Originally
posted by
SolidSnake:
Having an appreciation of all aspects of the game and using them in conjunction to create the best individual country possible without the aid of others.
Ok, great! The ability to trade hits with another consenting country is an aspect of the game...need we go further? Ok, fine...
Originally
posted by
SolidSnake:
Bottomfeeding is viable should the admins actually choose to make it viable rather than continuing to nerf if in an attempt to promote land trading.
Make it viable...i.e., make bots, artificially create something that can be taken advantage of? That's actually the exact same as ghost acres, but easier since you don't have to worry about getting retaled. So....what's this huge difference between the 2 that irks you so? If there were enough bots, everyone would be able to have all the land they want, right? Or is it so a few people can farm them all as fast as possible, thus denying anyone without the "skill" of having a program/code telling them when a target comes out of DR?
Originally
posted by
SolidSnake:
That depends entirely on the skill of the player, I would almost guarantee the top tier players can still bounce half or more of the alliances on this server with relative ease, and the very best players can probably bounce every alliance on the server with enough effort put into their countries.
Again, this promotes bullying, not the sportsmanship you talk of...it promotes hostility, not respect of "top-tier" netters. Basically you're saying "get big and stay big so noone else can touch you, regardless of how it makes you and your alliance look to others" if I'm reading that right. Should someone be able to retal you, pretty much every pact is L:L or more, so it's an exercise in futility to LG anyone unless you have "skill" in using all your money to buy up tons of defense...how is that considered skill when it's a no-brainer that any noob can do?
Originally
posted by
SolidSnake:
Who said anything about smaller alliances, I couldnt care less what size alliance someone is in, fact is if a good player decides he's not being retalled, they're not getting retalled unless their is a player of equal calibre in the alliance they grabbed, fact is there is only a handful of really good players still playing so chances are, they just aren't getting retaled.
"decides he's not being retalled"...dat arrogance. Great sportsmanship there.
Originally
posted by
SolidSnake:
Sportsmanship is simply playing on a level playing field... what you want is a competitive server, not one where everyone mutually agrees to suck. Bigger numbers do not equal more fun.
Everyone has the ability to land-trade = level playing field. Zorp nailed it earlier about sucking...not every land-trader can get only one #1 spot, and considering that the range of NW for people who have land-traded go from 100M - 300M, I don't think everyone can suck equally and end up with that much of a difference.
Originally
posted by
SolidSnake:
Anyone that actually understands land grabbing formulas, building loss forumulas, etc has the easiest task in the world in finishing t10 (or realistically rank 1),
Meaning that skill is necessary as there are a number of people who understand these formulas..
Originally
posted by
SolidSnake:
the fact is anyone that doesn't land trade right now has an enormous task in trying to finish t10, and rank 1 is pretty much impossible were certain players to land trade.
Simple, then...come join us. Noone's telling you what to do with your country, so feel free not to, but if you want to compete, then you'll have to conform first if you feel it's pretty much impossible.
I will say this, though...with all your talk about level playing fields, your idea of "sportsmanship", and using *all* aspects of the game to get the best country you can, I don't know how well it would go over to complain about one aspect of it that potentially benefits all while promoting another that only benefits those who aren't interested in a fair game (out-gaining retals and bottomfeeding the very few targets in the game).