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UgolinoII Game profile

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Apr 15th 2024, 11:03:35

Originally posted by commander1972:
bluegrass in the country


gonna eat a lot of peaches

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Apr 13th 2024, 20:55:10

cc

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Apr 12th 2024, 21:23:08

The round ends in 50.8 hours. - I have spent 16 on Free GDI, and have 11 left. For reference, so I dont know how I fit into that scale.

I don't know why some people would have more/less but I guess if they figure out how to optimise that then more power to them.

I see the bonus have been tweaked but it seems to me that still the only thing really worth doing is turns/booms with it being such a short reset (in terms of days worth of bonus points). Maybe im not being creative enough!?

If you had e.g build cost reduction at -2.3% and 1 point each, that would let a standard 9 points a day(45 in total) get to 100% build cost reduction by last day (similar to alliance) if someone could optimise to get a few points elsewhere too I dont think it would kill things, if someone was a little light because they aren't premium and didn't click well thats on them. The other bonuses could scale relative to the build biff. I dunno, I like trying unusual strats built around different bonus usage. (build cost seems to be the standard in alliance, maybe the others could be buffed? but thats off topic here I guess) anyway thanks for replying appreciate there might be more to it (im a coder, and there usually is when people ask for stuff heh)

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Apr 9th 2024, 21:35:32

Originally posted by Slagpit:
Blackhole, this isn't intended to solve all of the gameplay problems on the Alliance Server. It's intended to be a compromise. I'm generally hoping for a grudging acceptance from players.

The Express server used to be along the lines of what you're describing. I created a country there as a test and got randomly ABed by four different countries. Some players enjoyed that kind of chaos but a lot of them didn't.

Have you tried playing on the FFA server?


Far from 'begrudging' I whole heartedly welcome them!

I think it's better than running the same formulaic netting Strat(s) every round and micro-optimising, keeps things fresh.

I think someone else mentioned this, but for the netters, I'd like to see variance in the govt bonuses. Maybe a random +/-50% on one/some/all of the bonuses. (e.g. +15% Food Production becomes +7.5-30%, -25% max PCI becomes -12.5% to -50%). You could keep the essence of the govts the same.
Some resets particular strats might get lucky and be totally buffed, some resets they might be totally nerfed.

On a superficial level people might flock to the buffed one, but that in itself creates an environment where that Strat starts to become weaker.

If rep PCI got buffed, and fascist oil got nerfed, you might see bunch of rep cashers, and fewer than normal FFO with some interesting market effects, Then if Theo got 100% pop bonus at the same time food is gonna get crazy, as techers try to take advantage of a cash rich market...

Stuff like that. I think that keeps it fresh. Removes pure formulaic approaches, adds a little chaos.

Or if you wanted to get wild you could have an ever changing political background in which global geopolitics churn over time as political interests wax and wane, with the New Earth Order issuing decrees that cause political upheavals, or other such imaginary RP type events that hint at the slightly unpredictable shifting bonuses as the set progresses...

Invisible market forces due to interplanetary trade buying and selling on the public market...

All countries on the server being part of a continental exploration and as server wide total land increases encountering new and powerful bot countries that are added to the scores list as the set progresses, with a penchant for top feeding. No need for suiciders, you have big bots that like to grab fat defenceless countries (and accepts retals... usually!). Does your netting clan take the hit, in order to outgrow other netting clans, or do you proactively kill the bot preventing further grabs but giving other netters an advantage...

Sounds like hell, lets do it!

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Apr 9th 2024, 12:52:33

Originally posted by BlackHole:
To put in in other words, Slag.


One of the things I would think you would want more of in this game is engagement.


My playstyle, and others like me, create engagement. That is GOOD for this game.


Josey Wales and Cat doing what they are doing this set. That's very very good for the game. And your changes make their playstyle impossible.


I played this way one time with a group of other fellows. We netted like maniacs hidden amongst other clans and then once we were massive, we "warred" the entire server, I like to think it created a little splash. Of course people hated me and others for a while, and I paid my penance being beaten down for several sets.

So I do see your point. I like to think we weren't your low brow griefer, after all I was not called "Earle of Grabs II" for nothing! It was only small sideshow in the long history of earth, but for a brief time we were the antogonists that unified the server. There was some actual RPG for once.

That being said...

I know what it's like to be suicided, it sucks and I don't like it any more than the next guy, I doubt I'll ever do it again.

I think these are just the emergent properties of the way the game is set up. Im not sure they can be "fixed" by changing the game.

I like the sound of the new changes, and I think it will be interesting to see what kind new behaviours emerge! Both desirable and undesirable.

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Apr 8th 2024, 10:13:52

a

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Apr 7th 2024, 13:30:37

Depends on the server. I have a penchant for Theo Casher on express. Alliance FFO its the obvious choice, but I'm currently running some experimental strats to see what can be done with non-standard builds. I've been away for a while and so need to get the feel for the game again.

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Apr 6th 2024, 11:31:56

In the original subject an easy change might be reduction in bonus costs/increase in efficacy.
I suspect more regular bonus / more point at a time is out due to reliance on external sites voting for non plebium members?

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Apr 6th 2024, 11:29:06

<double post>

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Apr 6th 2024, 11:28:47

Originally posted by Slagpit:
Originally posted by UgolinoII:
I’m nearly almost possibly perhaps considering thinking about planning on theoretically playing again.


If you don't play then I'll make the bots use your old country names!


Nooooooo not wwf/e wrestler theme!

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Apr 5th 2024, 22:30:00

I for one am looking forward to being topfed/RoRd by someone other than you or ratski ;)

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Apr 5th 2024, 22:26:43

I’m nearly almost possibly perhaps considering thinking about planning on theoretically playing again.

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Apr 5th 2024, 22:25:31

Dropping land
Each turn tick after being logged in with with more than your theoretical maximum

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Apr 5th 2024, 22:09:12

It’s UgolinoII you insensitive clod

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Apr 5th 2024, 22:01:08

Make turrets great again

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Apr 5th 2024, 10:38:31

Originally posted by Rick:
I approve this message.


Mehul also approves

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Apr 4th 2024, 13:52:50

TFW you are looking back through old posts and see that 3 years ago you made a post mentioning that switching govts loses bonus so make sure to destroy builds beforehand :O

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Apr 4th 2024, 13:14:12

Originally posted by Gerdler:
Originally posted by Ratski:
I say new rule, Bots stop growing on Sunday morning, as GDI kicks in, and stops all land grabs, If I can't hit bots all way to the end , so should they stop growing.

It was quite important that the bots started to act more like humans in terms of stocking and jumping so Slagpit made them each to start their jump at a random time instead of all at the same time. He also made them stop buying tech when it no longer benefitted them, calculated correctly by how much time theres left of the round and what the price is and so on. This made sure that the demand side of the tech equation wasn't messed up.
Even if a player played correctly back before these changes he would still be limited by a market where most of the demand is not rationally driven. This has improved express greatly.

And to be honest it should improve you as well. If you just spy a bot repetetively and copy its look and add a few grabs on bots you will get a personal best for sure, and you will beat all the bots every round because you get more land than them. They will teach you to buy tech, specialize, stock and jump quite well.


Just don't copy the bots with 0 or 5 at the end... ;)

These bot changes, I was away so I missed this, do they apply on alliance too?

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Apr 4th 2024, 12:28:49

sdfsdfg

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Mar 31st 2024, 10:45:48

Mehul no longer approves of this thread

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Mar 30th 2024, 23:13:39

Mehul approves this thread

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Mar 27th 2024, 10:19:53

Originally posted by KoHeartsGPA:
More bots would inflate the final scores and won't stop griefers IMO.

Originally posted by DeepThinker:
How about something like hit same bot more than 3 times in 24 hours attack gain drops to 5 acres, make it not worth doing.


Not bad idea.


I'm still not back in the game deep enough to play express yet so I don't know how its been last few years.

Is the aim is to stop players grabbing each other? If so then there is a point where there are enough bots that there are always some that are not in DR and worth grabbing.

If the aim is to make it a "war game" then remove the bots entirely. >:)

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Mar 27th 2024, 7:28:28

a

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Mar 22nd 2024, 7:59:59

Easy to blind grab bots without tools, I'm pretty sloppy and I am at 97% success rate!

Spy carry cost and turn cost to spy (esp. as techer!) are too damn high ;)

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Mar 22nd 2024, 7:28:23

Man this sucks, I was on to finish 27th

Thank you for your support through these dark times frens

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Mar 21st 2024, 23:11:16

Hello what, why was I not told of this.

Hacks.

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Mar 19th 2024, 9:20:27

I am the England man. My Speak the English word very well because it is a prove I am the England man.

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Mar 16th 2024, 13:53:48

checking eestats...

time name networth land special tag
...
2024-03-15 18:55:01 Storm $361,891 2,824 acres F mars2025
2024-03-14 17:05:01 Storm $425,089 3,129 acres F mars2025
2024-03-14 17:00:01 Storm $955,614 3,129 acres F mars2025
2024-03-14 16:55:01 Storm $968,308 3,129 acres F mars2025
2024-03-14 16:50:01 Storm $551,611 3,129 acres F mars2025
...

Your NW as 16:53 was $10,362,297 when the attack started, his NW was $968,308

His humanitarian range reach was 12 x $968,308 = $11,619,696

$10,362,297 < $11,619,696

Post hoc ergo propter hoc!

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Mar 14th 2024, 20:18:44

ЊДVЭ Д SШЇЯVЄҰ DДҰ

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Mar 8th 2024, 16:31:23

635

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Mar 4th 2024, 23:07:24

wefrq

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Feb 27th 2024, 23:57:31

Sore Airbag Life

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Feb 22nd 2024, 11:42:36

1

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Jan 24th 2024, 17:48:37

f

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Jan 21st 2024, 10:07:45

I was LaF once. It was perfectly fine and dandy. Why can't we all just be friends :D

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Jan 15th 2024, 16:47:08

isa

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Jan 9th 2024, 12:19:17

> Bro

Stop right there young man... I AM OFFEND

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Jan 9th 2024, 11:15:00

83

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Jan 5th 2024, 10:43:05

Originally posted by ZEN:
YES. DUMB.


I think this means LCN confirms it

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Jan 5th 2024, 10:41:45

I think they were more like 700MB

but I did start with 5.25" floppies... ;)

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Jan 2nd 2024, 10:28:46

pdfs

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Jan 2nd 2024, 7:34:24

Look I just had to spend 14 minutes grabbing and there wasn't even 20 targets with zero DR's and all my jets keep disappearing SO unfair

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Jan 2nd 2024, 7:25:16

I forgot Theo Casher requires obsessive playing of turns and optimal grabbing. should have played allx CI

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Dec 31st 2023, 18:40:55

.

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Dec 30th 2023, 9:58:35

Originally posted by Primeval:
Attacks on non-bot countries are forbidden. A game moderator will be along shortly to confirm


This new ClanGDI sounds super effective!

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Dec 25th 2023, 14:15:27

[quote poster=ツ; 52291; 1026036]Lcn [/quote]

Your cookie is in the post :D

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Dec 25th 2023, 10:28:14

Rank 11

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Dec 22nd 2023, 17:00:49

Originally posted by Ratski:
I'm not sorry, It's how I play the game because all I am looking for is the highest scoring Standard strike. and I don't give a Rats ass about the scores here, can't win this game, so I force top players with the most land, to buy more defense to keep me out..lol I call this strategy Spoiler Alert ! You guy retal me sure but the set ends when GDI kicks Sunday, and I am done tell Tuesday. So as there is no prize in the game I say have fun , by the end of the game.


You have played 131 rounds of a game that you aren't even trying to win. Impressive.

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Dec 22nd 2023, 16:37:05

werjkytguyefadv

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Dec 16th 2023, 12:30:51

Originally posted by BlackHole:
Derrick -

I don't think the issue is humans wanting to war. I think the issue is humans wanting to grief.



^^^YES