Our nets were relatively the same. We invested our $ in military, your clan preferred to keep the cash onhand. With 1.7bil, you could easily be same net-- but it's part of your war strategy not to do so.
I can see why you say we had the worse FS. Our clan is working together for the first time & I suppose you're comparing that to teams who have played for several months together.
You're basing a successful FS with number of kills., because in the past you've only fought countries with 5% SDI, 10k troops & with 10 SPAL. Quite naturally you're going to have 2-3 kills on a FS. We are fighting a clan which had all but 1 of its members online within a 10min window w/ relatively strong SPALs, higher troops/turrets and w/ 700- 1.7billion cash on hand.
The object of war is to win. Use every advantage to your advantage. Play within the rules. I've said it once already. It was not my decision nor wish for any player to suicide on any player. I like challenges. The players who suicide were players whom you killed before in unfair situation. (I'm assuming this because 3 of them reached out to me & I declined their assistance.) If those players wish to make their names known, they are perfectly capable of posting.
The player whom you killed (White Queen) signs into TEAM usually once a day and she has never played on TEAM before. Congrats on killing a 23 year old girl.
Our objective, is to offer resistance and challenge to the server. Beforehand it was simply 3 war clans targeting mostly the netting clans. (I say 3 and not 4 because Villians doesn't really mess with you unless you mess with them). This server was never intended to be an alliance vs team style server & in my opinion it is becoming just that. The reason you find victims every set is because new netting players are trying to complete with the one immune clan on the server. Only to find out later that their Alliance built country is about to be decimated during the final week of TEAM.
Rybka's hands are not completely clean of targeting exclusively war tag countries, but we do target everyone and anyone evenly. Not just one class. It is no secret that all sorts of instigating parties will participate in ruining your starting sets to get you heated. I do not endorse suiciders, but considering your 12 v 1 last set, my sympathy was absent during those attacks.
I use propaganda, ABs, Spy Ops, the rules in any fashion to win and to stay alive. If you don't like the rules, ask the moderator to change them. (
http://earthempires.com/...of-war-3391?t=1282020177)
I find it humorous that you belittle our ability to kill countries who are online, when it took 2 1/2 clans to kill one player (me) last set (after 1100 defends (which is 1/3 of the top 100 defends ever in TEAM's history)).
Winning a war Link goes beyond just getting kills. If you're playing against players who have alerts & you go for the kill only, you should lose every time. From the outside, it appears our clan hasn't done much, but with spy ops, we've done quite a bit of dmg. (ie. 2mil barrels of oil poof'd, 15mil troops poof'd, 500mil cash poof'd. are just a few examples.)