Mar 15th 2011, 21:27:20
Replenishment
Units are gained on the public market as each new turn passed. The formula for replenishment is:
units_on_private_market = (units_on_logoff*(0.985)^TGAL)+unit_rate*Land*TGAL
where
TGAL = Turns Gained At Login
units_on_logoff = units On Market at logoff
Land = acres upon login
unit_rate = 3 for troops, 2.5 for jets and turrets, 1.0 for tanks, 2.0 for bushels
Expressed in words, a country always gains military on its private market for each turn passed at the standard rate(3 for troops, etc). However, any military that was sitting on the private market at the time of the last logout may be subject to decay.
If a country logs out with X troops and logs in before a new turn arrives, there will be no new troops and no decay on the old troops.
If a country logs out with X troops and logs in after one turn has passed, it will gain 3 troops per acre. However, the country will lose a small percentage of its old troops (0.015*X is the amount lost).
If a country logs outwith X troops and 100 turns pass before it logs back in, it will gain 300 troops per acre. However, the country will lose a large percentage of its old troops (~0.7793*X is the amount lost).
ee-wiki
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