Originally
posted by
drkprinc:
FFA could use links on its pages to jump to other countries on same page instead of having to manipulate address bar.
I do like that one, I think we had an idea for that at one point... Not sure if that's difficult...
Originally
posted by
cyref:
*waves* at qzjul \ (โบโกโ) /
When grabbing land, attack results show only the troop and tank losses of your target's defensive allies. Turrets are still missing from the report.
Oh, really? OK. I might be able to fix that EZ
Originally
posted by
HellraZor:
Eestats want let you go to prevent. Stats
Explain this?
Originally
posted by
Gerdler:
- Make bots auto-restart after they crash
G: yes, super important for continuity and to reduce frustration.
- Get bots into team?
G: personally I dont think team can get any worse, it's the lost server, though I dont see that bots necessarily make it better. Edit: trying something is likely better than not trying anything at all though.
- Increase bots?
G: I think they are where they need to be, if bots are too many there is no longer any competition for land. If there should be a change here I would suggest to flatten the DR-modifier curve a bit so that theres less difference between grabbing at the right time or the wrong time of day as well as the difference that occurs when a group or strat type stops grabbing. there are already times that the bots have a DR modifyer of 1.00 and times they are at max DR. If you make it like FFA you just remove the skill in finding the better grabs.
Grabbing has to remain an area in which great players can distinguish themselves from good ones. I too want to set land and NW records but not at the expense of removing the competetive aspect of grabbing.
Hm fair enough; Thanks for the thoughtful post; The DR curve has been a perpetual source of "how do we fix this and not screw everything up" as it impacts landgrabbing, suicides, war, etc, and it's difficult to differentiate the lot...
Originally
posted by
Ivan:
Someone wrote in another thread that it would be nice if the servers didnt all end in the middle of the night for euros, a rolling schedule would rock
How do you mean exactly? As in rolling forward a couple hours each day? That's potentially fair. I wonder if there's a slightly off-time we could choose that would work for a greater percentage of the planet?
Originally
posted by
Zorp:
Please, no bots on team...
I'll be sure to poll the server before doing anything there then, sounds like this would be a contentious issue...