Originally
posted by
iScode:
First of all, they may have more members but having two alliances fight along side each other is a lot harder than fighting one on one. Based on previous experience I believe it reduces war effectiveness by about 10% due to target selection planning, co-ordinating offline targets, trying to have your members follow other leaders orders. People (myself included) have said that is has no effect, I now disagree with this from personal experience.
Well, i can agree with it, but its highly depends on leaders. Evo has a big experience in coordinating back to june-august (and they did it well). So, coordinating is a part of war.
Originally
posted by
iScode:
Second, the obvious one, they didnt get the FS advantage. No stored turns, so you will out hit them by a mile in the first 48 hours, and then from there on will continue to out hit them.
I`m not sure, but as tellarion said, he switch off yellow just 3h before FS, so i bet 70% of EVO has stored turns. I bet LCN also has some turns stored, because they did 4 KRs earlier. But yes, its our advantage. But we need to have some advantages also:)
Originally
posted by
iScode:
Third, its late in the set, they will not have a chance to be able to absorb the FS and use the number advantage to get any footing back in the war, especially as after 48 hours I would expect at least 25 of those 68 dead.
Restarts will be 4K land now, they will attack from 101 turn and will be able to get 500K troops/jets at turn 200. Seems pretty good for me.
And 25 is seems a bit much for me. Dont forget we have alot of members:) If it would be 61 Duna`s vs 68, then war would be done in less than 24h:) But its 61 very different ppl, some of them dont even have misilles, sdi and so on.
Originally
posted by
iScode:
Fourth, I would guess that your target selection focused on High stock and high spal countries as well as using your high spals effectively to remove any missiles they had. While you would of been able to ensure 80-90% of your missiles were used before they could be defused.
Agree, but again, we have alot of ppl with like 10 misilles.
Originally
posted by
iScode:
Also without any spy countries, the stock they do have will get used quickly, not being able to demo/cd targets this late in the set is a huge drain on stock, so while rival is limiting the damage on the stock you have by using your high spal countries for CD/demo after the initial 48 hours (i would say you would target easy kill/ high stock countries while focusing on using your spies for removing any missiles they have correct?) evo/lcn will be having to use far more stock to get kills (not to mention wallers who get online with fluff loads of turns on hand due to saving, sucking up even more stock.)
This is short war, so i guess with EVOs stock they can use it till reset ends if they will wall. Im not sure about formulas, but as i see you can stay with like 100-500K troops/turrets and wall well even if they break you. Just because very low pop loses. Check 3K attack on Dragon (or someone else, i dont remember) from SoL from last reset.
Originally
posted by
anoniem:
you have wasted countless hours from evo members, and will have caused SEVERAL members to fluffing quit the game due to your bullfluff antics. When I say quit the game i mean quit.
My appologies to this ppl, but if they are afraid of war, they better play simcity. On other hand, we would lose some memebers if we dont war, so its lose-lose.
Originally
posted by
Pride:
If you wanted SOL why not hit SOL?
Because i`m Rival peon and not Rival dictator. My work is recruite and not decide who to hit:)
And well, if we are at dream minute, I would like to see the Rival-MD prearranged war, but SoF took this opportunity from us.