Grievous's country on the Primary Server


Seventy-fifth round: May 11, 2022 - Jul 11, 2022


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The Status of the Theocracy of Grievous (#1)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left82
Turns Taken2995
Turns Stored80
Rank4
Networth$85,780,030
Land23,689
Money$32
Population399,736
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones2
Residences2
Industrial Complexes1454
Military Bases0
Research Labs20,929
Farms0
Oil Rigs0
Construction Sites223
Unused Lands1079

Technology
Military735,82389.2%
Medical0100.0%
Business264,043141.9%
Residential282,054143.0%
Agricultural20,534110.1%
Warfare62,5171.203%
Military Strategy13,716102.1%
Weapons22,953104.3%
Industrial22,291105.0%
Spy4773100.9%
SDI85,93424.91%
Total1,514,638

Current Status
Tax Revenues$3,313,012
  Tax Rate35%
  Per Capita Income$23.68
Expenses$19,001,173
Net Income$-15,688,161
   Cashing$-15,025,559
Food1
   Production475
   Consumption155,725
   Net Change-155,250
Oil0
   Production0
Building Rate85
Explore Rate6
Tech Rate6704

Military Forces
Spies2,431,112
Troops24,906,202
Jets25,574,957
Turrets53,758,106
Tanks9,112,613
Nuclear Missiles10
Chemical Missiles25
Cruise Missiles12

Expense Breakdown
Expenses$19,001,173
   Military$17,949,373
      Spies$1,847,306
      Troops$2,081,776
      Jets$2,720,675
      Turrets$7,352,757
      Tanks$3,946,859
   Alliance/GDI$814,910
   Land$236,890
   Corruption$0



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