Originally
posted by
buffalomike123:
What is the best way to attack a contry?
anyway contrary to popular belief and methods prescribed above. Below is what i would suggest depending on the outcome you want.
Gameplay is simple. You gain acres and win or Fight.
For gaining acres you have 2 options.
1. Standard strikes.
this is a 1 to 1 hit type. Well lets get down to it.
Offence and Defence of each units is listed below
1 troop is 1 Offence/Defence.
1 Jet is 2 Offence
1 Turret is 2 Defence
1 Tank is 4 Offence/Defence
2. Planned strikes.
this has more gains but ur units have to rest.. u can send out 5 times within certain stipulated time limit. differs on each game.
But the rest of the attack types can be found in wiki.
But for what type is effective depends on the receiving end strategy.
Lets say ( let the general crowd chip in on this matter)
1. Techer/Commie/Farmer - hurts worst if he looses his buildings.
2. Casher - hurts worst when he looses his pop
thats considering the guy on the receiving end runs his first 20 to 50 turns.. after which he or she should be able to rebuild back.
Anyway .. we need a more specific question to get down to details :) there is a whole lot of equations to this.. more than meets the eye ("transformers more than meets the eye tune comes on here")
SW