Originally
posted by
tduong:
jj that's good work but don't forget that expense bonus will give you a much higher base to jump from. I believe that a casher with expense bonus don't even have to start jumping or stockpiling until at least 70mil net. You can look at my country and estimate. Buying those extra 20m+ units at the end still leaves me with very manageable expenses. My military tech is also nowhere near maxed. I have no expense bonus either.
I would imagine a fat republic. 70-75k acres making 42+mil can definitely get to 70mil net no problem with expense bonus. And with 10 days of stocking, it should get you well above 100 mil.
It would work better with reps but i just don't like reps all that much or commies. I might just play dict again or tyranny this coming round. Maybe even monarch
70k land is too much. even at 50k land, after i retalled B2B, to rebuild those buildings was costing me more than i was making per turn. when you factored in building costs at 70 bpt + food i was losing per turn, that was about 5M more than what i was making.
plus, at 70k as a rep, you will get some idiot like ixneo, zuegeliang, or jedidola to topfeed you. and at that point youd just have to do the rockman.
50k is a viable land goal. id almost settle for 40k if i can get there early enough, say, 25 days. then i could stock cheap food + get the cheap military.
like i said there are a couple things i did not factor, as i did not wanna think, but thats just basic math that intrigues me enough to attempt this on my next primary casher.