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OneMansArmy Game profile

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376

Sep 17th 2012, 6:27:44

My apologies I had the attack sequence backwards up there. We first lost the bigger amount on the attack that failed. Then lost half that on the attack that succeeded. (I edited the first post to reflect this change.)

Both attacks were made from the same person, within a minute of each other and no other attacks were made on my ally. The first attack failed, the second attack succeeded.

Edited By: OneMansArmy on Sep 17th 2012, 6:29:54
See Original Post
Other than Earth Empires I also play Battlefield games:
http://www.youtube.com/user/UneManArmy/featured

OneMansArmy Game profile

Member
376

Sep 16th 2012, 22:39:25

Edited, probably correct. I was reading the sequence backwards.

[ATTACK #1] - Failed
Your military lost:
385 Troops
6587 Turrets
82 Tanks

Your ally lost:
9528 Troops
30,464 Turrets
1600 Tanks

The enemy lost:
37,280 Jets



[ATTACK#2] - Succeeded
Your military lost:
185 Troops
3167 Turrets
39 Tanks

Your ally lost:
4300 Troops
13,750 Turrets
722 Tanks

The enemy lost:
40,000 Jets

Edited By: OneMansArmy on Sep 17th 2012, 6:30:37
See Original Post
Other than Earth Empires I also play Battlefield games:
http://www.youtube.com/user/UneManArmy/featured

OneMansArmy Game profile

Member
376

Sep 14th 2012, 21:07:59

Full on Research allies for now. Still looking for 2 solid Defensive allies and 1 more good Intelligence ally that can get at least top 40 in rank by the end of the set. Message me for country details please!
Other than Earth Empires I also play Battlefield games:
http://www.youtube.com/user/UneManArmy/featured

OneMansArmy Game profile

Member
376

Sep 14th 2012, 4:21:41

Started round with 0% production on tanks until this point. Had the war page up before I switched production to 10% tanks and troops which was also 0% until this point. Spent 10 turns and gained 270 tanks & 1240 troops. Went back to my war page and hit the "Refresh Military Information" button, troops updated (since you start with 100), but the tank count remained not shown (as if I had 0) until I reloaded the whole page.

Just a heads up if you didn't know, pretty minor annoyance.
Simple fix may be to just have us start with 1 tank each?
Thanks again for the awesome game!

Edited By: OneMansArmy on Sep 14th 2012, 4:23:48
See Original Post
Other than Earth Empires I also play Battlefield games:
http://www.youtube.com/user/UneManArmy/featured

OneMansArmy Game profile

Member
376

Sep 11th 2012, 1:25:42

Additionally you can look into Stocking/Destocking as a way to boost your net near the end.
Other than Earth Empires I also play Battlefield games:
http://www.youtube.com/user/UneManArmy/featured

OneMansArmy Game profile

Member
376

Sep 10th 2012, 6:49:57

Looking for some good Research and Defensive allies. No leaches please. I was able to go all of last reset with only 3 retaliations and no land grabs from people I hadn't hit already. I finished #39 last reset, but also got into two scuffles I plan to try and avoid this set. PM me if you are interested for my country details.
Other than Earth Empires I also play Battlefield games:
http://www.youtube.com/user/UneManArmy/featured

OneMansArmy Game profile

Member
376

Sep 8th 2012, 7:32:45

Don't be worried about running into negative money/food per turn. This was confusing for me until I learned the economics of the game and how to use the public market to buy/sell goods. Just make sure you have enough of each on hand to cover the amount of turns you plan on spending. If you go to your Adviser page it will tell you at the top how many turns you can survive with your current money and food shortages. If you are using a lot of turns at once, you might want to buy a little more stock than whats needed to survive because as you gain more military your consumption goes up each turn.

A useful website to help with planning your market buy/sell prices:
http://www.eestats.com/primary/market
Other than Earth Empires I also play Battlefield games:
http://www.youtube.com/user/UneManArmy/featured

OneMansArmy Game profile

Member
376

Sep 7th 2012, 23:08:39

"Exploration was halted. Your people demand you build on your existing land before exploring further. You are not allowed more to explore with more than 50% of your lands barren."

I think you have an extra "more" in there after the word
"allowed" Just letting you know, thanks for the great game!
Other than Earth Empires I also play Battlefield games:
http://www.youtube.com/user/UneManArmy/featured

OneMansArmy Game profile

Member
376

Sep 4th 2012, 23:48:19

So wait, if you have 5 brigades out the war page doesn't even load to let you launch missiles?
Other than Earth Empires I also play Battlefield games:
http://www.youtube.com/user/UneManArmy/featured

OneMansArmy Game profile

Member
376

Sep 3rd 2012, 2:58:34

bunas!
Other than Earth Empires I also play Battlefield games:
http://www.youtube.com/user/UneManArmy/featured

OneMansArmy Game profile

Member
376

Sep 1st 2012, 18:56:15

From my spy op on him last night (he is the defensive ally of the target I hit back) he is running about 2.65 jets for every 1 turret or about 37.5% turrets. Which worked out for me because the guy I hit had twice his turrets and I couldn't break him if his allies had equal turrets.

Edited By: OneMansArmy on Sep 1st 2012, 18:59:41
See Original Post
Other than Earth Empires I also play Battlefield games:
http://www.youtube.com/user/UneManArmy/featured

OneMansArmy Game profile

Member
376

Sep 1st 2012, 5:46:40

I learned I should keep to hitting smaller targets next time and remember to only hit once a set. I had too many retals and missile exchanges this set. Demo taking 3 turns to attack made me want to hit fatter targets about half way into the set. =p
Other than Earth Empires I also play Battlefield games:
http://www.youtube.com/user/UneManArmy/featured

OneMansArmy Game profile

Member
376

Sep 1st 2012, 4:36:39

Happened to me on my big attack today, I can confirm that his ally did lose the turrets even though it didn't show in the attack report. Unless he sold off 200k turrets as a rep casher in the last day of the set within a few hours of my attack on his ally.

20,615,615 Turrets before attack
20,409,639 Turrets after attack

Edited By: OneMansArmy on Sep 1st 2012, 4:43:19
See Original Post
Other than Earth Empires I also play Battlefield games:
http://www.youtube.com/user/UneManArmy/featured

OneMansArmy Game profile

Member
376

Aug 31st 2012, 23:51:55

This happened to me as well on some of my hits this reset. Spied into his allies to make sure they had turrets and they had plenty.
Other than Earth Empires I also play Battlefield games:
http://www.youtube.com/user/UneManArmy/featured

OneMansArmy Game profile

Member
376

Aug 31st 2012, 17:47:12

Quit settling your country on fault lines!
Other than Earth Empires I also play Battlefield games:
http://www.youtube.com/user/UneManArmy/featured

OneMansArmy Game profile

Member
376

Aug 31st 2012, 2:51:13

Go #131 and #108! My research allies this set! =p
Other than Earth Empires I also play Battlefield games:
http://www.youtube.com/user/UneManArmy/featured

OneMansArmy Game profile

Member
376

Aug 27th 2012, 5:23:30

Honestly I made this thread mostly to get my bonus. This is my 2nd reset coming back to this game since it was Earth 2025 and I am still getting back into the groove. Only played half of Primary last reset too due to starting late. I had no clue you could just post in a "bonus" thread to get the points.. =P

Originally posted by blid:
It's a GDI issue if OneMansArmy is angry and wants first strike, instead of retaling and opening himself up to first strike. Only way to change that though would be to forgive your attack history after a set amount of days, probably not a good change to suggest.


This did highly piss me off and to make matters worse his month old "Retal" was on a DH from me. Granted that I am new to the forums and just getting back into the game, but indulge me as to why forgiving the attack history after a set amount of days would be a bad idea? My other idea to counter this issue was to allow Sabotage Missiles spy ops on countries that have hit you at least once. This way you could lose first strike and GDI special protection against them, but also dismantle their stockpile if your spys could get through. I haven't thought this idea through very much though.

My intention is not to be able to AB/Missile him for a single land grab or get rid of GDI. Only to not be left wide open to missile attacks should I hit someone twice with weeks between each hit. The idea is to encourage retals to be done within a reasonable amount of time so both parties actually remember it. If it wasn't for the third party website: http://www.eestats.com/primary/ I wouldn't have remembered that I hit the guy that long ago. The in-game history only goes back like 3 days so I guess I need to keep track of all the targets I hit in my spreadsheet. I still plan to hit him out of principle, but a late retal gets a late retal in return..

Originally posted by crest23:
@OneMansArmy, a 27k acre rep casher on 36 mill NW now is going nowhere in the scores, I say you should let it go. Besides, you have used up your missiles already. If he did this last week when you still had all your missiles I would say balls to the wall on him. As it is now, you are already involved in a scuffle.

Then again, if you feel confident in your SDI and as a Demo techer you should, then go for it.


Another reason I need to keep track of my hits in a spreadsheet.. I had forgotten I hit the guy you're talking about 3 weeks before the second hit. He responds with missiles so I sent him most of mine, but not all. If you look I only launched EM's to weaken before a land grab, and then CM's to kill off his population. Saved all of my Nukes so I didn't damage the land I planned to take from him. I tried to kill him but didn't have enough turns/missiles I guess (never done it before). He is all turrets, so land grabbing him has become too costly. Instead I just up my SDI and dismantle most of the missiles he makes through spy ops.
Other than Earth Empires I also play Battlefield games:
http://www.youtube.com/user/UneManArmy/featured

OneMansArmy Game profile

Member
376

Aug 23rd 2012, 5:18:10

Alright, here is the problem I have with GDI on this server. I join GDI, only do single land grabs on countries unless they hit me more than once. But a target that I hit about a month ago at about $3mil Networth and 9k Acres stockpiles missiles and grabs me back near the end of the reset when we are both around $25mil Networth and 27k acres of land. He calls that a retaliation from the previous month, and now if I retaliate I get to enjoy all his missiles?

I guess you could say its my fault for stockpiling too much cash for the end of the reset and letting the people I attacked get too close to my Networth.. But its kind of crazy to have to keep track of everyone you grab for fear of being grabbed back a month later and losing 3x the land you originally grabbed off a "retaliation".

Obviously I am not letting him get away with it and will be relying on SDI to save me, but its not exactly what I wanted to spend my stockpile on this late in the reset..
Other than Earth Empires I also play Battlefield games:
http://www.youtube.com/user/UneManArmy/featured