Originally
posted by
Danyalson:
As a techer, at the end of my set I am losing almost 12,000 bushels and 400,000 dollars per turn. How should I mitigate this?
There isn't much you can do to mitigate the end game expenses other than hold less military until you are ready to dump stock and jump. This is only good to do if you think you will not be attacked even with less military. Generally as a Techer near the end my the set, I have already maxed out Business/Residential/Military tech, so there isn't another way to reduce the money lost per turn.
If your Tech Per Turn (Cash after sales) isn't able to cover your Expenses Per Turn, then you should stop Teching turns. When the money you would make from putting your Tech on the market, no longer covers the Expense of spending the turn required to put goods on the market, then you should stop selling Tech on the market. Remember when calculating the cost to spend a turn, you should include any food expenses. I even calculate the food decay in my expenses when I do this.