Serpentor's country on the Primary Server


Twenty-sixth round: Mar 05, 2014 - May 04, 2014


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The Status of the Communism of EEVIL WAR MACHINE (#42)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left0
Turns Taken3272
Turns Stored0
Rank3
Networth$113,471,467
Land60,715
Money$92
Population816,444
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones6
Residences6
Industrial Complexes60,155
Military Bases0
Research Labs0
Farms13
Oil Rigs15
Construction Sites380
Unused Lands140

Technology
Military599,17485.5%
Medical343499.5%
Business647,409167.8%
Residential648,171167.8%
Agricultural17,834106.6%
Warfare10,1720.340%
Military Strategy10,751101.2%
Weapons666,973142.8%
Industrial1,044,448157.1%
Spy7939101.1%
SDI46452.19%
Total3,660,950

Current Status
Tax Revenues$7,729,684
  Tax Rate35%
  Per Capita Income$27.05
Expenses$15,391,117
Net Income$-7,661,433
   Cashing$-6,115,497
Food0
   Production133
   Consumption198,211
   Net Change-198,078
Oil5710
   Production30
Building Rate100
Explore Rate6
Tech Rate3

Military Forces
Spies1,347,898
Troops4,039,608
Jets53,101,990
Turrets109,837,067
Tanks0
Nuclear Missiles5
Chemical Missiles6
Cruise Missiles1

Expense Breakdown
Expenses$15,391,117
   Military$14,426,922
      Spies$670,617
      Troops$221,080
      Jets$3,698,762
      Turrets$9,836,463
      Tanks$0
   Alliance/GDI$546,476
   Land$417,719
   Corruption$0



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