Zorp's country on the Tournament Server


Sixty-sixth round: Aug 31, 2015 - Oct 01, 2015


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The Status of the Theocracy of Zorp (#2)

FOOD CONCERN: Assuming no change, our people can survive for 4 more turns.
The Basics
Turns Left0
Turns Taken2024
Turns Stored0
Rank11
Networth$21,900,000
Land12,400
Money$11,256,035
Population383,255
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones6848
Residences5055
Industrial Complexes205
Military Bases0
Research Labs0
Farms0
Oil Rigs0
Construction Sites181
Unused Lands111

Technology
Military90,37492.3%
Medical6100.0%
Business126,761140.4%
Residential135,941141.6%
Agricultural143100.1%
Warfare14,6160.696%
Military Strategy14,812104.2%
Weapons15,214105.4%
Industrial1581100.7%
Spy41100.0%
SDI411.03%
Total399,530

Current Status
Tax Revenues$6,320,641
  Tax Rate35%
  Per Capita Income$47.12
Expenses$4,419,795
Net Income$1,900,846
   Cashing$3,164,975
Food224,663
   Production44
   Consumption47,140
   Net Change-47,096
Oil9478
   Production0
Building Rate70
Explore Rate9
Tech Rate3

Military Forces
Spies242,806
Troops13,696,360
Jets8,348,094
Turrets3,583,683
Tanks2,874,009
Nuclear Missiles6
Chemical Missiles10
Cruise Missiles4

Expense Breakdown
Expenses$4,419,795
   Military$4,223,147
      Spies$197,141
      Troops$1,223,249
      Jets$948,926
      Turrets$523,744
      Tanks$1,330,087
   Alliance/GDI$72,648
   Land$124,000
   Corruption$0



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