@Fazer
You're catching quite a bit of flack right now, and I know I sent a bit of mockery at you as well. I've decided I'm done with that and am going to offer some help.
No. I will not give you anything tangible in game. Think Friedrich Wilhelm von Steuben:
http://en.wikipedia.org/...euben#American_Revolution
1) You want people to stop farming you? Take your retals. Your countries are too small early on? Learn to run a proper commie-indy-all-jetter.
Also post a fluffing retal policy in the alliance directory. How do you expect anyone to take you seriously when you don't take yourself seriously enough to post your intentions toward land grabbers?
When retals alone aren't enough to deter someone, organize a kill chat and take the bastard down, whether he's in a clan or not. If the clan attacks you over it, if nothing else, you'll get a small amount of respect for standing up for yourselves. Likely after such an event, you'll have some new friends in that clan's list of enemies.
2) I saw another thread somewhere where you were upset about how hard it is to start a new alliance in 1a. I concur, this is very difficult. However, you need to stop whining and grow a pair of fluffing balls.
You'll recall a few days ago, We (Death Knights) had a problem with one of your guys sending me a threatening message when I was getting ops for our retal. What did we do? We didn't beg you to solve the problem. We informed you of the problem and stated our intentions to reclaim our land regardless of your loose cannon. After that, we took our retal. If your guy wanted to go kamikaze at us over it, that was just a risk we were willing to take.
We had another problem with EVO earlier in the set. We didn't whine, or cry, or beg. We stated our intentions. If proceeding meant bad relations with EVO, that was just a risk we were willing to take. Instead, they decided to offer us an alternate solution that was acceptable to both sides. Hits from EVO stopped and we didn't have to waste hundreds of turns 4 days into the set. They got to keep the acres they farmed off of us and the country involved was not killed. Win/Win.
As I said, grow some fluffing balls.
3) Stop cheating. Everyone wants to win... however they define winning. fluff, Imag considers the set a win any time they seriously piss off one of their enemies... whether they won the war or not. Unless you consider going purple a win, knock it the hell off. With the sheer frequency with which everyone has described you as going purple, you cannot be a vet. Which means however you define a win, you have a fluff ton to learn, be it netting or warring. You're not going to learn the first god damned thing going purple all the time.
Whether you take any of this to heart is entirely up to you. You should feel special considering my normal stance on cheaters. I don't know why I've taken half an hour out of my day for this. Maybe I just have some kind of mental defect that has caused me to want to see how this plays out. In any case, good luck in your war.