect of it.

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Sep 28th 2011, 1:40:08

First you need to get the IP of the person using your gamertag. From a technical standpoint I have no idea if there is a simple way to do it. It can be had from Microsoft, but would likely require a subpoena obtained by the police. The second step would be to link the IP address of the person to an individual/house/location, and that would be done through the ISP of the bad guy, but that also would require a subpoena. I'm not a legal expert, but at an old job working for an ISP I seen a few similar situations.

The police don't have any magic tools but they have the ability to get access to information that Microsoft and the ISP won't give to you. It's going to be a matter of whether they will (or can?) pursue the matter.

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Aug 22nd 2011, 16:37:45

Originally posted by dagga:
I'm assuming nimrods clan doesn't honor pacts. SOL does if you didn't realise.


Like the FDP, LDP, and uNAP (Assassin won the alliance pool for picking the date of the trifecta a couple of years back) SOL has broken to hit LCN? How many pacts has LCN broken *ever*?

Like the times tbird and Makinso signed pacts with LCN but a month into the set when SOL didn't have any war targets decided that pacts signed by that specific SOL leader for that reset were not valid because that 30-40+ reset SOL Head wasn't authorized to sign pacts that specific set and broke pact to hit LCN?

Like the DP's SOL has signed with LCN every couple of sets in this decade-long circle jerk (always coincidentally after we get the upper hand politically) which you have continually refused to honor? And how the reset after that, SOL declines to renew the DP citing a pacting quota and like clockwork, hits LCN again (oh, but no hard feelings!)?

When you're up, you admit that you're being a bunch of douchebags just having fun and anyone who doesn't like it is a whiner or cry baby. When you're down, you try to play the honor card. When you hit netgainers for a fabricated reason, you're just trying to help liven the game up while giving them a "fair fight". When anyone else does it, they're ruining the game and the righteous SOL is obligated to intervene.

It started to get stale six or eight years ago. Now it's just moldy and rancid.

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Jul 25th 2011, 16:02:15

I logged in for the first time in months just to say that you'd be welcome back in LCN. I think you were here when you left for the marines. We missed you :)

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May 18th 2011, 7:06:08

I stand by all aspects of my statement that 30 LCNers could beat 30 SOLers in that environment. It's a rare point where I stand up for LCN here, but I am not putting SOL down in any way by doing that. LCN's strong point was that in its most basic form, LCN was pound for pound as good at or better at the game than most people. It was our strong point. SOL's strong points were usually consistency, activity. and persistence. Having those as your strong points or LCNers having skilled players (even if it is implied that LCN skill may be greater in that context) does not imply that SOLers entirely lack skill. An above average skill level coupled with our other assets is what makes SOL so lethal.

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May 18th 2011, 5:31:25

Jiman you're misunderstanding the context of my post and kind of being a fluff, maybe in part because of the misunderstanding.

Originally posted by Jiman:

I have skill because of me, not because of technology. The same can be said for other Solers as well.


Nobody implied that SOL does not have skilled players. SOL has been a top alliance since long before any of the technology I mentioned was used.

Originally posted by Jiman:

Yes mobile messaging system is convenient, playing on a mobile phone is convenient... but it allows people to go to work and travel and still play. OOOOO, big deal. A method for people to play the game without being forced home to do well. Seems like a positive improvement to me.


Is it irrelevant, or an "improvement"? It can't be both.

Originally posted by Jiman:

Your statement that your just made is a poor attempt trying to shift blame from your members poor performance towards something else, in this case technology is your scape goat.


SOL is and will continue to achieve far greater success in Earth's current state than will LCN and technology is very much a part of that. It's not a shift in blame (being behind the times is our own fault) or an excuse, it's a fact.

Originally posted by Jiman:

Please. Take it like a man. Don't whine on AT because you didn't do well. Don't try to make excuses for your breakers failing. Don't try to make excuses for your players hitting out of your main chats.


Where is the whining? Nobody from LCN is posting anything to do with the war except me posting about how SOL kicked our asses and if this war happened a thousand times, you'd kick our asses every time. SOL > LCN. Not whining - fact.

Originally posted by Jiman:

Don't try to make excuses for your like of readiness.
Hell, what the hell would any country carry 0 turrets at any time during the set?
During our FS we broke a majority of LCN countrys with 1k jets. Thats pathetic.


Where are the excuses? Where did anyone from LCN claim anyone outside of LCN is responsible for LCN losing here? Even if technology was the sole factor which it absolutely is not, LCN's lack of technology is LCN's responsibility. Also, were we prepared or not? If we weren't prepared (again, our responsibility), you should have steamrolled us and your victory isn't a big accomplishment. If we were, then you're lying about it here. You're trying to play everything both ways.

Originally posted by Jiman:

Grow a pair and learn to play the game.


Are testicular fortitude and game skill related somehow or did this just get meshed together in your rant?

Theseus Game profile

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May 17th 2011, 15:39:36

SOL won because LCN is still playing the game as it was played 10 years ago.

Stonewall from a smartphone? An LCN smart phone is one with a built in answering machine and a redial button.

IRC bots for stonewall alerts/SMS messages? If we're out of wood for the signal fires or the carrier pidgin needs a break, we're "SOL".

Code our own site or tools? I had to use frontpage to make alert pages on gamerstown and that was a tall order.

LCN was a top alliance because the people in LCN were/are generally just plain "good" at this game. We had/have a lot of skilled players like you would find in LaF and Omega, but with an "I don't really give a fluff" attitude like you find in Imag. If you put 30 SOLers and 30 LCNers into two separate rooms full of computers and have them go at it in a war, I'm confident in LCN's chances, but when technology comes into play and when a turn-based game becomes a real time battle of who can be online more, it's not even going to be a fight, especially when it is on their terms. I hate the fact that I called the exact result of the war the day after it started, but it wasn't hard to see coming.

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May 8th 2011, 22:46:02

Originally posted by dagga:
The combined armies of LCN, ICN and Imag were on patrol when their illustrious leaders iScode, Theseus and Gary noticed a lone SOL member standing on a hill top in their area. Theseus told 5 of his best men to go take out that SOL pretender!!

They promptly ran as fast as they could toward the SOLer. Just before they got to the top, the SOLer ran over the other side of the hill. The 5 men followed. For the next few minutes there were bloody screams and dust flying in the air. Then as quick as it had started, it stopped and the SOLer came up on the hill top. He brushed off his uniform, straightened his beret, crossed his arms and stood there looking at the 110 strong army of LCN/ICN/Imag.

iScode, pissed off, called for a 15-man squad of Imag to go get that impertinent SOLer. They ran as fast as they could toward the SOLer. Just before they got to the top, the SOLer ran over the other side of the hill. The Imag squad followed. For the next few minutes there were bloody screams and dust flying in the air. Then as quick as it had started, it stopped and the SOLer came up on the hill top. He brushed himself off once more, straightened his beret, crossed his arms and stood there looking defiantly at the armies below.

Theseus was really hot now. He ordered the entire army to attack, 110 strong, to take on the SOLer. Determined that the combined force of LCN, ICN and Imag was far superior to the one smart ass SOLer they had blood in their eyes as they ran up the hill. Just before they got to the top, the SOLer ran over the other side of the hill. The pursuers followed.

For many minutes there were bloody screams and dust flying in the air. It continued and continued. Finally there was one lone ICN member, Gary, crawling back to the Theseus, all bloody and beat about the head and shoulders. His clothes were torn, cuts were all over his body. Thesues asked for a sit. rep.

Gary, bloody and beaten replied in a forceful and fearful voice "Sir, run, its an ambush... There are TWO of them!!"


I'm a half-active has been. Why me? :P

Theseus Game profile

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Apr 29th 2011, 11:07:50

Originally posted by dagga:
LCN just don't trashtalk. Weak sauce!


SOL has hit us about every fourth reset for the last ten years. There isn't much left to say. SOL's ability to internally get excited by fighting a group that they've fought more times than anyone else (we have to have passed IX and SoF by now), the majority of those times with little to no reason, quite often in these exact circumstances, thus making the result (initially deemed competitive but anyone with common sense able to see the outcome already) predictable, is commendable, but kind of weird in a way too :P

Theseus Game profile

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Apr 27th 2011, 4:49:10

'We currently don't have enough empty land to construct a full bpt worth of buildings. Unless we are building cs, we should acquire more land from exploring or attacking before constructing additional buildings."

"full bpt worth of buildings" could use a rewording. The tips seem geared to newbies so in addition to rewording the bpt part, cs maybe could be changed to Construction Sites for consistency since acronyms and abbreviations are not used elsewhere.

Also in the "Luck" bonus description it says "a greater chance of successfully attacking when oversending". Should that not be undersending?

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Apr 6th 2011, 4:21:17

From an admin standpoint, what is the intended purpose of adding the ability to see incoming failed normal spy ops? Harmful ops (as well as war decs, FA packages, etc.) people could lie about and that can cause FA issues so, personal opinion of the change aside, I can at least see the point for those, but why normal spy ops?

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Mar 28th 2011, 5:08:23

Surely this has been suggested before (dozens of times?) but at first glance I don't see it.

It's kind of annoying that when placing goods for sale on the market that if you fat finger the quantity of one of the things you want to sell that the order, minus the goods that you made the typing mistake on, still get placed for sale and a second turn selling goods is then required to place the goods that you goofed on for sale. Since a typing mistake was clearly made, why not just give an error message and have the order (in its entirety) fail to be placed for sale until all parts of it are within the required parameters?

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Mar 7th 2011, 6:52:57

Some people can easily get 5-10 hits off in one second according to the news. I think I have a pretty solid internet connection but I can't touch those numbers. That doesn't mean that the game is lagging, it just means that others can hit faster than I can. It sucks because I end up in the same situation you are in and with the same frustrations of not getting in hits, but that isn't the game's fault.

Theseus Game profile

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Dec 28th 2010, 7:41:52

Nobody is spinning anything Frisky. You seem to continually be ignoring some facts while throwing out bogus accusations.

LCN had nothing to do with those suiciders on Rage this set. We have far too many people who wouldn't stand for it - myself included. They are unfortunate. I will say this in public - Rage helped LCN with suiciders several years back and LCN owes Rage for that still. Call us on that. I'll personally make sure we help if you have an issue with them again and request our assistance.

I don't think there's anyone outside of Rage who seriously believes we encouraged Ravi last set or have anything to do with the countries that hit you this reset. When have we ever done anything like that? Had Rage not hit us last set there's no chance in hell Ravi would even be playing in LCN right now. He was criticized in public by LCN leadership and holds more of a grudge with them than he does with Rage.

Croatia is a guy who previously ran untagged/played in TIE, not a longtime LCNer. He asked for LCN to back him up and to send him FA when Rage started killing him. Our response was to refuse to send FA, request he not hit Rage anymore (even though Rage started the KR on him before he did anything to Rage), chastise him for hitting Rage at all knowing Rage already thinks LCN had something to do with the suiciders that hit them, and essentially call him an idiot for not tagging up sooner and getting himself into that situation.

Purp said what he said for the Dec as well as what he said in private with SS but hitting Rage was far from set in stone. Boxcar runs too slow for me to double check all of this, but at first glance LCN and Rage didn't have any hits exchanged all reset until a little less than a week ago when Rage topfed LCN 4 times and RoR'd once in the span of 36 hours. The RoR was later retalled again. I am not sure what kind of reaction you expected from that...but had there been no hostility at all towards Rage coming into this reset and things went the same way, I can't say for certain that we would be facing a different result today.

On the issue of last set, a Rager suicided first. He did far less damage than Ravi, but you seem to be ignoring the fact that Ravi only ever happened because of Rage's suicider and subsequent response. After that suicide, SS initially refused to take responsibility. He later changed his tune to something more reasonable and proposed amends to the situation, but before those messages were seen, Ravi had already acted (on his own, as should be blatantly obvious by LCN being openly critical of one of our most beloved members in public). Had Rage not had a suicidier hit first, none of this ever happens. Had SS not initially tried to act like a hardass and refuse to accept responsibility for the Rage suicider, none of this ever happens.

It's unfortunate that things happened this way, but please don't try to pass the buck.

Theseus Game profile

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Dec 8th 2010, 9:30:33

If by rape hotel workers you mean be given BJ's in the bathroom by fatties and not charged with a crime, then yes I am sure that's exactly what he meant.

Theseus Game profile

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Nov 21st 2010, 3:22:50

I watch all of the events, but I'm forced into watching crappy online streams in my current situation :/

Theseus Game profile

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Aug 23rd 2010, 3:16:50

I'm not much of a programmer, but if people can make bots that can kick my ass in FPS games, they can handle something for a text based game, damn it! :P

Theseus Game profile

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Aug 23rd 2010, 3:04:23

Originally posted by Detmer:
It is a good idea but I think it is certainly second priority to the facebook app.


Originally I thought that should take priority over just about anything, but now I'm not so sure. This isnt the kind of game people are going to give second chances to. I think bots or whatever may be very critical to getting the current community stabilized and I think having a less cutthroat environment is key to getting the new folks from facebook to stick around.

Theseus Game profile

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Aug 17th 2010, 0:27:46

As gamers you're just playing an aggressive style in a war game - fair enough. You're allowed to do that and nobody should give you fluff for it. I don't think anyone here is though. What they're giving you fluff for is that the act (however reasonable it may be within the technical and practical confines of the game mechanics) is harmful to the community and the game itself. People aren't pissed because you're farming, people are pissed because you know the game is going to lose players over what you're doing, and you come off as not giving a fluff about that.

Theseus Game profile

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Aug 15th 2010, 2:30:19

Hi Kya!

What's up?

Theseus Game profile

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Jul 24th 2010, 8:38:39

I downl..errr...acquired both FM 2010 and Baseball Mogul 2011 yesterday.

FM seems really complicated and the graphics of the first match caused my computer to get so hot that it shut down :(

Baseball Mogul is really easy but I still get addicted to it. I had 2007 or 2008 but I lost the CD. This seems like pretty much the same thing with a new year worth of names added.

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Jul 23rd 2010, 3:09:12

It's been an honor playing beside you guys. It's an even bigger honor that you chose LCN as your new home.

Welcome aboard, TIE.

Theseus Game profile

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Jul 23rd 2010, 3:05:27

Thanks Omega!

Good fight, SOL.

Theseus Game profile

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Jul 14th 2010, 4:04:50

Originally posted by rpottage:
Spy ability should be SPAL, but not mine versus yours.

It should be that the only land taken into account are the defending person's.


Something closer to those lines would seem a bit more logical but even then it's questionable.

Your own SPAL being used as a means of measuring success for offensive ops doesn't make a great deal of sense as the op is being done within the victim's country. When applying this logic to the real world Vatican City would hold the most powerful offensive intelligence network in the world if they employed like 3 spies.

SPAL on defense makes a little more sense, as 1000 spies could more easily monitor 100 acres than 2000 spies could monitor 5000 acres. It's still kind of goofy in situations where someone with 500k spies is failing ops on someone with 15k spies because of SPAL though. Surely the 15k spy guy would be aware of the 500k spies encroaching on his little plot of land, but not one of the 500k spies can successfully gather the desired intelligence?

Short of tweaking to be based more on raw spy count I don't know what can be done about that. Has anyone ever pondered the idea of having some sort of middle ground, where in situations like that the op could still be successful (maybe partially successful for destructive ops?) due to overwhelming spy numbers but the aggressor still have some casualties and the defender be aware of who did the op?

Edited By: Theseus on Jul 14th 2010, 4:10:50
See Original Post

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Jul 12th 2010, 21:05:40

I play from China every day :P

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Jul 12th 2010, 20:33:34

WTF is South Gum Sok? What actual province are you in?

Theseus Game profile

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Jul 12th 2010, 4:43:53

Airports have less restrictions than the general mainland because China is all about the facade and illusion.

EE is not generally blocked, but it has been blocked for short windows at seemingly random times over the past year. Virtually everything I use has been blocked at one point or another but usually it's back within a day.

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Jul 8th 2010, 7:13:36

You had no reason to ever dislike us Eric :)

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Jul 5th 2010, 16:50:18

Originally posted by TheORKINMan:
Almost all MMA Fighters are an expert in some form of asian martial art. They just supplement it with additional ground game training.


See that's not true though. In the early days of the sport when everyone had a single discipline, BJJ especially was dominant because nobody knew what to do with it, but the sport has evolved - another reason I don't favor Lee in today's world. He was revolutionary for combat sports and the first true mixed martial artist, but the athletes of today took what he brought and spent the last 4+ decades improving upon it.

The only way you can say there are more experts in some form of asian martial arts is if you stretch the argument so thin that you claim kickboxing and boxing as having originated in asia, which is technically true. Every form of successful martial art can be said to have originated in asia except for like..greco roman wrestling and russian sambo.

The sport is (unfortunately) largely dominated by wrestlers at this point because they are able to get enough defensive training to neutralize the offense of the other disciplines that base on submissions or strikes.

Of the 5 UFC Champions and next 5 getting a title shot 7 of the 10 have a base skill of wrestling and most were former collegiate wrestlers, 2 muay thai bases, and 1 jiu-jitsu (BJ Penn, who uses boxing 99% of the time over JJ).

Theseus Game profile

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Jul 5th 2010, 10:27:46

Originally posted by A-Rod:
no point in discussing what happened in 2nd round as it never should have happened.


That's one of the dumbest things I've ever heard. It should not have happened (in my personal opinion), thus let's pretend it didn't.

Originally posted by kemo:
i really think bruces close in lightnin fast chain and snap punches would leave brock lyin on his ass askin for the plates of that truck that just hit him.

brocks style is more sporting oriented with actual rules while bruces leaves the style up to the fighter. itd be a no contest


Brock fights the style he fights because we see him fight in the sport. There is absolutely no basis for assuming that he, or any other sanctioned MMA fighter, would be incapable of successfully fighting in an environment where those sanctioned rules were not present.

Bruce Lee was smaller than most women. Size matters. Speed matters too, but the two are not proportional which is why weight classes exist in combat sports. Lesnar is more than twice Lee's size but is probably has several (3-4x) times Lee's strength. Lee is faster, but not twice the speed of Lesnar.

I say all of this not as a WWF fan Brock Lesnar homer, nor as a suburban USA asian culturalophile who is a Bruce Lee expert based on having seen Enter The Dragon 17 times, but as someone who actually lives in China and has practiced martial arts both here and in the USA.

Edit: Typo

Edited By: Theseus on Jul 5th 2010, 10:32:14
See Original Post

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Jul 4th 2010, 19:13:38

Originally posted by TheORKINMan:
Bruce Lee would still wreck Brock Lesnar in a real fight thanks.


Bruce Lee and his 135 pounds would be broken in half by modern day mixed martial artists, especially someone like Lesnar who literally is more than twice his size.

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Jun 26th 2010, 17:27:00

You guys do realize that LCN has at least one country with more TNW than all of Imag, right? This would be a lot closer to being cool if there were more than 3 Imaggers in humanitarian range of SOL :P

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Jun 24th 2010, 6:44:54

Weird double post.

Edited By: Theseus on Jun 24th 2010, 6:45:13

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Jun 24th 2010, 6:44:02

No disrespect to Neo, but if they could handle such things they wouldn't be an alliance that comes and goes and has huge membership fluctuations like they do. The only qualm I have with the survival of the fittest mentality is that the game was a hell of a lot more fun when the "less fit" were still hanging around.

Earth needs bad players too (again no offense Neo, not calling you guys bad :). We can't expect everyone to coddle them, but a change like this gives a clear path to victimizing any small alliance a big alliance who adopts this policy feels like victimizing. I trust and respect LaF enough to hope they will not go that route, but this certainly gives them an opening to do just that (without violating any policies) if they would desire.

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Jun 24th 2010, 6:31:24

Right, and then Neo gets tagkilled in 90 minutes and the game loses another 18 players.

The policy is fine as long as those who use it don't abuse it by putting out a large number of hits (or even one well placed topfeed) on a specific alliance knowing there's no possible way they can get all the retals done in the new time window.

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Jun 24th 2010, 6:23:05

The only thing I don't like about this is it has the potential to fluff over someone who needs to do multiple retals (be it L:L or because of multiple grabs) on LaF if they need virtually any time whatsoever to gather the resources to do so or don't have a bunch of countries sitting on a stockpile of Jets. Organizing Off allies is also a realtime thing and has nothing to do with ingame turn accumulation.

If a few LaF TTRs get together and plan a day where they all grab say..Neofed twice, Neofed now has 48 hours to do 6 (assuming no escalating retals) retals. Unless their Jetter plays in the next 8 hours, which in itself is unlikely, that gives time for at most 2 PS retals. They would essentially need 3+ people (20% of their alliance) to be capable of retalling the biggest of LaF TTRs to get that done. No way does that happen.

The change makes some degree of sense but I don't like it given the state of the game. It really has the potential for any big alliances who use this to really abuse small alliances if they want :/

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Jun 22nd 2010, 1:43:29

I really like the idea of a player not having to start over entirely from scratch when killed. It helps cover a lot of issues the game has, even if some of them are minor...

It rewards people who don't suck. That would be a very welcome change.

It would decrease the strength of a FS, especially on an unprepped alliance.

It would take away the frustration that comes with 6 weeks of play time being completely nullified by a 17 second chem rush. What other games make you start completely from the beginning when you die? Pretty much any game that does that fails. There's always some penalty for death, but I can't remember any successful game that makes you start from the very beginning any time you die. Can you imagine if every time you died in WoW, you started over at level 1 with no gear? Sure your friends could send you some gold to make catching up go a little faster, but it's still really slow.

It would make dropping land/dropping out of humanitarian range (some of the most inherently flawed game mechanics imaginable) to stop a kill run on you a questionably sound tactic rather than the free "out" it currently is.

If this could be figured out it would be one of the most positive changes to ever be made, IMO.

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Jun 20th 2010, 9:56:13

Originally posted by qzjul:
actually "dissention" is NOT an acceptable spelling, it's just spelt wrong =/


Apparently your're correct. When merriam-webster said said "dissention" was a "variant" of "dissension" I assumed that meant a valid variant, not a common misspelling.

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Jun 19th 2010, 3:05:54

Both are acceptable spellings, but currently both are being used ingame. It's not a big deal but I would guess it was not intended to use two different spellings of the same word.

Currently it is:

"Cause Dissension" in the spy op list

and

"[someone] attempted to cause dissention among your troops!" for news of a failed dissension/dissention op attempt

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Jun 16th 2010, 3:16:18

Things like this are everybody's business because we all play this game.

There's no way to compete against actions like these except for others to follow suit, which would result in the removal of ghost acres, which would result in the game going all to fluff faster than it already is.

If you don't pact yourself in you have plenty of options to gain land. Even L:L retals results in a ~50% gain. If you're worried about war, come up with some kind of pact that doesn't permit war, but does permit LG's up until week 5 or something goofy.

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Jun 6th 2010, 23:25:27

The country strats and theme are both tributes to a longtime member. Former LCNers playing in other alliances should be able to confirm that just by looking at the names.

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Jun 6th 2010, 11:54:59

I respectfully disagree, Earth Watcher.

Fighters only cave into pressure when they..well..have pressure. Lesnar doesn't. Nobody is expecting Lesnar to come into this, or any fight, and throw down. His paycheck is paid by the fans he brings in from WWE and the purist MMA fans who hope to see him get his ass kicked. Both of those audiences will be tuning in regardless of the approach he takes.

List of UFC Champtions + #1 Contenders / Primary Fighting Style:

HW: Lesnar - Wrestling / Carwin - Striker (at least that's how he actually fights)
LHW: Shogun - Muay Thai / Rashad - Wrestling
MW: Anderson Silva - Muay Thai / Chael Sonnen - Wrestling
WW: GSP - Wrestling / Kos - Wrestling
LW: Frankie Edgar - Wrestling (though he didn't use it recently / BJ Penn - BJJ

Wrestling is far and away the dominant style, at least in American MMA. There's no real penalty for "lay and pray", a cage makes takedowns easier, and judging heavily favors the takedown even if it doesn't result in anything. I've always favored the UFC over Pride or any of the Japanese organizations but I did like Pride's Yellow Card system for fighters that essentially laid on their opponent without attempting to finish the fight, and judging that doesn't favor pointless takedowns.

I'm actually pulling for Brock, even though I can't stand him and I think Carwin is a nice guy. I don't think Carwin could hold on to the title for very long and Champions that can put out a few title defenses bring legitimacy to it all.

MMA is by far my favorite sport and I've been a fan since the beginning, though I will admit I was a teenager and had no real grasp of what the sport was all about during its beginning. I'm happy to see a reasonable discussion taking place here, even if it's about Brock Lesnar :)

Theseus Game profile

Member
66

Jun 4th 2010, 2:37:30

There's nobody that visibly has the LCNostra tag so I can't be sure, but that's the logical explanation given the results...

When I create the tag LCNostra on the alliance server I get the message "You have created the tag 'LCNostra'", but it does not place my country in that tag and the tag info I used to create it does not work. Additionally, it allows me to "create" the LCNostra tag over and over again with the same result.

I tried again using a different tag, and it worked just fine. I am assuming that someone ganked the LCNostra tag and then left it and that the game is not giving the message when creating a tag informing the user that a specific tag is already in use.

Theseus Game profile

Member
66

May 25th 2010, 3:25:31

Originally posted by Soviet:

Sarcasm aside, I am just very aggressive with any and all clans. Don't like it? Pact me. Can't pact me? Stay out of my way.


Having you on DNH after a few early hits this reset and talking to Tavi instead of you was our attempt at staying out of your way. You make it your prerogative to put anyone who simply..exists...in your way.

Originally posted by Soviet:

I am here to move iMag ahead


With all due respect, how is getting your alliance killed time after time moving it ahead? I know the point of you playing is to fight and I have no problem with that, but despite being more durable than most, you still generally lose members when you get dominated in a war.

Originally posted by Soviet:

if that means crushing you because we don't like the way you treat non-pacted alliances so be it. Come on Thesus, what's the worst you can do, kill us?


Crushing us? You're 0-3 in wars with LCN going into this and this set isn't looking very promising either. Your brash attitude and tendency to pick a fight with anyone for little to no reason puts you in an inferior political situation also. Not pacting LCN does mean you risk being retalled land:land (and thus only profit 50% from ghost acres on hits on us) yes, not pacting Imag means they may FS you outirght out of boredom.

I respect the fact that you fight over policy. I respect the fact that you play the game for what it's meant to be - a source of fun. But I cannot respect that in many cases you go out of your way to find your fun by making others game experience miserable. That is known in the internet gaming world as "griefing", and despite your anti L:L stance and occasional attempt at righteousness, you are not a noble alliance in any way, shape, or form.

Theseus Game profile

Member
66

May 25th 2010, 2:42:01

LCN reset by reset War/Netgain(NG) for the last 5 years...

Apr 2010 NG
Jan 2010 NG
Dec 2009 War
Oct 2009 War
Aug 2009 War
May 2009 War
Mar 2009 NG
Jan 2009 War
Nov 2008 NG
Aug 2008 NG
Jun 2008 War
Apr 2008 War
Feb 2008 War
Dec 2007 War
Oct 2007 NG
Aug 2007 NG
Jun 2007 War
Apr 2007 War
Feb 2007 NG
Dec 2006 War
Nov 2006 War
Sep 2006 War
Jul 2006 NG
May 2006 War
Mar 2006 War
Jan 2006 War
Nov 2005 War
Sep 2005 NG
Jul 2005 War
May 2005 War
Mar 2005 War

10 Netgaining Resets
21 War Resets

Just because we don't go picking fights for fluffs and giggles and just because we don't suck when we do netgain doesn't mean we're a netgaining alliance.