Apr 3rd 2011, 20:43:11
Paulie: To more fully explain ford's point, in case you're missing it.
You're attacking right out of protection. Grabbing right out of protection for 20-25 acres is a waste of turns, and here's why:
Let's assume you're a non-tyr, because most of the countries everyone suspects are you are dictators or commies. This means even if we round up and say you're getting 30 acres per hit that you're using 2 turns to get 30 acres, so 15 acres per turn.
Up until you reach ~1920 acres, you can explore for 40 acres per turn, which means in the same 2 turns, you could get 80 acres. If you're running a republic, you could get 48 per turn, for 96 acres for the same 2 turns.
Beyond this, since you'd be exploring, you're not potentially pissing off some untagged player by farming them, so you're keeping your risks of being suicided on pretty low, whereas if you farm untaggeds, you certainly can get a lot of land that way (eventually, when they're big enough that you're getting more than 25 acres per hit), but if you farm people, you make it more likely they'll suicide on you.
Think of it this way: If you logged in to your countries and found yourself on the wrong end of the very hits you've been doing and it would piss you off enough to suicide on the people that did that to you, you have zero reason to complain when someone suicides you because you were a fluff to them.
So basically, you're increasing your likelihood of being suicided upon while taking LOWER returns on land.
You can feel free to keep doing this if you want. Major clan people here aren't bothered by it, they're simply pointing out why it's not very bright.