Originally
posted by
Suicidal:
Warring sets tend to being back members and increase numbers....
Lowest number of players in the last 7 sets this set when a big server war is announced.
As blind as you are, surely you can't avoid seeing the big ugly lie you just told.
Its not ONLY war that makes players play this game.
Some people want to war 100% of the time, some wanna war 85% the time, some 15% of the time and some 0% of the time. Some people play to war and to die on a Sunday.
The game retains more of its players if most of them get to play approximatly the way they intended and their lives permit. War is impossible unless you are in one of the goldilocks time-zones or if you are a very dedicated player, so its only about 50-70 players who can do that every reset and they have mostly gone to alliances that do war every set and have no problem finding a war each and every single bloody set, no matter what or who wants to stand in their way.
The players who wanted to net have mostly gone to netting alliances who net at everyone elses pleasure.
There is a huge imbalance here and you are on the side with the permanent benefit. You recognice and defend it and, being the hypocrite you are, suggest bias towards netters whenever anyone attempts to bring it to discussion.
It is in fact so important to you that this discrepancy percists that you argue against solutions that would not affect warring negatively to keep it, ultimatly leading to a change that does affect warring negatively, which you now complain about. gg no re!