Serpentor's country on the Primary Server


Twelfth round: Nov 02, 2011 - Jan 02, 2012


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The Status of the Communism of EEVIL WAR MACHINE (#179)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left22
Turns Taken3076
Turns Stored0
Rank4
Networth$100,368,133
Land49,664
Money$1
Population634,921
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes48,951
Military Bases0
Research Labs0
Farms0
Oil Rigs0
Construction Sites500
Unused Lands213

Technology
Military681,69184.3%
Medical128799.8%
Business389,842160.0%
Residential384,576159.6%
Agricultural11,852105.4%
Warfare46160.278%
Military Strategy3820100.5%
Weapons131,315118.6%
Industrial802,345156.5%
Spy2615100.5%
SDI22881.72%
Total2,416,247

Current Status
Tax Revenues$5,315,559
  Tax Rate35%
  Per Capita Income$23.92
Expenses$15,734,292
Net Income$-10,418,733
   Cashing$-9,355,622
Food0
   Production90
   Consumption137,029
   Net Change-136,939
Oil0
   Production0
Building Rate130
Explore Rate6
Tech Rate3

Military Forces
Spies813,525
Troops431,416
Jets51,662,995
Turrets61,725,514
Tanks31,384
Nuclear Missiles1
Chemical Missiles3
Cruise Missiles2

Expense Breakdown
Expenses$15,734,292
   Military$15,313,141
      Spies$493,429
      Troops$28,783
      Jets$5,814,443
      Turrets$8,965,636
      Tanks$10,850
   Alliance/GDI$0
   Land$421,151
   Corruption$0



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