Jan 11th 2012, 13:06:39
#1: The In-Game War Declaration
What? Give tag admins an ingame 'Declare War on Tag' option so that the game acknowledges an alliance-level state of war between tags.
Why? Because it allows for tinkering with war mechanics by formalizing who is at war with who. It allows ingame war tracking. It allows admins to make first strikes less powerful, it can give retaliating alliances more power.
How? Copy the GDI system on an alliance-wide level (in a way). If Tag X is not in a recognised state of war with Tag Y then you can't do special attacks on any of its countries. You can SS and PS but no GS/BR/AB/Missiles. Give tag holders the following options: (a) 'Declare War Immediately' or (b) 'Challenge Alliance'.
Options for (a) Declare War Immediately:
- Aggressor alliance loses all stored turns
- Defending alliance gets 24 hr defensive 'bunker' bonus? Greater DR on pop kills.
Options for (b) Challenge Alliance:
- Defending alliance has 48 hours to accept
- When defending alliance accepts, the war is 'on'. No penalties for either side.
- Useful for prearranged wars.
Other settings:
- Alliances external to the conflict cannot perform any special attacks on the at-war alliances.
- FA packages can be restricted from outside the 'war zone' to an alliance currently at-war. i.e. Can only send FA via the 'Trade Pact'
- Option to 'End Conflict' only once certain parameters are met. i.e. All original countries dead, TNW of opponent is less than 10% your own, Avg Networth of opponent is less than 10% your own. If none of these parameters are met, either side may end the conflict only by 'Surrendering', thus giving the winning alliance 24 hours exclusively to pillage/farm the vanquished.
Potential Issues:
- Alliances who declare war on each other to shield themselves from external attack: Implement the $2b bug for at-war alliances? Drastically lower explore rate after 10k acres (to zero) for at-war alliances.
- Killing suiciders: Special attacks are always allowed on a country to country basis if the attack screen 'Declare War' option is used.
I see this as step 1 to fixing our current issues. War at the moment is not about winning, it's about getting the FS in before anyone else at any cost. It's killing the game.
Months since LaF netgained: 22