Apr 8th 2017, 22:54:48
What I enjoy about Earth Empires most is what people call Netting. Many people have said that we need graphics, marketing and changes to the game to make it better. But the game is a fascinating flow of numbers following mathematical curves. In those curves, so that you can see the differentials, the probabilities, the break-evens, the market trends, and the power.
When you start playing you learn the game formula and try a few countries. You carefully calculate your way through attacks and destocks, learning. But after a few hundred sets, if you are a player, the calculations become just a confirmation of what you can already see intuitively. For example, the startup curve for population growth is like a wave that you surf. You can feel how to maximize the power of that wave with buying tech, exploring, changing the tax rate and building.
When I play, I like to watch the irc channel for the market as well as the news. The market is the heart of the game. The flow of the market is fascinating. By understanding the true value of everything in the game, you will become a great player. And because power in this game is built and bought, you will have power. It amazes me that hardly anyone but me is on the market channels.
It seems to me that many players don’t ever see the vision of the flow of numbers in the game. They need visual stimulus to their eyeballs to get excited. Some take great pleasure in mashing the attack button and swarming in packs. Others, unable to net at all, become suiciders. Most people are like the steady supply of noobs who used to appear and who have now been replaced by bots. They never got it. And many of the experienced players became so complacent with farming those noobs that they had no other strategy when the noobs dried up, so they quit.
If you want to appreciate the game, try netting. Play the market. Learn how to destock. If anyone wants to learn these strategies you may wish to contact me and we will consider you for the Monsters.
If the game needs better graphics, its graphics like EEstats, not some video of explosions going off.
I’d like to thank to the current management of the game for respecting EE as a classic game, developed from the BBS days, that shouldn’t be simply commercialized to maximize profit.
When you start playing you learn the game formula and try a few countries. You carefully calculate your way through attacks and destocks, learning. But after a few hundred sets, if you are a player, the calculations become just a confirmation of what you can already see intuitively. For example, the startup curve for population growth is like a wave that you surf. You can feel how to maximize the power of that wave with buying tech, exploring, changing the tax rate and building.
When I play, I like to watch the irc channel for the market as well as the news. The market is the heart of the game. The flow of the market is fascinating. By understanding the true value of everything in the game, you will become a great player. And because power in this game is built and bought, you will have power. It amazes me that hardly anyone but me is on the market channels.
It seems to me that many players don’t ever see the vision of the flow of numbers in the game. They need visual stimulus to their eyeballs to get excited. Some take great pleasure in mashing the attack button and swarming in packs. Others, unable to net at all, become suiciders. Most people are like the steady supply of noobs who used to appear and who have now been replaced by bots. They never got it. And many of the experienced players became so complacent with farming those noobs that they had no other strategy when the noobs dried up, so they quit.
If you want to appreciate the game, try netting. Play the market. Learn how to destock. If anyone wants to learn these strategies you may wish to contact me and we will consider you for the Monsters.
If the game needs better graphics, its graphics like EEstats, not some video of explosions going off.
I’d like to thank to the current management of the game for respecting EE as a classic game, developed from the BBS days, that shouldn’t be simply commercialized to maximize profit.