Jun 26th 2011, 1:01:59
First, the major decline of the game happens for the most simple reasons.
Reason #1. The advent of external databases to support "searching for suitable landgrab targets". This is what has become the major deterrent to gathering in new players.
Since there are a lot of you who "farm" untagged targets into the ground because you're terrified that you might be hit back, you fail to realize that most of those untagged targets are "new players"
Therefore, you drive them from the game before they can even get a sense of how to play it.
Without those external databases to find those tiny little helpless targets, you would be forced to use alternate methods which would allow those tiny little helpless countries to grow and prosper some, perhaps even enough to last long enough to find a good alliance to join and stay with the game, rather than quit in disgust.
Reason #2.
People who are already in alliances cannot play the game without getting involved in politics and experience the disappointment of having themselves deceived by another alliance "politician". There really is nothing that can be done about this, it's just a fact of the alliance game, but it does tend to drive players out.
Cerberus of the MI