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st0ny Game profile

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Feb 1st 2019, 22:19:26

Originally posted by st0ny:
more like commie set? look at the unit prices and tech.. units averaging 150ish and commies only really need units to be at 130 or so to do really well.. but whatever it is... its definitely not a farmer or techer set. hahahaha

i knew i should've played commie :(


i take it back! could still be a techer set! tech prices went up :D

Edited By: st0ny on Feb 1st 2019, 22:23:15
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Feb 1st 2019, 20:50:50

more like commie set? look at the unit prices and tech.. units averaging 150ish and commies only really need units to be at 130 or so to do really well.. but whatever it is... its definitely not a farmer or techer set. hahahaha

i knew i should've played commie :(
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Feb 1st 2019, 19:04:07

you should have a look at tech prices... lol
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Feb 1st 2019, 18:22:36

we need all sorts to make the world go round.

if we don't have dumb farts who can't learn, don't want to learn or better yet, don't know that they don't know... how do you get paid as highly as you do now? :D
Originally posted by LATC:
"Don't complain. Assess & adjust."


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Jan 30th 2019, 14:53:22

lol >.<
Originally posted by LATC:
"Don't complain. Assess & adjust."


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Jan 30th 2019, 14:17:32

Dibs9999999999993 #26
Dibs9999999999994 #19
Dibs9999999999995 #6

these are not bots right? >.<
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 29th 2019, 12:57:10

if i do play casher, its usually played delayed like a commi. hence the average of $2300 which i used.

for the tech start, it is fully converted to casher by turn 462. i dont sell the tech i have. i start grabbing from turn 463.

for the cash start, at turn 392, ive spent every single cent i could muster on tech besides those i need for that 130k units and buildings. i also tried to buy tech at every turn to maximize it.

if the tech prices are any higher, it would be better to do a tech start because expensive tech = less tech for the cash start no?

ive played a cash start theo 2 sets back and ended with 30k land and 39.3m nett. should have done better because market conditions were good that set but i screwed up. :(

i do have to agree that the conditions you encounter along the way definitely impacts your finish alot more especially for a casher but ive tested commi as well and thats a very different story.

a tech start commi will be very much behind a commi that goes directly into indy.

but thats just for the way i play. im sure there are players with different variations of a tech start that owns mine. hahaha.
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 29th 2019, 8:09:29

Ugo, i had some time so i tested out some rep casher startups.

TECH START
turn 462
CS 300
land 2100
spies 3000
units 130,000 (based on $143)
tech 44,000 (based one $2300)
nettworth $349,419

CASH START
turn 392
CS 300
land 2100
spies 9000
units 130,000 (based on $143)
tech 20,000 (based on $2300)
nettworth $297,864

if i wanted to bring tech levels for the cash start up to 44,000, by cashing 1 turn and buying tech every turn, it'll take up to turn 461.

its pretty much the same thing either way you start. >.<

am i doing it wrong?

Edited By: st0ny on Jan 29th 2019, 10:27:20
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 28th 2019, 18:19:40

Originally posted by Banks:
lol! I buy food on the public and sell on the private, set so's for $1 less than what I can sell on private and cross my fingers food sells cheap on public. keep an eye on your money, sell whatever comes in quickly, build up cash, then buy up cheap oil and military and also buy up military tech, if you have not maxed it out (81.7% is max for demo). The best I could muster thus far, at 99 turns, was 2800 tech points in military. You need at least 5500 to hit that max at 1 acre. As you build up money, set up multiple so's to catch whatever you can cheap. but you have to watch the so's don't get cancelled or you fall back on the so queue. it means little sleep because you have to check constantly and you are always at the whim of the public market. keep the military and oil, sell off the food. It is NOT a good strat if you are married and your smartphone lights up the bedroom at 1am. :P~~~


damn! you're the epitome of patience! lol

i'd never have the patience to do that honestly. build your fortune $1 at a time... >.<
Originally posted by LATC:
"Don't complain. Assess & adjust."


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Jan 28th 2019, 18:08:21

i dont really know how to start so im just gonna share with you how i play.

i decide on the strat i want to play on the second day by observing the market. i then set a land goal according to the strat i want to play.

lets say i chose to play a commi indy. traditionally, i would want to start playing ASAP and grow bigger than anyone else in landsize as fast as possible so i out produce everyone else for the rest of the set. its during the starting stage that most players dont have good defense. i could go defense heavy and still be able to grab good acres at this point.

but, that cannot be done in this server. too many players that does not yet really understand how to play this game. they'll spend 100 turns cashing to get just enough jets (while forgetting about their turrets mostly) to PS a player above them to BORROW the land until they get retalled. to these players, getting a big grab = winning (notice i use 'big' grab instead of 'good' grab). winning what exactly, im not sure but it definitely aint winning the set.

so, some of the players here have adapted to this and delay playing their commi for as long as possible. will store up to 360/350 then play. few perks to playing delayed.

1. tech prices would have dropped by the time you start playing.
2. by the time you reach about 15k land, most of the crazies would've shown up and be dealt with or you'd know who to avoid and get stupidly more than enough defenses.
3. with so many turns on hand, most of the players would understand not to hit you because you'll be able to retal later for even more land.

now because i'll play really delayed, the tech prices would've dropped and unit prices would've stabled down. this would allow me to go directly start as an indy without having to do a tech phase which will cost me turns.

i will go directly into indy and explore to 1900-2000 acres for an initial batch of units and cash then start grabbing.

the amount of BPT i have depends on my land goal. sqrt of landgoal/4 would give me the optimal BPT. so lets say i target 30k land... 30000/4 = 7500. sqrt of 7500 = 86.6

i would want to get very close to 86 BPT by the time i start grabbing. this saves me turns building over time.

do as many PS as your units, cash and targets allow then sell max units. use the cash from the sale to build the next set of PS and buy tech with the leftover cash. bis/res and indy. indy tech being the most important. i would try to maintain indy tech at 150-155% throughout the set. whatever you have on bis/res is a bonus.

indy tech directly affects your means of generating income while bis/res help increase it. when you have more bis/res tech, you generate more cash per turn which means you'll have more left over cash to buy tech after every set of PS.

mil strat and weapons tech are optional. i would usually go mil strat over weapons if i have access cash to help reduce number of attacks i need to do in a set. for 30k land, my target number of attacks throughout the set would be 35. this would mean i need to grab about 850 acres per grab and this can usually only be achieved with good mil strat tech. weapons tech i only buy when i see too many crazies out there.

military tech will be bought only after i reach my land goal during stocking phase if i do buy any.

keep grabbing and selling till you hit your land goal. try to do this with as little turns as possible. if you see that you are too fat as compared to others around your nett, cash a few turns or build additional CS to generate extra defenses.

btw, only produce spies, jets and turrets. never troops and tanks as a commi. you buy those if you really have to. only if you really have to otherwise, just dont get them. they take up way too much upkeep.

not sure if this actually answered your questions. if it has not then ask again. keep asking till you get what you need. i'll try to answer as best i can.

disclaimer: every player will tweak this slightly their play style. some will come out grabbing as soon as they have enough units to do so.

Edited By: st0ny on Jan 28th 2019, 18:55:05
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 28th 2019, 8:41:59

explain it further please?

i still dont understand how you can get 1.5b with 99 turns. >.<

Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 28th 2019, 8:30:22

i agree on jets upkeep.

probably increase jets upkeep to 50% more than turrets.

also, reduce PS strength to + 20%. the loss of 30% strength roughly covers the loss of defensive allies.
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 28th 2019, 8:08:59

i doubt its viable.

here's why i think its not.

the bigger you are when you convert the buildings, the more expensive it become in terms of money and turns spent.

if you're say 10k land as a techer trying to convert to an indy, you would need about 320m cash(not including cash for food and expenses) and 120-200 turns to convert depending on the spread of buildings you currently have and your BPT. while spending all these turns and cash, you're basically not generating for growth or not very efficiently at least.

we want to spend turns as efficiently as possible. we only want to really start using turns once we've hit our land goal and stocking stage.

for example: at 10k land im teching +/- 3k tech per turn. assuming i can sell all 3k tech at $2900 per tech, im making 8.7m per turn. at 18k land, i'm teching 6k tech per turn. assuming average tech prices have dropped to $2300, im still able to make 13.8m per turn.

so using my techer as an example, imagine if you spent that 200 turns converting to stock instead. you'll be making over 2b (which will give you about 8m nett) with that 200 turns.

what are your thoughts? do you think its viable?




Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 28th 2019, 7:28:44

banks... how the hell do you do it? you're still in protection. can you utilize the public market in protection? im confused... lol

bug03... its actually alot easier now with the bots. it was alot more difficult to find land back then. of course there are still players even now that just basically screw up targets with crazy amount of SS for no reason.

Edited By: st0ny on Jan 28th 2019, 8:13:21
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 28th 2019, 0:49:31

ill take 40m. for now. its only been my 5th set back after years. haha :D
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 28th 2019, 0:45:15

derp. i had 500k jets, 2m turrets with 140% weapons tech on 750ish turns. you call that not invested enough in defence?

also, i seriously wouldnt call knocking on someone who can soooo obviously retal you hard (i had 140% weapons and 135% mil strat) a smart move.

you waste both our turns by doing that.

you wasted turns cashing to topfeed a country which will obviously retal instead of grabbing smaller countries which has no chance of doing retals on you (this is how you grow. grab and KEEP the land). you also wasted turns and cash building the land you grabbed when i did the retal.

stop playing a rainbow country by the way. ask for pointers and im sure people here would help.
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 28th 2019, 0:31:24

damn! i just noticed this! like wow! haha

rank
38 Little Guitars #2 1 acres $6,642,236 D 6642236
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 28th 2019, 0:28:53

nice!

wish i had the time to keep trying. gonna be busy and wont be able to play much. im also still trying to figure out how the hell you guys break 60m nett. if all had went well this set, i would probably have broken 50m but 60m... i very much doubt i could.



Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 28th 2019, 0:15:13

so close to breaking 50m :(

still... a good finish! grats grats! :D
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 28th 2019, 0:12:22

derp, i reported you.

im that demo you cashed all your rainbow commi turns to topfeed then expected me not to retal when clearly saw i had 250ish turn on hand... you even sent a msg stating you have enough turrets to cover my jets and you RESPECT the fact that i had many turns on hand. well... apparently you dont respect it enough to NOT topfeed me.

then you also ask me not to take the retal on you but do it on #103 instead and you will also knock him down later in the set. reported this right after i took the retal on you.

you costed me about 100 turns. i could've started stocking at about 950-1000 turns and 20k land instead of 1100 turns and 18k land...



Edited By: st0ny on Jan 28th 2019, 0:16:29
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 28th 2019, 0:06:43

lol. costed you alot of nettworth there... >.<
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 28th 2019, 0:05:49

1 Polyamorous (#17) 31,062 $49,779,214 CG
2 Youjo Senki (#33) 18,617 $42,078,842 DG
3 Who is John Galt (#50) 24,167 $37,725,231 TG
4 Pauly D Prank War Champion (#13) 27,061 $31,999,349 CG
5 The Communist Manifesto (#56) 30,488 $31,461,777 CG
6 map ref 41n 93w (#76) 24,171 $30,190,714 CG
7 Dont know why I even bother (#96) 22,308 $30,067,639 TG
8 Arthos (#10) 14,289 $22,453,058 HG
9 (#106) 14,637 $22,392,853 T
10 Str (#53) 13,178 $17,363,785 RG

grats CX!

also... correct me if im wrong but isnt Str (#53) a BOT??!!?
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 28th 2019, 0:03:53

err... you cant buy 3.5b worth of tanks in your PM unless you have 100k land or something like that?
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 27th 2019, 23:24:07

yea... you're that darn commi arent you!? lol

im gonna finish 2nd 2 sets in a row because of you! LOL!
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 27th 2019, 22:39:42

im thinking he is that fat commi.

i may be able to finish 2nd... 2 damn sets in a row.... :(
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 27th 2019, 22:38:22

Originally posted by galleri:
Originally posted by st0ny:
just curious... why was #20 deleted?

In game message


ooo... ok :)
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 27th 2019, 20:46:48

seems like you'll definitely be breaking 40. looking at 50 i'd say with the unit buyout someone just did.... lol
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 27th 2019, 19:29:41

i was referring to 60m nett. :D
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 27th 2019, 18:58:17

just curious... why was #20 deleted?
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 27th 2019, 17:02:42

i really need to grow a pair and stop stocking at 20m turrets... thats why i didnt break 40m last set. :(
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 27th 2019, 14:27:34

#PSisOverpoweredWithoutAllies
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 27th 2019, 9:35:43

ugolino... breaking 60?
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 27th 2019, 7:51:31

its not you selling those $80 turrets is it? >.<
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 27th 2019, 7:49:52

im sheep :D
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 24th 2019, 18:43:35

ahhh... well.... thats embarrassing... hahaha
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 24th 2019, 17:58:47

are these FFA players? i notice FFA set is ending soon... there are quite a few funny countries this set...

#54 Wrathrans Protectors

#39 Wrathran Weshin Sermak

#24 i will fart on ur land

#22 i will destroy you

and

#99 Shingdinger this guy will probably start topfeeding every single country that hits 15-20k land. lol
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 24th 2019, 17:53:04

speedy recovery! you'll be fine... wont need the luck :D
Originally posted by LATC:
"Don't complain. Assess & adjust."


st0ny Game profile

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Jan 22nd 2019, 6:09:32

jwgacc... you rock! hahaha

you wont be able to get them all but every one you cripple would be good news for treehuggers like me. :D

i pity dead rabbit from last set. he pretty obviously got targeted by a bunch of people who planned it if all those accs that hit him wasnt actually just 1 guy.

may possibly see the same thing happening again this set with countries like #22 i will destroy you and #24 i will fart on ur land. :|

Edited By: st0ny on Jan 22nd 2019, 6:14:47
Originally posted by LATC:
"Don't complain. Assess & adjust."