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blid

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Aug 3rd 2012, 16:49:07

I've done 30

edit: okay, it took 36 hits before damages started to edge up.

Edited By: blid on Aug 3rd 2012, 16:55:02
See Original Post
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.

blid

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Aug 3rd 2012, 16:50:09

If this goes outside 24 hours, will my hits become very weak again?
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.

qzjul Game profile

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Aug 4th 2012, 3:21:01

yea
Finally did the signature thing.

elvesrus

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Aug 4th 2012, 17:26:00

correct me if I'm wrong qz, but technically the damage goes up every hit compared to the last for quite a while. really if you think about it, 70 buildings an AB on 10k built several times in a row is a small increase in the destructiveness of the successive attacks.
Originally posted by crest23:
Elves is a douche on every server.

qzjul Game profile

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Aug 4th 2012, 18:26:10

an increase of ~1% of built land seems significant?
Finally did the signature thing.

Atryn Game profile

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Aug 5th 2012, 0:30:24

So this is going live in Alliance next reset I assume? Along with the changes in the other thread you posted on spying, etc?

qzjul Game profile

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Aug 5th 2012, 0:32:58

yup

Hopefully we'll get good feedback on it ;)
Finally did the signature thing.

elvesrus

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Aug 5th 2012, 3:49:37

haven't had any negative issues with it on team so far
Originally posted by crest23:
Elves is a douche on every server.

Devestation Game profile

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Aug 7th 2012, 2:25:59

Military losses for the defender remain normal, y/n?

Chewi Game profile

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Aug 9th 2012, 21:52:36

36 hits is pretty unreachable in primary.

blid

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Aug 9th 2012, 21:53:58

yep, that's what i was thinking. Missiles will still hurt of course. maybe start multi-tapping with SDI tech
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.

qzjul Game profile

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Aug 11th 2012, 23:24:34

military losses haven't changed
Finally did the signature thing.

Chewi Game profile

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Aug 12th 2012, 7:55:42

54 hits and damages don't go up in primary. So AB is pretty useless.

Xinhuan Game profile

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Aug 12th 2012, 8:35:32

Chewi is probably referring to http://www.eestats.com/primary/country/229

The AB results look weird. Why does it look like a step function, 153-153-153 then 151-151 then 148-148 then 146-146 buildings, etc.

Is the damage partly based on the number of tanks sent, since it can be assumed that the attackers only change the number every 2 or 3 attacks? Would oversending more result in higher damage?

qzjul Game profile

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Aug 13th 2012, 3:12:04

should be based only on defenders i think
Finally did the signature thing.

ZIP Game profile

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Aug 14th 2012, 17:56:11

oversending will not result in higher damage - so i'm told
fluff your 300 Spartans fool - i have 32 of the biggest fluffed mother fluffers made of titanium !!
A brigade from Blackstreetboyz (#91) has invaded your lands! Your defenses held against the invaders and forced them away! Your military lost:1 Troops

mdevol Game profile

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Aug 16th 2012, 5:01:28

Originally posted by qzjul:
Just to be clear, this won't actually affect the send-again button; but it will allow walling to be more effective. We will probably have other methods of dealing with super-fast KR's sometime in the future.


to get rid of super fast killruns, take away war. until then, you will have super-fast killruns.

in short term- im assuming that before the attack again button was in place killruns werent nearly as fast.
Surely what a man does when he is caught off his guard is the best evidence as to what sort of man he is. - C.S. Lewis

elvesrus

Member
5058

Aug 16th 2012, 8:02:26

switch to the classic attack button, use this addon https://addons.mozilla.org/...irefox/addon/submittotab/ gives you an attack again button

making super fast kill runs possible in firefox for over 7 years!
Originally posted by crest23:
Elves is a douche on every server.

qzjul Game profile

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Aug 16th 2012, 15:50:23

The problem before the attack-again button was that it would reload the entire page every time somebody made an attack; which meant we were sending out the WHOLE attack page sometimes like 50x/second when a fast KR was going on, with nobody actually reading it; 7k vs the now like 200 bytes or something.

Reduces the bottleneck a ton
Finally did the signature thing.

NukEvil Game profile

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Aug 18th 2012, 0:25:57

Well...the new special attack changes have pretty much nerfed solo-kills in Express...
I am a troll. Everything I say must be assumed to be said solely to provoke an exaggerated reaction to the current topic. I fully intend to bring absolutely no substance to any discussion, ongoing or otherwise. Conversing with me is pointless.

blid

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Aug 20th 2012, 18:39:33

I hit a guy with over 200 successful BRs/ABs on Express and it didn't even take him down haha. Every time I went to do another batch, since he'd played I guess, it would start back over at 30 buildings per hit or whatever, and stay there for another 30 hits before ramping up.

edit: I guess my suggestion/comment would be in solo games, turning someone into a parking lot is too hard. I did over 200 hits! Can I recommend easing these changes off a bit in terms of buildings killed, even if you leave the civ killed formula as is?

Edited By: blid on Aug 20th 2012, 19:00:42
See Original Post
Originally posted by Mr. Titanium:
Watch your mouth boy, I have never been accused of cheating on any server nor deleted before you just did right there.

qzjul Game profile

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Aug 22nd 2012, 19:37:25

Could up building losses I suppose; we didn't focus on that quite as much as civs obviously
Finally did the signature thing.

synoder Game profile

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Nov 3rd 2012, 22:35:26

So I just realized today that SR have been made pretty much pointless. I needed readiness in FFA so I SRed a guy down to 4000 pop and then started a KR. It took 190 hits to kill him and he only had 24k turrets to start with :(

I guess you could still use SRs late in the KR but thats a pretty small window to use them.

bstrong86 Game profile

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2482

Nov 4th 2012, 16:10:13

yeah, it kinda nerfed it. used to SR country A and B, kill country C with Br or GS then finish off country A and Bwith minimal ammount of attacks...

them days r gone.
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Cerberus Game profile

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Jan 20th 2013, 1:34:30

I get it, this is much more realistic. I like this a lot. Now, if you could just change the ability to take land with just jets to something more realistic because you can't really hold territory without real boots on the ground.

Just sayin'.
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