Apr 16th 2010, 21:23:50
I'm not complaining about 72 hour retal policies, I'm just saying that these policies were created years ago under older formats in which players got 1 turn per 30 minutes, maybe 1 turn per 20 minutes in Council. Nobody has considered the effect of the 1 turn per 15 minutes on these old policies.
I got hit a few times early in the set for a 50, 60 acres and was able to retal 48 hours later for over 1k acres. The 15 minute/ turn accelerates the pace of the game and it seems it would make sense to lower the retal window.
Again I'm not complaining, I'm trying to bring up a point for discussion. Has nobody else thought about this? Could you imagine a 72 hour retal window in express?