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crag Game profile

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Apr 28th 2023, 22:11:34

I confirm I am crag.
crag
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Jul 10th 2019, 0:14:24

Noobs should get their own server like tourny with the bots they can beat up on to learn the game. Someplace vets can't play and beat up on them
crag
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Jul 10th 2019, 0:10:21

I see red as more of an orangutan. And galleri more like a capuchin monkey
crag
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Jul 9th 2019, 6:24:16

who made red a mod?
crag
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Feb 11th 2018, 22:44:20

Noobs
crag
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May 1st 2013, 13:33:11

IM THE ONE WHO EXPLODED IT IN THE FIRST PLACE.
crag
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Apr 30th 2013, 20:34:16

i will only join the mighty clan danger if they manage to kill me
crag
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Apr 30th 2013, 0:46:17

semantics...
crag
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Apr 30th 2013, 0:24:10

vic back when tie got the tag kill on rival i used call me maybe. so be happy i used some nights by fun this time.

just once as tie president i wanted to fs someone ok. i agree would be better if it was a tiered clan but i didnt really had no desire to hit icn or monsters. i wanted to hit imag but galleri wouldnt let us
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Apr 30th 2013, 0:02:47

Some nights I stay up waiting on a Kill run
Some nights I get called up
Some nights I wish that my clicks could build more missiles
Some nights I wish they'd just kill me

But I still wake up, I still send my jets
Oh, Lord, I'm still not sure what I kill for oh
Woah oh oh (What do I kill for?)
Woah oh oh (What do I kill for?)
Most nights I don't know anymore...
Oh, whoa, oh, whoa, oh, whoa, oh, oh,
Oh, whoa, oh, whoa, oh, whoa, oh, oh

This is it, boys, this is war - what are we waiting for?
Why don't we break your clan already?
I was never one to believe the DANGER
Save that for the Machine Gun Preacher
I try twice as hard and I'm half as liked,
But here they come again to kill my country

That's alright (that's alright)
That's alright (that's alright)

Well sof killed our planned war target so we have nothing to do in our war set. rather than ruining the set for a netting alliance for the hell of it. We are going to ruin the farm land for the netting alliances. Nothing personal to those alliances (tho it probably will be for you next set) but we dont have any formal FA contact and we need something to hit.

SAM DANGER I FIGURED YOU WERE BORED TOO SO TIE DECLARES WAR ON THE MIGHTY CLAN DANGER.

TIE also declares war on MGP.

Enjoy,
Crag TIE President
crag
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Feb 17th 2013, 4:46:54

yes jon. some are still around
crag
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Dec 26th 2012, 22:35:45

yea its ok to recruit during wars now. in fact its the best way to win wars. recruit!
crag
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Dec 19th 2012, 22:24:41

dont be mad i turned you down vic. i only let the ladies in my pants
crag
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Dec 19th 2012, 21:37:45

zacky/darkling claims to be playing again as someone new and is threatening to start wars with alliances. everyone be warned.

<Zack> im back to playing again
<Zack> no one knows where
<Zack> tie is my first target
<Zack> you let major there and not me
<Zack> expect me to go off next 3 sets

so you all know his intentions
crag
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Dec 10th 2012, 21:29:14

i think mob has been cheesing as that is the only way to explain this
crag
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Oct 21st 2012, 23:07:04

yes please let the server know what tie did to the mighty sof. thats a rather empty war dec. im very disappointed.
crag
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Sep 22nd 2012, 20:20:48

i think this one will be interesting
crag
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Aug 31st 2012, 19:03:07

its a crime to be canadian now?
crag
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Aug 26th 2012, 21:06:48

like they will ever give me back the week of turns i lost. bull fluff they dont even tell you what your deleted for.
crag
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Aug 26th 2012, 19:02:15

since i havent played anywhere except my house in months. i could not possibly have an ip infraction.

where the fluff are the game mods? not doing their job?

i posted in the tourny forum so i clearly mean in the tourny game.

kinda bull fluff you get deleted and never get a reason.
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Aug 26th 2012, 18:59:14

what are you on. before it didnt matter when you sent chems. it was all the same. now if i need reddy b4 its at 5 civ kills i have to wait? thats bull fluff. great idea. everyone wait till after the kr to send any missiles.
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Aug 26th 2012, 5:57:56

yea whats ur point. before you could also use 5-10 chems to kill it in less turns. now you cant.

really the only bad time to use a chem was at the end of the run on a br as it killed 25 per hit and thats only 2.5 hits anywhere else in the run it was around 4 hits.

before if you were short on turns chems would make it faster. now they dont help at all.
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Aug 26th 2012, 3:00:32

i think you should put in chems and em and nukes. would make it a bit easier to kill with chems as well as attacks. maybe give them a modifier like make them count as 2 or 3 or 4 hits. to make it worth killing with chems as well as attacks. otherwise you just increase the pop to military ratio and make losses that much lower
crag
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Aug 26th 2012, 1:48:11

not really a bug but a problem. the new rules for attacking take away alot of power from chemming a target during a kill run on him.
look at 536 on alliance was chemmed 25 times at least and still took over 200 hits to kill him. idk if chems are put into the successful attacks on a country calculation but they should be and the formula should be adjusted for when chems are used. before chems killed the pop equal to about 4 hits now they kill alot more pop than 1 attack but greatly reduce the returns from other attacks making chems useless in killing unless you do a chem kill.
crag
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Aug 25th 2012, 19:16:23

i agree. last express set i played this guy got ab to hell then triple tapped me and i couldnt get my land back cuz it was in the last 24h so he was in massive dr the entire time.
crag
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Aug 25th 2012, 19:14:02

id like to know y my country has been deleted and the appeal has gone unnoticed for 2 or 3 days now.

since i did not violate any rules my country should not have been deleted.
crag
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Aug 24th 2012, 17:39:31

hi patty
crag
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Aug 24th 2012, 4:02:41

i think the ramp up should start sooner and go slower if anything. no reason for returns to stay the same or go down during the breaking.
crag
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Aug 20th 2012, 23:37:29

i think i need my bonus this week too
crag
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Aug 20th 2012, 18:28:33

what kinda data you want? i can post you the news. its like you want these changes and then want us to fix them for you.
crag
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Aug 18th 2012, 18:28:08

Originally posted by Sifos:
Originally posted by crag:
ive had people hit me when i was on 20k acers and they were on 5k. no way ill ever get my land back in 1 hit. thats y netting alliances have the topfeeds to protect players who work to get their land from those who slack all set then try for some quick land by hitting someone with alot of it


If you're 4 times someone in land, you should be able to get enough defense to defend from said country...


how much defense should i get? 20m turrets? since if you spend some stock just about anyone can get 5 or 10 m jets even 20m isnt hard to get by spending some stock. so if someone wants to grab you they can very easy. but its not possible to defend against every attack.

if you want to break something it can be broken. there is nothing stopping them form spending all their stock to ruin my set by a grab.
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Aug 18th 2012, 18:23:49

i was 131. the reason is that he started with 0 tanks. it takes like 5 hits to ramp up with 0 defense. yet with 5k defense say it takes 50 hits or more to reach the max gains. even after you take them down to under 1k tanks. i posted about this earlier the 'reasonable defense' formulas need fixing. i think if you buy 1000 tanks it will take a ton of hits to ramp up returns. where 0 tanks takes very little hits. since 1000 tanks is not a reasonable defense the formula fails at its purpose
crag
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Aug 17th 2012, 14:38:26

ive had people hit me when i was on 20k acers and they were on 5k. no way ill ever get my land back in 1 hit. thats y netting alliances have the topfeeds to protect players who work to get their land from those who slack all set then try for some quick land by hitting someone with alot of it
crag
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Aug 14th 2012, 19:36:33

yea but the bonus like building cost for the entire express set you can get like 5%. other servers you get that in a week but you still have 7 more weeks to play it.
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Aug 13th 2012, 5:06:02

ive noticed bonus points rewards are scaled up on shorter servers y dont you do this on express as well. currently i feel like most of them are useless.

Edited By: crag on Aug 13th 2012, 13:49:20
See Original Post
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Aug 13th 2012, 5:02:02

yea i think it needs fixing. when they have 0 defense its like 5 hits to ramp it up. if they have any kind of defense it takes like 50 hits even after they get down to like 5k units. so really all you need to do is get 5k units and your safe. i dont think that was the intention of this rule.
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Aug 13th 2012, 0:55:04

you probably applied to the tie1a clan i dont think that one is in use anymore. so that is y you have not heard anything.
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Aug 12th 2012, 18:03:51

they changed it you no longer get 72 turns on ur restart
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Aug 11th 2012, 21:20:25

many rival seem to have very selective reading abilities. ignore whole posts and read only one word.

i used to do entire book reports off of like 5 random pages in the book so you wont trick me.
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Aug 10th 2012, 17:27:53

how many hits does it take to ramp up? 50 thats alot for near 0 defense.
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Aug 9th 2012, 19:20:47

my nw was going up his going down. its 135 and 131 on express.

either way i think under 5k tanks on 6k land as it turned out to be is an unreasonable defense and should get better returns than 20 buildings. i thought the point of breaking them was to promote a reasonable defense that would then need to be broken. but an unreasonable defense that still needs to be broken is kinda stupid
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Aug 9th 2012, 17:46:01

lol duna you really are an idiot. you clearly understand nothing of this thread.
crag
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Aug 9th 2012, 17:07:52

id like to know in what world a reasonable defense is less than 10k tanks on 6k land. these reasonable defense formulas need to be fixed. i dont think my returns should be falling when they have so little defense.

id also like to know what we are calling reasonable defenses.
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Aug 9th 2012, 16:18:37

Originally posted by locket:
wtf Crag? Are you really trying to put that fluff in my mouth or are you just taking tips from Dagga? Seriously grow the fluff up. I checked eestats. They had 39 there. OH NO.


i see you fail at understanding what im saying so i guess i have to spell it out for you. rival had 39 tagged at the end of the set. they also had a few countries that were killed before the end of the set that had not tagged up. at their maximum rival had 43 or 44 tagged. so by going with their maximum tagged you cant say that rival only had 39 members last reset. you must go with their maximum. so clearly having 39 tagged this set is not adding even more members.

chand what do you need me to help you get to 60 members for? you are going to start a war with imag this set arnt you. once you start to fall behind there you can just recruit more.
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Aug 9th 2012, 1:10:38

what they ended with last set and the members they had were 2 different numbers. if you are suggesting that they had 39 members last set while having 43 or 44 countries tagged maybe we should let the mods know.

for everyone out there who is math challenged 40 is less than 44 and 39 plus 4 or 5 dead countries is greater than 40
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Aug 8th 2012, 23:16:44

Originally posted by locket:
You kept all those members and even increased further... bad Rival! :P Makes all those accusations about Laf/Sof tagging over fairly amusing now. Nice recruiting :)


nice counting. 40 is more than 44 who knew
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Aug 7th 2012, 0:34:22

consider TIE we are an up and coming alliance with a target on our backs. can always use another warrior.

http://www.boxcarhosting.com/...pplication.php?clanID=TIE
crag
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Aug 6th 2012, 4:17:43

sof

/me waits
crag
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Aug 2nd 2012, 19:24:56

ohh well i guess im a bad guy too so you should start to hate me
crag
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