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Scorba Game profile

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663

Jun 25th 2011, 19:01:52

There's a few bugs with the new system, I saw the same issue with Sol this set. That happened when another alliance tried to share to you as well. Also if you again shared to a new alliance it'll change the membership/links that alliance. I use past tense because it appears to be fixed now.

The page also gives us the wrong api code for the ops, I had to look in ghq and see what the game was actually trying to use in order to get sharing working.

Scorba Game profile

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663

Jun 19th 2011, 4:09:08

No problems with this for GHQ. Since country numbers are unique we only use that. The name can be changed any number of times.

Scorba Game profile

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663

Jun 10th 2011, 21:08:58

It seems unlikely this would catch on. If it's a group only applying this between each other then it wouldn't effect me and I wouldn't care if others used it to landtrade. I see people getting upset as soon as there's grabs from someone in the group to someone outside of it and an alliance retal made, or someone outside topfeeding a target in the group.

Scorba Game profile

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663

Jun 5th 2011, 6:44:54

so another typical end of a set for imag

Scorba Game profile

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663

May 28th 2011, 16:41:18

I moved over from the B games when they announced the plans to eliminate alliances in them. Ended up being the only member of my alliance to move early though and joined some crap clan that was barely active. Got recruited into SOL thru ingame spam that set.

Scorba Game profile

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663

May 21st 2011, 21:25:48

iMag -30
SoF 33
LCN 49
LaF -21
Evo 22
Omega 29
RD -20
Sanct 25
ICN 15
PDM -15
Monsters 20
fluff 12
WoF 13
NA 1
SoL -75
m0m0 11
CIA 0

Scorba Game profile

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663

May 12th 2011, 7:44:53

I would love to find a compromise to work for more people. I was thinking the clan war system would fit that need the best and add some more variety to the game. I'm certainly open to other options people can think of.

Scorba Game profile

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663

May 7th 2011, 20:26:37

Someone will always find a way to suicide if they really want to. At least this would give most people protection and the choice of dropping.

Scorba Game profile

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663

May 7th 2011, 7:48:18

There's plenty of tag options that could be implemented to limit that effect such as not allowing dropping land until X hours after a tag was at war. That would keep the defense for suiciding while no longer hindering warring restarts wanting to grab land.

Scorba Game profile

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663

May 3rd 2011, 23:59:26

I'd still like you guys to consider some sort of tag war system as well so that could be eliminated for tags at war, then leave it high for the suicider prevention.

It really is something a limit I hate running into as a restart in war though.

Scorba Game profile

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663

May 3rd 2011, 6:45:58

I do wish it would at least be dropped to only 24h. 72h is far too much and this rule is one of the things I've always hated and tried to get compromises made for from the start.

Scorba Game profile

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663

May 2nd 2011, 20:22:44

it was a good run

Scorba Game profile

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663

Apr 28th 2011, 22:21:55

I think the new attack setup is a good change, and definitely a nice move from the lag problems that were plaguing hitters.

I do think that most of the ability and strategies to wall have also been lost, which is quite sad to me, but I don't see any way to get that back as everyone keeps trying to hit faster and no one cares about wasting military anymore.

Scorba Game profile

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663

Apr 20th 2011, 2:44:53

250 sounds about right for their actual tag when alliances were capping around 250 - 300. When they had all the outpost alliances I wouldn't be surprised if they topped 500, but it was a poorly organized mess that didn't last long.

Scorba Game profile

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663

Apr 11th 2011, 20:18:42

there's always someone that wants to try pushing things

Scorba Game profile

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663

Apr 9th 2011, 1:26:00

The first link looks like the old numbers I have but I don't know for sure what's in use in this game.

Scorba Game profile

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663

Mar 16th 2011, 22:57:12

Back when you could buy and sell missiles in earth they were very cheap, and it was easy getting your country to 99% SDI.

You'd need to find a way to keep the price high enough on them.

Scorba Game profile

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663

Mar 13th 2011, 22:01:25

It's certainly a more intersting war than I expected it to be and shows strats for larger wars may need to be updated to compensate for server lag.

Scorba Game profile

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663

Mar 5th 2011, 21:09:52

We need a little more info in order to avoid accidental landkilling.

Scorba Game profile

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663

Feb 27th 2011, 1:10:56

I was always a fan of allowing alternate attack types as valid retals.

Scorba Game profile

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663

Feb 22nd 2011, 0:37:10

there needs to be more anti-SOL posting here

Scorba Game profile

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663

Feb 9th 2011, 4:29:24

I saw that once a couple days ago but I refreshed and was able to go in without needing to enter the captcha.

Scorba Game profile

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663

Jan 28th 2011, 5:31:40

under 5 hits was no problem

Scorba Game profile

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663

Jan 22nd 2011, 2:08:21

SOL has done outsourced kills a number of times over the years though we never had any consistent rates, and only on occasion had them planned out with other alliances before a set started.

Scorba Game profile

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663

Jan 22nd 2011, 1:56:15

Long time players are always such happy people.

Scorba Game profile

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663

Jan 9th 2011, 6:58:38

Not much for him left in GHQ. A handful of posts and about 4 months of IP history.

Scorba Game profile

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663

Jan 6th 2011, 20:41:08

7 hits is weak

Scorba Game profile

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663

Jan 4th 2011, 2:30:35

Anything you can steal in 5 or less hits is fair game.

Scorba Game profile

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663

Nov 30th 2010, 23:41:32

Whether he was FAing or not was always debatable but he was warned and chose to ignore the warning. Also, even if he wasn't FAing directly, he kept a Res pact with a living LaF until it was one of the last LaF originals killed. Free tech is still a form of support.

If you don't want to be considered involved in a war, don't be connected to it at all. My only regret in this case is that we were interrupted from killing it far earlier.

Scorba Game profile

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663

Nov 29th 2010, 2:11:05

Most top alliance finishes have been the result of multis, FA, or other methods beyond what one country alone can do. It's the way things have always been.

Scorba Game profile

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663

Nov 25th 2010, 3:33:57

As usual, no one builds up hate quite like Mak does. We'll have to have him do all our FS posts from now on.

Scorba Game profile

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663

Nov 17th 2010, 23:02:34

It was a good 7sec rush. I was doing home repair and highlights delayed a couple sec before going off. I checked around the time the killhit came in.

Scorba Game profile

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663

Oct 31st 2010, 2:30:52

The number advantange is a huge thing when the numbers are active and organized. This was always going to be a very hard uphill fight for LaF, and it was never a good one for them to be in, but one they felt they were forced into.

Hopefully mistaken intent can be avoided between Sol and Laf after this is over.

Scorba Game profile

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663

Oct 27th 2010, 22:07:34

timing is everything

Scorba Game profile

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663

Oct 19th 2010, 20:31:49

This thread has a lot of interesting thoughts, from the different sides' point of view. There was certainly a point where war alliances started pacting each other more and gave up grudges that had us fighting each other set after set for years.

The trend I noticed was that most netting alliances reached a point where they wanted to net at all costs, so they would pact at the last second in order to avoid being called into a war to help an ally. Before then, most would help out occasionally either directly, or with FA, and in return the war alliance would help keep people from attacking them while they netted. This trend of late pacting became surprisingly common, and left many alliances wondering who their allies really were. From SOL's perspective we reached a point where we had no alliance we could count on to stand with us. We then began talking to our long time enemies, trying to do simple pacts to avoid the exact same war set after set.

What we found doing this, was that it was those same alliances we used to hate that were most willing to work with us. While other netting alliances we'd been pacted to for years would try to stick every possible retal in that was written in a pact, another alliance might be willing to only take 1 retal over an obviously mistaken, failed grab. While an older "ally" would go out of their way to sign those pacts so that they'd never fight with or FA us, our old enemies were sometimes willing to help. While the old allies would retal before ever talking to us, the onetime enemies were in contact after each hit, trying to keep things working out between us.

This is a hard game to play in without any allies, and the biggest reason the warring clans started banding together, is because the leaders of most netting clans you couldn't count on for anything, or trust with any information. Now at the time there were a lot more alliances so there were still enough warring alliances to form sides, but now with the game shrinking that becomes harder and harder.

I often think of something Norcal once told me about leading. You don't make a pact with an alliance, you make a pact with the leader of that alliance. A pact is only worth as much as the person behind it.

It's a tough game to change up alliances in with so many leaders out there that don't talk to each other as much as we all used to.


Dragon

Scorba Game profile

Member
663

Oct 17th 2010, 20:56:38

It's easy to blame Sol and SoF but the fact is that most alliances brought over their allegiances and their issues into the new game without any change of pace.

Scorba Game profile

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663

Oct 10th 2010, 10:28:55

While unfortunate, I think it was rather expected that someone would try this on their own. I'm glad to see leadership taking this stance with your return to the server.

Scorba Game profile

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663

Oct 2nd 2010, 20:57:43

would be nice to get some details rather than just yelling about hacking activities

Scorba Game profile

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663

Sep 25th 2010, 20:54:51

I had heard it was a bug abused for several years to have full access in any GT site. I never did know the details of what happened at the end though.

Scorba Game profile

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663

Sep 22nd 2010, 2:47:20

He started too late to make any records but should be able to steal several more with all the wars continuing.

Scorba Game profile

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663

Sep 20th 2010, 23:04:56

Can't say I blame you Pang, maintaining a hosting site is no fun at all.

Scorba Game profile

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663

Jul 15th 2010, 3:03:21

The principle is accurate, but without a chat with many more people, all of which having good breaking power, it wouldn't have been any more effective. I had good stock and spent it keeping the break from getting too low anytime there were a lot of hitters to control the speed.

My biggest concern was having a 2nd country die from PCI so I was often running turns back to 2k or more civs.

Scorba Game profile

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663

Jul 14th 2010, 18:12:15

Been kinda sick so I've hardly been going out at all. I had a doctors appointment that day and sadly you guys went pretty crazy seeing me finally not there.

Scorba Game profile

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663

Jul 9th 2010, 21:01:29

you're so loved now

Scorba Game profile

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663

Jul 8th 2010, 2:38:35

That was my first time having to wall 2 at once on limited resources. Hope I made it painfull enough for you.

Dragon

Scorba Game profile

Member
663

Jun 28th 2010, 7:30:06

Too many Solers think they're still netting this set. Please hurry and kill them so they can get back into the proper fighting spirit.

Scorba Game profile

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663

May 29th 2010, 23:17:33

the country of spoontopia lol

if you want the really special stuff, you need to get the mp3 for highlight alarms that he recorded himself

Scorba Game profile

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663

May 13th 2010, 4:55:10

SOL is evil, more people need to drop their pact and declare war!

Scorba Game profile

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663

May 12th 2010, 9:09:12

SOL accounts still get deleted fast, drop in IRC or catch me online elsewhere to get something setup.

Scorba Game profile

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663

May 9th 2010, 22:52:11

SOL declares ________ on NA!!

We ________ you too many times not to ________ with us. We tried to ________ and yet you continue to ________. Now you shall feel our ________ when we ________ you with our ________. We will never ________ until we have seen this ________ through to the very ________. This ________ can only end in one way, with your complete ________.