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Game Development
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Jan 18th 2014, 15:55:54
I think the problems on *this* server relate to the fact that the hardware isn't as fast -- specifically, the disk, and I/O; I didn't provision a big RAID array for this, as I fully intend on being back on the previous server before the end of the week; so when things get busy, we're pretty much maxed on IOWait....
Then there's the fact that we're running 4 virtual machines, each with an instance of mysql, on a machine with 2 threads; whereas the other server has 8 threads....
Anyway, I hope to have it all sorted relatively quickly :) I've identified which RAM is bad; just going to do some final tests today to make sure that it is, in fact, *just* bad RAM (and not a ton of other things too heh)
Finally did the signature thing.