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AndrewMose Game profile

Member
1069

Mar 27th 2013, 17:56:35

Originally posted by blid:
I'm gonna bet on Rob this reset.


I see 2 Cashers that I would expect to be the top 2 if trends continue as they are. Although the farmers haven't shown their faces yet, and they can disrupt if there is only 1 or 2 strong farmers.

BobbyATA Game profile

Member
2367

Mar 27th 2013, 21:45:06

I just can't seem to get my jets/turrets sold for the correct amount. I got them stuck 2 days in a row last week. And now I keep selling them for way less then what I could. For example today I think I put turrets on market at 122.

I'm kinda curious how people figure out what price to sell at, altho part of me doesn't want to discuss it publicly (more fun if everything isn't just one big formula).

It seems people who are better than me make mistakes as well (for example based on EEstats NW history it looks like #175 got most of his military stuck yesterday/today)

OneMansArmy Game profile

Member
376

Mar 27th 2013, 22:38:12

I use a mix of EEstats market history and the in-game market news to price my goods, but I still get tech stuck sometimes. Depending on whether I need my goods sold in 12 hours or 18 hours, I price them according to the average prices. If I need them sold off quicker, price at or a little below average*. If I am going for my 18 hour bonus, I usually price a little above average*.

Another thing to watch for is changes in volumes sold each day. If suddenly more of one good is demanded and the market becomes empty of it, prices will usually rise to meet the increased demand. On the other hand, if demand suddenly falls and goods get stuck, prices will usually decrease in an effort to sell more.

*This is considering that prices are fairly stable and not crashing or rising by the $100's each day..

Edited By: OneMansArmy on Mar 27th 2013, 22:40:26
See Original Post
Other than Earth Empires I also play Battlefield games:
http://www.youtube.com/user/UneManArmy/featured

Xinhuan Game profile

Member
3728

Mar 28th 2013, 2:51:17

You could just err on the caution side and always sell lower than average Bobby. That would be preferable to having goods stuck.

BobbyATA Game profile

Member
2367

Mar 28th 2013, 3:28:11

that doesn't seem right to me Xin. The penalty for having goods stuck isn't bad at all. Just recall and resell. And as a commie at this point in set where your bpt should be over 80 already, there are some turns each day that you just can't do all that much with (b/c you dont' have economy to just attack or build with 100% of turns) so "losing" those 4 turns isn't really that consequential...

FWIW looking at some stats over the last 24 hours here are avg price divided by max price (rounded to nearest percent):

Jets: 89%
Turrents: 92%
Biz/Res: 88%
Agricultural: 84%
Indy Tech: 89%

These numbers seem fairly similar. I'll start keeping track but if, say, there is generally a 10% gap between avg price and max price over a 24 hour period, if you can consistently sell your goods for say 5% over average, that is a nice advantage...

CX LaE Game profile

Member
1896

Mar 28th 2013, 3:30:47

Or, if you're like me, at max! ;D
LaE | Monks | NA
Since 1999

BobbyATA Game profile

Member
2367

Mar 28th 2013, 3:32:15

pffft selling at max is nothing. Oldman sells above max and buys below min every day:P

Magellaan Game profile

Member
533

Mar 28th 2013, 4:08:43

I could have sold some military at a higher price. At some point I decided to try to sell for $1-2 less than max and that worked well. Although I now sell for a bit less than that because prices are dropping.
Not MD, fake Magellaan.

Hopeless Game profile

Member
501

Mar 28th 2013, 4:23:30

i've been selling at 103-105 last couple days

Magellaan Game profile

Member
533

Mar 28th 2013, 4:58:33

Really? I put up some jets for 120 and turrets for 125 today.
Not MD, fake Magellaan.

Xinhuan Game profile

Member
3728

Mar 28th 2013, 5:00:47

Bobby, you inconvenience yourself by having to wait another 6 hours for your goods to sell, disrupting your login cycle and PS timing cycle. You might miss bonus points or slip some time on it among other things. And if you recall and sell and get that stuck again...

Magellaan Game profile

Member
533

Mar 28th 2013, 5:14:26

It sucks if your military gets stuck. It happened only once to me when trying to sell at max price but Ive missed some bonus turns because of that. So I would sell below max but I don't think you have to sell below avg per se.
Not MD, fake Magellaan.

Serpentor Game profile

Member
2800

Mar 28th 2013, 7:19:28

Say avg is 125 and max is 150, its a good chance someone accidentally bought a few units only of the high priced 150$.

I always sell over the avg, unless it's during the crash.

The EEVIL Empire

Chewi Game profile

Member
867

Mar 28th 2013, 14:35:00

Stupid oil!

Kingme Game profile

Member
1824

Mar 28th 2013, 15:11:06

Originally posted by Magellaan:
It sucks if your military gets stuck. It happened only once to me when trying to sell at max price but Ive missed some bonus turns because of that. So I would sell below max but I don't think you have to sell below avg per se.


Unless i'm mistaken, you can get your bonus points without logging into a country.

OneMansArmy Game profile

Member
376

Mar 28th 2013, 19:35:53

Yup, the trick then is to remember to actually use them when you do log into your country.. hah
Other than Earth Empires I also play Battlefield games:
http://www.youtube.com/user/UneManArmy/featured

blid

Member
EE Patron
9319

Mar 28th 2013, 20:37:05

Originally posted by Chewi:
Stupid oil!
The oil was REALLY bad today. I had all my calculations done and then went to hit and oil was $999. I had to wait about 5 hours, by then some of my target's allies had jumped, and even after 5 hours, I ended up buying $500 which cost a ton.
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.

Kingme Game profile

Member
1824

Mar 28th 2013, 20:43:42

Originally posted by blid:
Originally posted by Chewi:
Stupid oil!
The oil was REALLY bad today. I had all my calculations done and then went to hit and oil was $999. I had to wait about 5 hours, by then some of my target's allies had jumped, and even after 5 hours, I ended up buying $500 which cost a ton.


This is what all the big C/I's get for farming the oilers :P

Magellaan Game profile

Member
533

Mar 28th 2013, 20:44:40

Lol I didnt look at the price, bought a bunch, did a grab and then wondered why I had almost no cash left :(.
Not MD, fake Magellaan.

BobbyATA Game profile

Member
2367

Mar 28th 2013, 20:56:10

I'm very curious what 223 is doing. Commie->Demo?

Kingme Game profile

Member
1824

Mar 28th 2013, 21:03:21

Are they teching?

blid

Member
EE Patron
9319

Mar 28th 2013, 21:25:28

If they're teching they shouldn't have been commie so long. A commie start -> reseller? ...but military prices aren't exactly crying out for resellers right now.
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.

AndrewMose Game profile

Member
1069

Mar 29th 2013, 1:54:06

Originally posted by BobbyATA:
I'm very curious what 223 is doing. Commie->Demo?


280 turns to convert to techer... will he be the fastest techer after converting?

would he be the fattest farmer? A farmer would be a better strategy because you produce while building.

blid

Member
EE Patron
9319

Mar 29th 2013, 2:59:09

You don't wanna convert to techer right when tech is getting ready to drop. I hope he didn't switch to techer. Also my country has officially flamed out. RIP me.
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.

oldman Game profile

Member
877

Mar 29th 2013, 3:56:20

Originally posted by BobbyATA:
I'm very curious what 223 is doing. Commie->Demo?


commie to demo..interesting. I can't imagine converting 30k IC to labs being a good idea. that's 250 turns @ 120 bpt and $500m which is about 5 days worth of turns. Plus I haven't taken into account the 14% loss in everything after his switch from commie to demo, that's gonna reduce his CS by 14%. Also, he's just gonna add to the tech crash if he did switch to a techer.

Serpentor Game profile

Member
2800

Mar 29th 2013, 5:16:35

I'm thinking he accidentally changed to demo while changing his production levels.
The EEVIL Empire

Magellaan Game profile

Member
533

Mar 29th 2013, 5:44:49

I simply did a spyop to satisfy my curiosity :P I would tell what's he doing but I'm not sure if the mods would have a problem with sharing such info from spyops?
Not MD, fake Magellaan.

Xinhuan Game profile

Member
3728

Mar 29th 2013, 7:04:45

You may share the information privately, but not publicly.

Serpentor Game profile

Member
2800

Mar 29th 2013, 7:20:19

He's buying billions of oil!!!
The EEVIL Empire

AndrewMose Game profile

Member
1069

Mar 29th 2013, 13:52:57

I didn't spy, but I imagine a Indy -> farmer strategy may make sense. Not that it is optimal, but it solves two problems

1) Farmers struggle to grow in the beginning of the set.
2) Indy's struggle in the mid set when military crashes.

If he was able to make it to 28kA without buying much indy tech (which I imagine is possible), then the conversion should only cost him the units he lost, any permanent bonuses lost and the rebuild cost (which is not insignificant as Oldman pointed out). But the rebuild cost is likely a bit less as he wouldn't have rebuilt farms (I have gained over 1kA in farms through grabs) and he was likely not fully built.

Comparing his land now to Oldman's land last set at this time Primary Cause is about 5 days ahead because of the Indy start. So if he can convert without being grabbed and acquire the tech fast enough, then it could be a viable switch. Although I have to imagine it would have been better to stay an indy or start a farmer.

If he is now teching then I think that's just crazy.

Serpentor Game profile

Member
2800

Mar 30th 2013, 4:45:47

Ug, I just tried to build 2 Cs and it put the 2 on the wrong side of the zero so it read 20. Ran 20 turns and ran out of food. Sweet ass. I love playing from a iPhone sometimes.
The EEVIL Empire

Xinhuan Game profile

Member
3728

Mar 30th 2013, 4:58:24

Well AndrewMose, if that's the case, then there is still the problem of buying huge amounts of Agri tech, he will need another 1 day of production if he wants to buy Agri tech (I'll assume he would sell Indy tech to supplement that).

Maybe that's why Agri tech price is rising?

OneMansArmy Game profile

Member
376

Mar 30th 2013, 4:59:32

Ouch, on the up side you BPT is even better now! Heh
Other than Earth Empires I also play Battlefield games:
http://www.youtube.com/user/UneManArmy/featured

PaceBooM Game profile

Member
185

Mar 30th 2013, 16:39:03

Bah, what is it with the market this set? I recall my turds, cause they got stuck and now the market is sold out? wtf?!

I'm done whining now.

PaceBooM Game profile

Member
185

Mar 30th 2013, 17:19:08

*turrets

Serpentor Game profile

Member
2800

Mar 30th 2013, 19:12:43

Everyone must have recalled. Lmao
The EEVIL Empire

Magellaan Game profile

Member
533

Mar 30th 2013, 20:25:23

I was going to recall but saw on eestats that it was suddenly selling, thanks guys :)
Not MD, fake Magellaan.

Serpentor Game profile

Member
2800

Mar 31st 2013, 4:12:44

Are you gelling Magellaan?
The EEVIL Empire

Cannon Game profile

Member
355

Mar 31st 2013, 19:16:59

He's gellin. And sellin. Hopefully not "turds" lmao

BobbyATA Game profile

Member
2367

Apr 1st 2013, 1:07:17

So 167 and 160 get to compete for win this set. Awesome that only 2 people decided to go casher lol...

OneMansArmy Game profile

Member
376

Apr 1st 2013, 1:38:24

Well, they did get screwed pretty badly last set. heh
Other than Earth Empires I also play Battlefield games:
http://www.youtube.com/user/UneManArmy/featured

blid

Member
EE Patron
9319

Apr 1st 2013, 2:00:58

134 is a nice looking casher.
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.

AndrewMose Game profile

Member
1069

Apr 1st 2013, 2:22:27

134 will have to end up 10-20% larger then the Republics to compete.

I am impressed with how Narcissistic has grown the past few days when the market tanked. Even if military prices don't bounce at all he is in a good spot.

Xinhuan Game profile

Member
3728

Apr 1st 2013, 4:05:29

Well Andrew, military prices tanked maybe 10% (from 110 to 100), but tech (2300 -> 2100) and food (37 -> 33) price fell equally, so to everyone (that isn't a casher), it is a status quo.

The only people that are grinning are cashers.

Chewi Game profile

Member
867

Apr 1st 2013, 11:59:41

Originally posted by AndrewMose:
134 will have to end up 10-20% larger then the Republics to compete.

I am impressed with how Narcissistic has grown the past few days when the market tanked. Even if military prices don't bounce at all he is in a good spot.


Or he could stock as a rep!

Rob Game profile

Member
1105

Apr 2nd 2013, 3:36:14

Is it just me or is there a lack of good grabbing targets this set?

Serpentor Game profile

Member
2800

Apr 2nd 2013, 3:51:30

hasn't been for me so far, There's been lots of good targets with no allies or no weapons tech. I just keep screwing up the play on my phone because I've got no time and am rushing to hit all the time. Today I think I sent 1 million less jets on a PS because of a mis touch on my touch screen and didn't notice. That's like 4 or 5 DH's now or something stupid. And today I sold max goods in tourney and forgot to log in for end of set. lmao I think I need to take a set off or something.
The EEVIL Empire

Karim Game profile

Member
761

Apr 2nd 2013, 5:39:09

I am experiencing the same prob Rob has: lots of defense on any target i spy :(
-[Panzer Division MD]-

PaleMoon Game profile

Member
294

Apr 2nd 2013, 9:14:11

Originally posted by Rob:
Is it just me or is there a lack of good grabbing targets this set?


I'm finding this - there doesn't appear to be the glut of 1:1 jets:turret countries with no allies that there have been in previous sets (or I'm being unfortunate in trying to find them).

I'm still managing to get 3-4 grabs for 2k acres a day, which I'm happy with.
"imo the true issue over there is and always has been palemoon." - Vic (Mr. Clear)

La Famiglia

AndrewMose Game profile

Member
1069

Apr 2nd 2013, 11:28:12

I think in general, the level of play increases every set.