Crackhead's country on the Alliance Server


First round: Dec 09, 2009 - Jan 31, 2010


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The Status of the Theocracy of BetamaxRules (#101)

FOOD CONCERN: Assuming no change, our people can survive for 22 more turns.
MONEY CONCERN: Assuming no change, we will run out of money in 1 turns.
The Basics
Turns Left120
Turns Taken3388
Turns Stored120
Rank58
Networth$46,019,331
Land23,275
Money$7,272,487
Population186,431
At WarNo
GDI MemberYes

Land Distribution
Enterprise Zones0
Residences0
Industrial Complexes0
Military Bases22,796
Research Labs0
Farms0
Oil Rigs0
Construction Sites451
Unused Lands28

Technology
Military260,19990.7%
Medical0100.0%
Business0100.0%
Residential0100.0%
Agricultural241,875166.2%
Warfare52,1901.076%
Military Strategy0100.0%
Weapons0100.0%
Industrial0100.0%
Spy0100.0%
SDI54,82517.93%
Total609,089

Current Status
Tax Revenues$972,238
  Tax Rate35%
  Per Capita Income$14.90
Expenses$6,201,294
Net Income$-5,229,056
   Cashing$-5,034,609
Food1,840,633
   Production19
   Consumption82,899
   Net Change-82,880
Oil5018
   Production0
Building Rate164
Explore Rate6
Tech Rate2

Military Forces
Spies782,423
Troops21,433,218
Jets15,948,110
Turrets17,361,511
Tanks5,630,752
Nuclear Missiles12
Chemical Missiles36
Cruise Missiles15

Expense Breakdown
Expenses$6,201,294
   Military$5,601,674
      Spies$374,339
      Troops$1,127,986
      Jets$1,068,220
      Turrets$1,495,576
      Tanks$1,535,553
   Alliance/GDI$366,870
   Land$232,750
   Corruption$0



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