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crag Game profile

Member
180

Aug 26th 2012, 1:48:11

not really a bug but a problem. the new rules for attacking take away alot of power from chemming a target during a kill run on him.
look at 536 on alliance was chemmed 25 times at least and still took over 200 hits to kill him. idk if chems are put into the successful attacks on a country calculation but they should be and the formula should be adjusted for when chems are used. before chems killed the pop equal to about 4 hits now they kill alot more pop than 1 attack but greatly reduce the returns from other attacks making chems useless in killing unless you do a chem kill.
crag
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qzjul Game profile

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Game Development
10,263

Aug 26th 2012, 2:28:39

no they're not put in atm; though we could do that
Finally did the signature thing.

crag Game profile

Member
180

Aug 26th 2012, 3:00:32

i think you should put in chems and em and nukes. would make it a bit easier to kill with chems as well as attacks. maybe give them a modifier like make them count as 2 or 3 or 4 hits. to make it worth killing with chems as well as attacks. otherwise you just increase the pop to military ratio and make losses that much lower
crag
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KoHeartsGPA Game profile

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29,619

Aug 26th 2012, 3:44:15

Hmmm
Mess with me you better kill me, or I'll just take your pride & joy and jack it up
(•_•)
http://www.youtube.com/watch?v=W6VRMGTwU4I
-=TSO~DKnights~ICD~XI~LaF=-

S.F. Giants 2010, 2012, 2014 World Series Champions, fluff YEAH!

Boltar Game profile

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4056

Aug 26th 2012, 4:37:03

1 chem at the end is = to 5 gs's

Rockman Game profile

Member
3388

Aug 26th 2012, 5:02:32

pure chem kills are still fairly easy and take roughly 55 chems or so

using chems at the start of the run is foolish anyways
you should use chems to finish off a GS target, or to kill a target without ever having to do BR or GS - and this was true even before the current attack changes

KoHeartsGPA Game profile

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Aug 26th 2012, 5:19:10

Yup!! ^ nailed it.
Mess with me you better kill me, or I'll just take your pride & joy and jack it up
(•_•)
http://www.youtube.com/watch?v=W6VRMGTwU4I
-=TSO~DKnights~ICD~XI~LaF=-

S.F. Giants 2010, 2012, 2014 World Series Champions, fluff YEAH!

crag Game profile

Member
180

Aug 26th 2012, 5:57:56

yea whats ur point. before you could also use 5-10 chems to kill it in less turns. now you cant.

really the only bad time to use a chem was at the end of the run on a br as it killed 25 per hit and thats only 2.5 hits anywhere else in the run it was around 4 hits.

before if you were short on turns chems would make it faster. now they dont help at all.
crag
TIE President

KoHeartsGPA Game profile

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Aug 26th 2012, 6:17:44

What are you on?? Look http://www.eestats.com/team/country/22 when i saw 7 civis per GS few x i finished him with 5 chems...
Mess with me you better kill me, or I'll just take your pride & joy and jack it up
(•_•)
http://www.youtube.com/watch?v=W6VRMGTwU4I
-=TSO~DKnights~ICD~XI~LaF=-

S.F. Giants 2010, 2012, 2014 World Series Champions, fluff YEAH!

crag Game profile

Member
180

Aug 26th 2012, 18:59:14

what are you on. before it didnt matter when you sent chems. it was all the same. now if i need reddy b4 its at 5 civ kills i have to wait? thats bull fluff. great idea. everyone wait till after the kr to send any missiles.
crag
TIE President

KoHeartsGPA Game profile

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EE Patron
29,619

Aug 26th 2012, 20:34:08

Clearly you got pwned in math, dude, WTF!!!
Mess with me you better kill me, or I'll just take your pride & joy and jack it up
(•_•)
http://www.youtube.com/watch?v=W6VRMGTwU4I
-=TSO~DKnights~ICD~XI~LaF=-

S.F. Giants 2010, 2012, 2014 World Series Champions, fluff YEAH!

cRaZyDaVe Game profile

Member
1487

Aug 26th 2012, 20:55:37

lol

chems are working fine for me

but i know how to use them
Originally posted by Twain:
I love the idea of sending even 100 troops into an area so they can go assassinate citizens one at a time.