Verified:

Status Uploader

Bot~
!!!
3186

Jun 7th 2011, 18:44:23

This is an automatically generated thread. If you are an expert feel free to provide advice. Please follow all of the rules listed in the sticky thread. Respect the anonymity of this player's country: deducing and posting the country number of this country is a bannable offense. Further information about the player and the country:

Country owner:Withheld
Country strategy:Techer
Player experience:New
Best finish:N/A
Total finishes:0

Status Uploader

Bot~
!!!
3186

Jun 7th 2011, 18:44:23

This is an automatically generated post. Please note that certain values have been rounded and some have been omitted to protect the identity of the country.

Basics
GovernmentD
Land2000
Tax Rate35%
Net Income$64,900
Net Food-5
Money$5,900
Food3,000
Oil820
Turns1
Turns Played329
Turns Stored0
Technology
Military100%
Medical100%
Business116.66%
Residential116.66%
Agricultural131.68%
Warfare0.2%
Military Strategy100%
Weapons100%
Industrial101.74%
Spy100%
SDI1%
Structures
BPT60
Enterprise Zones0
Residences0
Industrial Complexes300
Military Bases0
Research Labs1,000
Farms60
Oil Rigs5
Unused46
Military
Spies380
Troops93
Jets10
Turrets49,000
Tanks0
Readiness100%
Nuclear Missiles1
Chemical Missiles1
Cruise Missiles1

caffeineaddict Game profile

Member
409

Jun 8th 2011, 16:48:18

get rid of the farms and oil rigs

caffeineaddict Game profile

Member
409

Jun 9th 2011, 6:03:21

oh, and if you're in a situation where you've got just less than your bpt of unused land,eg bpt=60 anc unused acres > 50, build labs anyway. It's better than researching with that land empty or exploring more and hoping to get it close.
If bpt=60 and unused is less than 40 then i would always leave it and just research.
I guess i should run some numbers on this. It's always been a feeling about when it works to not build with full bpt