Apr 24th 2024, 17:29:08
Details of the fifth round of Alpha Cooperation
Multiple Countries
Multiple countries are not allowed.
Clans
Clans are allowed.
Team Server
Countries cannot leave a clan once they have joined it and ingame alliances can only be sent to clan members.
Turn Rate
Turns are given every 1 minutes.
Maximum Turns
Countries can hold a maximum of 1200 (1200) turns.
Extra Start Turns
Initial countries are awarded 180 extra turns at the start.
Time to Market
The minimum time for market goods to arrive on the market is 0.02 hours. The maximum time is 0.02 hours.
Time on Market
Unsold goods stay on the market for a user-specified amount of time between 24 and 1440 hours.
Public Market Tech Floor
Technology priced at or below $500 is automatically purchased on the public market.
Planned Strikes
A planned strike brigade is unavailable for 23 hours after launching. This seems to long, 12 hours seems more like it.
Spy ops per Day
A country can carry out a maximum of 5 spy operations per day. This is two low it should at least 50 per day,.
Attacking Losses
The base percentage for Standard Strike military attacking losses is 98%.
Unused Acres
Unused acres cannot be dropped.
Ingame Alliances
This following ingame alliances are not permitted: defensive, trade,
Jet Expenses
Base military expenses for jets are $0.20.
Tech Networth
Tech points are worth 4 networth each instead of 2 networth.
Major Change Set
The Major Change Set number of this server is 25. Dose GDI rules still apply ?