Mar 13th 2014, 19:40:38
A Few Reminders
Your country or countries have been created! Before you begin playing, we ask that you review a few of the most common rules infractions as well as read about gameplay differences on this server.
Game Rules
Players are only allowed to have one (1) game account.
One account provides full access to the game and creating multiple accounts is not permitted. In addition, players may not login to another player's account for any reason.
Safelisting
In order to accommodate players who are playing from the same household or workplace, Earth Empires has a safelist system to ensure legitimate players are not deleted upon suspicion of game rule violations. When playing from the same household or office, players should email the Earth Empires staff with the information of the multiple accounts from the same household or router. Please note that safelisted countries are put under more scrutiny are not allowed to interact with each other in-game.
Gameplay Differences
This is a clan server. Players without a tag are at an extreme disadvantage and may be subject to many attacks from other players.
Players cannot leave tags once they join. Any restarts will be automatically tagged in the player's old tag.
Details of the fiftieth round of Team
Multiple Countries
Multiple countries are not allowed.
Clans
Clans are allowed.
Turn Rate
Turns are given every 15 minutes.
Maximum Turns
Countries can hold a maximum of 160 (120) turns.
Time to Market
The minimum time for market goods to arrive on the market is 2 hours. The maximum time is 3 hours.
Time on Market
Unsold goods stay on the market for 24 hours.
Planned Strikes
A planned strike brigade is unavailable for 10 hours after launching.
Spyops per Day
A country can carry out a maximum of 75 spy operations per day.
Humanitarians
Humanitarians protest if a country attempts to attack another country which is 12 times bigger or smaller than it.
GDI
The cost of GDI membership is $3 per acre.
Ingame Alliances
Ingame alliances are permitted.
Government Revision
The Government Revision number of this server is 3.
Major Change Set
The Major Change Set number of this server is 15.
Tournament
This is not a tournament server.
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Why did you not put the changes of the 'spirit of the server thread' into either of them? So you're going to be enforcing unwritten rules?
Your country or countries have been created! Before you begin playing, we ask that you review a few of the most common rules infractions as well as read about gameplay differences on this server.
Game Rules
Players are only allowed to have one (1) game account.
One account provides full access to the game and creating multiple accounts is not permitted. In addition, players may not login to another player's account for any reason.
Safelisting
In order to accommodate players who are playing from the same household or workplace, Earth Empires has a safelist system to ensure legitimate players are not deleted upon suspicion of game rule violations. When playing from the same household or office, players should email the Earth Empires staff with the information of the multiple accounts from the same household or router. Please note that safelisted countries are put under more scrutiny are not allowed to interact with each other in-game.
Gameplay Differences
This is a clan server. Players without a tag are at an extreme disadvantage and may be subject to many attacks from other players.
Players cannot leave tags once they join. Any restarts will be automatically tagged in the player's old tag.
Details of the fiftieth round of Team
Multiple Countries
Multiple countries are not allowed.
Clans
Clans are allowed.
Turn Rate
Turns are given every 15 minutes.
Maximum Turns
Countries can hold a maximum of 160 (120) turns.
Time to Market
The minimum time for market goods to arrive on the market is 2 hours. The maximum time is 3 hours.
Time on Market
Unsold goods stay on the market for 24 hours.
Planned Strikes
A planned strike brigade is unavailable for 10 hours after launching.
Spyops per Day
A country can carry out a maximum of 75 spy operations per day.
Humanitarians
Humanitarians protest if a country attempts to attack another country which is 12 times bigger or smaller than it.
GDI
The cost of GDI membership is $3 per acre.
Ingame Alliances
Ingame alliances are permitted.
Government Revision
The Government Revision number of this server is 3.
Major Change Set
The Major Change Set number of this server is 15.
Tournament
This is not a tournament server.
---------
Why did you not put the changes of the 'spirit of the server thread' into either of them? So you're going to be enforcing unwritten rules?