Zorp's country on the Tournament Server


Fifty-eighth round: Dec 31, 2014 - Jan 30, 2015


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The Status of the Theocracy of Zorp (#4)

FOOD CONCERN: Assuming no change, our people can survive for 107 more turns.
The Basics
Turns Left0
Turns Taken1950
Turns Stored0
Rank10
Networth$17,399,442
Land10,582
Money$824,119,003
Population333,631
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones6144
Residences4194
Industrial Complexes0
Military Bases0
Research Labs0
Farms0
Oil Rigs0
Construction Sites144
Unused Lands100

Technology
Military171,76489.8%
Medical12599.9%
Business194,349148.5%
Residential194,349148.5%
Agricultural497100.6%
Warfare22,1131.024%
Military Strategy212100.1%
Weapons26,685110.1%
Industrial613100.3%
Spy185100.1%
SDI2201.18%
Total611,112

Current Status
Tax Revenues$6,057,004
  Tax Rate36%
  Per Capita Income$50.43
Expenses$3,314,600
Net Income$2,742,404
   Cashing$3,953,805
Food4,437,929
   Production40
   Consumption41,205
   Net Change-41,165
Oil0
   Production0
Building Rate57
Explore Rate11
Tech Rate3

Military Forces
Spies73,649
Troops9,383,091
Jets6,222,236
Turrets7,500,200
Tanks1,107,127
Nuclear Missiles7
Chemical Missiles0
Cruise Missiles1

Expense Breakdown
Expenses$3,314,600
   Military$3,146,752
      Spies$58,554
      Troops$820,588
      Jets$692,566
      Turrets$1,073,327
      Tanks$501,717
   Alliance/GDI$62,028
   Land$105,820
   Corruption$0



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