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cronie Game profile

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Aug 16th 2015, 22:59:18

What I did was I went to the market and looked at the asking price. Then I sold at that price expecting it to be sold. Then I logged off. I come back in a few hours and one of the earlier line says what I quoted in the OP. But the order was also sold at a later time.

There can't be a con right? I won't be able to sell at a price lower than my price I set. So I can't be taken or tricked into selling at a lower price.

cronie Game profile

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Aug 16th 2015, 22:20:18

Conned? How so? Explain the mechanism. I set a selling price and then I log off. It actually got sold already anyway. Just one of the news feed says what I posted in the OP.

If I puts a S.O. in but potential buyer doesn't have the cash to buy then that's it. They buy what they can, or not, and then the end. But my order is still there at that listing price. Im never going to sell below the price I listed. I don't see how there is a con here.

I couldn't cancel. I log back on to find that in the news. It also got sold too at a later time.

cronie Game profile

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Aug 16th 2015, 21:01:09

I got this on the news:

You tried to sell Tanks to a standing order but the buyer had no money!

Is that a joke or? No money? GTFO!

cronie Game profile

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Aug 12th 2015, 1:24:34

Originally posted by damondusk:
Lemme see if I understand the 'conventional' wisdom - I'm much larger than you; I LG you; you'd better be able to retal me within 72 hours AND be able to do it (for some arbitrary reason) with units other than jets only OR lie down and do nothing at all.
Interpretation: I feel entitled to take whatever I want from the countries below/smaller than me and, further, feel entitled to do so with no fear of repercussion. Sounds like a win win for the bigger guy and a big Phu Q to the smaller guy.

How about this instead: If you're preying on a smaller guy and little man happens to pack a wallop when he fires back, well....when you sow the wind, you reap the whirlwind. Dry them tears up and deal.
Exactly! I heard this somewhere too. Someone mentioned before they believe the 'retal window' is 48 hours. Thats ridiculous!

You're right, its just entitlement.

Last set, someone land grabbed me when I was beginning to start teching at the start of the set. Of course he beat me as I barely had troops. I grabbed him back near the end of set when I have finally finished teching. I had higher NW and more troops than he had too.

In this case, I made a risk by having low amount of troops for defense at the start to concentrate on teching. He made a risk by LG me then and hoping I will never be larger than him to LG him back. Both took a risk.

I think if you LG someone, you take a risk. You want to get ahead at the expense of someone. It can help if you maintain the lead. Or it can backfire on you at other times. It should be a calculated risk that someone accepts.

Edited By: cronie on Aug 12th 2015, 1:26:36

cronie Game profile

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Aug 11th 2015, 23:53:44

Originally posted by Jayr:
Originally posted by cronie:
I don't agree with a 'retal window'. That is ridiculous to me. Retal window is the entire set. If there is any time left in that set. The only thing you should expect is not holding grudges to other servers or to the next set. If you LG someone, I think its fair for them to get you back at any time and it is a valid LG retal IMO.

Afterall, your first LG reduced their ability to build their economy at a critical stage when they are starting out. And you pushed yourself up. So its a huge impact when you strike someone early on. It is actually a lot harder for someone to retal after both nations are fully developed.

For me there are no retal windows. I have retalled countries at the end of set because of a LG they made early in the set. It actually hurts my econ more because at that point both countries have a lot of troops.
I bet u stay in game c huh?


What? I don't know why you're making straw man points. I was just speaking in general to the topic. I don't believe in retal windows. If someone land grabs me, I land grab them back even at the end of set.

cronie Game profile

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Aug 11th 2015, 16:31:58

I recently discovered a site called eestats.com which has stats for other servers. But it doesn't have any for Tournament server. There are 3 games running in the Tournament server.

Is there a way to access similar external site information for the tournament server?

cronie Game profile

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Aug 11th 2015, 15:35:38

I don't agree with a 'retal window'. That is ridiculous to me. Retal window is the entire set. If there is any time left in that set. The only thing you should expect is not holding grudges to other servers or to the next set. If you LG someone, I think its fair for them to get you back at any time and it is a valid LG retal IMO.

Afterall, your first LG reduced their ability to build their economy at a critical stage when they are starting out. And you pushed yourself up. So its a huge impact when you strike someone early on. It is actually a lot harder for someone to retal after both nations are fully developed.

For me there are no retal windows. I have retalled countries at the end of set because of a LG they made early in the set. It actually hurts my econ more because at that point both countries have a lot of troops.

cronie Game profile

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Aug 10th 2015, 16:43:44

I also always use my bonus on turns.

cronie Game profile

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Aug 10th 2015, 16:39:09

But I see a lot of the GDIed double tappers focus on clearly human players a lot of the time.

cronie Game profile

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Aug 9th 2015, 21:46:11

Yeah I know about that part of the rules. I was just wondering how you guys manage the increasing stock of goods. I mean, presumably you guys do this every single day since the start of the match and the stocks of food is growing as your country grows and you give yourself financial aid. So the amount of food you deal with could be in the billions or trillions by the end of match.

Everyday food will return back to you and you must re-list them. That's one turn used, and potentially there is some decay everytime you do that too?

cronie Game profile

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Aug 9th 2015, 17:45:59

Yeah that's good for GDI. But why GDI and then go out and double tap people and break GDI?

You still open up to someone messing you up. Although the numbers are much more limited to only people you double tap. And if they retal with AB or something then its no different to some guy ABing you randomly. Might as well go without GDI then.

cronie Game profile

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Aug 9th 2015, 12:39:11

So with your stocking strat, basically you spend 3 turns every few days to relist the stock back in the market after they come back? When you list, you use one turn. So does that decay a bit of the food that comes back?

Yeah I know about that from the 6% commission. Was wondering if the strategy was to recall all the food at the end and sell everything in the private market, since public market has a time to take effect.

cronie Game profile

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Aug 9th 2015, 12:37:01

Whats the point of joining GDI and then double tap countries on a regular basis?

Kinda defeats the point.

I guess it shields you from everyone else and only opens you to retal from specific people who you picked on. If that's the case, why pay the extra money for GDI? Just go without, save the money and hope nobody randomly hits you.

cronie Game profile

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Aug 7th 2015, 18:06:33

Thanks.

Another question, when you stock bushels or goods by listing them on the market for a high price, is the preferable method one of transferring cash by having other countries buy it?

Or is the better method to "recall" your goods from the market and sell food on the private market? Also, when you recall the goods, they ALL come back right?

So for people, they must have trillions of bushells of food suddenly back in the country?

cronie Game profile

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Aug 7th 2015, 0:27:43

Originally posted by Raging Budda:
In order to ensure you are buying from yourself, a non-standard price of said good is adviseable and when that good is on the market the "amount for sale" in the selling country will match the "available" in the buy screen on the market.
Yeah I thought about that. Make a funny number for the price.

But still, to clear the market to make your order show up might require a lot of capital. I guess it depends how lucky you are at a given time depending on how much stock is on the market.

cronie Game profile

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Aug 7th 2015, 0:26:37

Originally posted by Raging Budda:
Originally posted by cronie:
But how much can you send to make such a dramatic difference? Also, isn't there a 'decay' factor involved if one country is stocking a lot of money or food? Is decay an acceptable loss because you make more than you decay anyway?

Countries can only send 10% of assets per day. And they must be within range of networth to be sending and receiving financial aid. So you need to send 10% every single day? But some of the disparity in networth is so huge, it is indicating a huge amount of disparity between food and cash of the main country versus the rest. Are you able to send that much by the end of set merely by sending 10% a day in food & cash?

Regarding the market buying strategy, what if there are existing goods on the market that is very low priced? If you want to 'transfer' money to yourself selling super expensive goods, then you will need to 'clear' the market first right? Are you able to guarantee you can always 'clear' a market? That takes a lot of money. By the time you cleared the market to expose your ridiculously priced orders, you just ran out of cash to 'transfer' money to the main country.

Also, even if your ridiculously priced orders are exposed, how do you ensure you're buying for yourself? If someone else also listed them at the same price, you might be helping the other guy!


You would be surprised at getting 10% in cash and food fro 15 countries adds up when you send the max nearly every day. The big aka. main country stocks food bushels and puts in the market at a really high price to avoid the decay factor and then towards the end of set luquidates the bushels into cash.
Is using bushell the only way to 'stock'? I guess you can't use the market trick for cash and the cash decay is unavoidable above $2B?

cronie Game profile

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Aug 7th 2015, 0:24:48

Originally posted by mrford:
Market transfers. You put it at a random high price and pray no one is blocking you.

There is no decay for goods on the market. That is why it is called stocking.

Your assumptions are correct in theory, put in practice it isn't as hard as you seem to think since there arnt that many players left. Markets arnt that deep, and when you are transferring 20-40 bill cash per buyout, existing regularly priced tech is just a drop in the bucket.

You just have to pick your transfer tech wisely. Obviously techs like indy and spy will be thinner than bus or res. Use your brain and hope for a little luck.


Yeah, tech market seems easy to buy out. Market doesn't seem very deep as you say.

But for things like military units, or bushells, it seems you need a lot more $$ to buy out the market? I should do an experiment to see much I can go.

cronie Game profile

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Aug 6th 2015, 14:14:23

But how much can you send to make such a dramatic difference? Also, isn't there a 'decay' factor involved if one country is stocking a lot of money or food? Is decay an acceptable loss because you make more than you decay anyway?

Countries can only send 10% of assets per day. And they must be within range of networth to be sending and receiving financial aid. So you need to send 10% every single day? But some of the disparity in networth is so huge, it is indicating a huge amount of disparity between food and cash of the main country versus the rest. Are you able to send that much by the end of set merely by sending 10% a day in food & cash?

Regarding the market buying strategy, what if there are existing goods on the market that is very low priced? If you want to 'transfer' money to yourself selling super expensive goods, then you will need to 'clear' the market first right? Are you able to guarantee you can always 'clear' a market? That takes a lot of money. By the time you cleared the market to expose your ridiculously priced orders, you just ran out of cash to 'transfer' money to the main country.

Also, even if your ridiculously priced orders are exposed, how do you ensure you're buying for yourself? If someone else also listed them at the same price, you might be helping the other guy!

Edited By: cronie on Aug 6th 2015, 14:20:27

cronie Game profile

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Aug 6th 2015, 10:27:48

I was looking over the statistics of past resets. I'm noticing a trend where clans often have a bunch of countries with very low networth, but then there is one country that has a very higher networth. I guess the same can be said of even bigger clans than 16 people.

How do people do that?

Do they basically spend the entire reset using 15 countries to send Financial Assistance to one main country and then near the end of the set they spend all of the resources to buy troops to increase networth?

Also, from time to time I see people, often in really small clans with less than 16 countries, have one really strong country also, but that the other countries were basically 'neglected'. They don't even try to self-farm them. They would have no spy count, billions in $ just doing nothing. Is that just account inactivity or what kind of strategy is that?

Edited By: cronie on Aug 6th 2015, 10:39:21

cronie Game profile

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Aug 5th 2015, 13:16:15