Hellrush's country on the Team Server


First round: Dec 18, 2009 - Jan 31, 2010


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The Status of the Theocracy of BRING IT ON (#32)

FOOD CONCERN: Assuming no change, our people can survive for 0 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 0 turns.
The Basics
Turns Left3
Turns Taken2093
Turns Stored0
Rank144
Networth$2,249,698
Land5234
Money$67
Population46,071
At WarNo
GDI MemberNo

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes375
Military Bases0
Research Labs4078
Farms603
Oil Rigs0
Construction Sites119
Unused Lands59

Technology
Military375098.8%
Medical27100.0%
Business10,600113.3%
Residential10,941113.7%
Agricultural62,036169.6%
Warfare58560.671%
Military Strategy1827101.3%
Weapons894100.8%
Industrial399100.4%
Spy32100.0%
SDI15,28021.12%
Total111,642

Current Status
Tax Revenues$259,288
  Tax Rate35%
  Per Capita Income$16.08
Expenses$566,427
Net Income$-307,139
   Cashing$-255,282
Food0
   Production4405
   Consumption4964
   Net Change-559
Oil376,969
   Production0
Building Rate48
Explore Rate20
Tech Rate996

Military Forces
Spies225,783
Troops1,670,676
Jets0
Turrets2
Tanks260,845
Nuclear Missiles1
Chemical Missiles0
Cruise Missiles4

Expense Breakdown
Expenses$566,427
   Military$514,087
      Spies$207,590
      Troops$168,967
      Jets$0
      Turrets$828
      Tanks$136,702
   Alliance/GDI$0
   Land$52,340
   Corruption$0



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