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Fatty Game profile

Member
711

Nov 23rd 2012, 21:46:29

F'n Pirates


200 for a drumstick?





~Fatty~



____________________________

Farming alliances since 2002.

Vic Game profile

Member
6543

Nov 23rd 2012, 23:51:01

seriously the people putting SOs in for anything over 50 are out of their minds. all they are doing is driving up the price and artificially inflating demand. it's nuts.


just put SOs low and make the greedy farmers starve while we store turns :)

Edited By: Vic on Nov 23rd 2012, 23:54:31
See Original Post

braden Game profile

Member
11,480

Nov 24th 2012, 1:25:05

we can store turns, too.
and we can stockpile our food once we do play.

Vic Game profile

Member
6543

Nov 24th 2012, 1:34:42

sure you can, but then less greedy farmers will move their food at more reasonable prices

braden Game profile

Member
11,480

Nov 24th 2012, 13:21:10

i have sold the majority of my food at 30/31, my pm price :P

blid

Member
EE Patron
9319

Nov 24th 2012, 13:42:50

haha braden's strategy to keep prices high is not selling any of his food at the high prices. nice job
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.

rlxdntdt Game profile

Member
212

Nov 24th 2012, 14:00:58

yumm

Vic Game profile

Member
6543

Nov 24th 2012, 15:07:45

now gotta love the numb nuts selling jets and turrets for next to nothing. usually dips on this day but 95 turrets is just stupid

Fatty Game profile

Member
711

Nov 24th 2012, 17:18:14

all that did was stall the game

took me out anyway, sat on 200 turns from yesterday and got my ass farmed

no double tappers though

life just sux



~Fatty~



____________________________

Farming alliances since 2002.

braden Game profile

Member
11,480

Nov 24th 2012, 20:28:01

strategy, blid? hardly.

Mrredmanbhs Game profile

Member
196

Nov 25th 2012, 0:16:44

Turrets Are now 495?

-MrRedManbhs

Vic Game profile

Member
6543

Nov 25th 2012, 0:59:54

just express supply ... even when prices are low, overall supply isn't that great . so inevitably a few times a set, supply goes to 0 and high priced military is either quickly put up for sale, or was waiting for sale with an extended market time set by the player