Originally
posted by
NukEvil:
I cannot help but think that this thread is directed towards me, or towards people who are playing on this server in a similar manner. And in a way, I can understand why the people who are negatively affected by my actions would want me gone. I am not playing the game as other players, even admins, intended me to play. I have single-handedly killed about 15 countries this reset, and I'm sure the players of those countries do not like the way I play the game. However, I am playing the game well within the rules and capabilities set forth by the admins and moderators. And I'm fine with it.
You can think what you want, land killing is probably fine just for fluffs and giggles at people who have no defense OOP as untag or whatever baiting retals. Why not tag yourself up to play solo? Or look at how C R O A T I A was able to play solo for so long and have relative success. I don't know which one is your country, nor do I really care, at least you aren't targeting people as far as I know?
Originally
posted by
NukEvil:
You see, Forgotten, I was once a member of an alliance, just like yourself. I made the required daily logins, I played my turns, I followed (most of) the rules set forth by my alliance leadership. I even went so far as to help create a website for that alliance so it could continue to flourish, despite setbacks on their former site. I helped keep both membership and leadership together whenever I could, and pointed out some things that were happening that should not have been happening where I could not--the alliance had been plagued with suiciders (from without as well as within), unacceptable leaders (Kingme can probably vouch for what I did to one of them), and other undesirable elements that I was constantly trying to weed out. Sure, some of the leadership did not like my methods of rooting out trouble, but I did what needed to be done. That alliance also had some advantages that other alliances did not have, mostly due to the tools I helped build as well as the leadership willing to use those tools. The alliance was already the best netting alliance on this server, and it was on its way to becoming the largest alliance on the server. Things were just starting to look up, and I was thinking of just kicking back and letting someone else do all my work for me.
You weren't in LaF though, so your claims here are false.
Originally
posted by
NukEvil:
I think you know where this is going. Another alliance (your alliance, I believe) thought itself to be the best netting alliance on the server, and we were constantly at odds with them--I probably have some blame there, as well, for the time I wasted on AT reminding others of our superiority. Once our alliance started eclipsing even their membership count, this other alliance broke a pact and struck my alliance down. It soon became a campaign to cause our membership to dwindle through resets of attrition, and they used their allies to help accomplish this. When I realized that not enough alliances cared about the sanctity of a pact to help correct the wrong that had been visited upon us, I became disgusted with the game. When I realized that this same alliance would get to keep their allies despite leadership being caught cheating whilst doing so, well, you can only imagine what feelings I had towards this game. I was once again reminded that cheaters prosper and even flourish in this game, and there would be no hope of my alliance ever regaining its momentum. All the work I had put into my alliance was for nothing. My feelings were only confirmed when another alliance was fully deleted for cheating in a similar manner a reset or so later, so I left Alliance and washed my hands of alliance membership.
Lets stay on topic here, that has nothing to do what this topic is about, and EVO broke the pact, not LaF.
If you are talking about Alliance warfare and politics, hey, that's part of the game within the game.
Actually, I think you are a bit mixed up regarding keeping allies.
EVO losing members is their own fault. Recruitment and keeping membership loyalty is part of the Alliance game that the leadership has to play, harder than the actual game itself.
RD had history, and a lot more of them were involved, and actual hacking was done.
Originally
posted by
NukEvil:
And now, my former alliance is just a whisper of what it once was, and the alliance that cheated to win is still winning today. However, the tactics and the gameplay used to achieve such high standing has caused the game's membership to dwindle even further. The pond is shrinking, and nothing will ever bring it back. And I don't care, because I no longer have an interest in playing this game as I did before. Back then, I had responsibilities, I had a purpose, I had hope that someday, the alliances in this game would wise up and see that their activities against "lesser" players would ultimately cause their own demise. Unfortunately, this has shown to not be the case, and I am glad for it. I have been enlightened, and I feel that I am a better player because of the actions that alliance took against my own. I suppose I should thank your alliance and its allies for what they did, saving me from putting too much more time into this game and all. But, I realized back then that it'd just be more fun to kill every country I can before the admins finally turn the lights off.
If this game isn't worth your time, then the door is ----> that way.
If you want to participate as a real member of the Alliance Server, then why not get EVO back to where it was, or create your own alliance. I wouldn't even care what you do, except for the fact that hiding as untags is a dishonorable thing.
You missed the entire point of the thread.