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qzjul

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Feb 8th 2021, 21:27:08

Heh, yeaaaa I can relate to that "the one time that!!!" feeling lol ;)

Does anybody remember the reset that Mehul forgot to reset the server on the last day of alliance (somehow??); the reset just kept rolling for an extra day for no reason if I recall correctly...
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qzjul

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Feb 8th 2021, 21:24:11

The bot's handle is "Earth Empires" :-D
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qzjul

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Feb 7th 2021, 21:41:36

Hi All,

I'm very sorry for the upset & disappointment many of you will have had with the end of reset yesterday/today; I very much appreciate the amount of work that can go into countries over the reset.

Just an FYI as to what all happened, and where things are;
- I initiated a quick reboot to apply some changes that had built up, partly to do with trying to get a new dev environment set up
- We'd had a hard drive fail a few months back, but I'd forgotten to install grub onto it, and the server choked on boot
- Creation of USB recovery disks ensued, and the reset clocked by
- We agreed rolling back the end time would be best, so I did that
- I checked the code, and found that I'd written a function that should return everybody's goods in the case of a market table discrepancy years ago, and thought, perfect, that'll sort itself out
- After hearing that that was not the case, I examined the code more closely, and it appears that we erroneously added a block that set everything to zero right before re-calculating based on the market table, negating the bit that would return everybody's goods
- I have since released and pushed in a fix for that

Unfortunately, there's no way for us to track what countries had on market at the end of the reset - those tables get wiped at end reset; and the code that was *supposed* to handle discrepancies didn't work properly, and in fact erased the knowledge of what was there.

The only consolation I can really give is that we're hoping to actually get some development of some exciting new features done here in the next year; Slagpit has shown interest in development again, which has drawn pang & I into actually looking at things again, which is kinda exciting.

- qz
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qzjul

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Feb 7th 2021, 18:44:37

it'd need to be backed up on a turn-by-turn basis for that; there's no audit trail, if that's what you mean. I periodically back things up, but definitely not on a daily basis
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qzjul

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Feb 7th 2021, 18:21:46

I looked into the code, there was a bug in it that prevented the auto-give-back code from working; which has since been fixed. =(
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qzjul

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Feb 7th 2021, 17:22:53

Fixed; I copied the wrong timestamp yesterday apparently.
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Feb 7th 2021, 17:16:39

extended

errrr it shouldn't end at 0:54; i added 86400, let me look
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Feb 7th 2021, 1:48:29

(it effectively silently returns your goods)
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Feb 7th 2021, 1:48:05

yea, i think that code gives it the benefit of the doubt

if you have more in the "on market" column than it sees in the market.... it adds the difference to "owned"/actual goods and then resets the "on market" column to what it finds actually on market

it will not, however, notify you of this in any way
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Feb 7th 2021, 1:39:45

So... it *maaaay* have returned goods, and given people the benefit of the doubt? I don't remember how that code works; I forgot that it's slightly more complicated than just the reset numbers; the bot auto-deletes the market at end-reset
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qzjul

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Feb 7th 2021, 1:17:53

Hi guys -- as stated on Announcements: This was supposed to be a 5 min quick restart, but some hardware upgrades a few months ago meant it didn't come up correctly!

I've rolled back the FFA reset by 24h, so it doesn't affect so many people, by popular demand
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qzjul

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Feb 7th 2021, 1:17:20

This was supposed to be a 5 min quick restart, but some hardware upgrades a few months ago meant it didn't come up correctly!

FYI, I've rolled back the FFA reset by 24h, so it doesn't affect so many people, by popular demand
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qzjul

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Aug 1st 2020, 14:56:02

Sorry about that folks, I was looking at this a month ago, and thought I'd dealt with it properly, but must not have. Our domain setup is spread across three services so I think I missed one in the process...
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qzjul

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Nov 25th 2019, 2:40:17

I kinda liked limiting it on some combination of what you sent and such. But this seems like a good start.
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qzjul

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Sep 2nd 2019, 5:26:22

congratz!
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qzjul

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Aug 26th 2019, 2:26:01

hah! Fair! I'll just have to actually get some things done =/
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qzjul

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Aug 25th 2019, 5:10:20

=D
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qzjul

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Aug 25th 2019, 5:08:23

How do I have 10000 posts....
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qzjul

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Aug 25th 2019, 5:08:15

Hm.
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qzjul

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Aug 25th 2019, 4:39:23

Congrats to all of you! =D I look forward to actually working with you all! I'm almost back to like actually being around...
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qzjul

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Aug 25th 2019, 4:36:08

Thanks to Pang for getting all this done, and jabroni and Bug & Requiem for helping!

I'm honestly really excited myself to get back into coding EE myself; It's really nice to see this move forward based on the API we've been constructing for a while; I'm hopeful that I'll be able to support the API side, and possibly match pace with bot features that I think will improve the health of the server and overall gameplay.

-qz
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qzjul

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Aug 25th 2019, 4:32:39

I approve this message! Seriously, good job Pang & jabroni & Bug & Requiem! Hopefully I'll get bots things going based on the additional API stuff they pushed through =D

Edited By: qzjul on Aug 25th 2019, 4:37:07
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qzjul

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Jun 27th 2019, 15:56:04

*pokes in head*

I still like the idea of nerfing suiciders, as long as it can be done without nerfing warfare; I think Gerdler's ideas look good.

Biggest issue is that the code base is hard to deal with at this point. Needs refactoring.

I'd like to finish the API first, but then we could get into tweaks


The wiki is a little messed up since the migration, ya...
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qzjul

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Dec 29th 2018, 0:10:00

I called shaw and got the modem re-provisioned around then, has there been continuing problems? I'm trying to monitor.

Also I bought a new router, and am going to try installing shortly.
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qzjul

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Dec 1st 2018, 22:20:48

ya it was having some issues, I'm trying to diagnose wth is going on....
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qzjul

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Sep 29th 2018, 14:10:13

Sorry about the instability the last bit, I was testing for the move, and it broke; move went better though!
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qzjul

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Sep 24th 2018, 14:07:48

34
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qzjul

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Sep 24th 2018, 14:07:08

(Clarification: I found the errant code, but I don't know how it wasn't breaking before? Unless the bots literally just were still running since we changed it 6 months ago, which is entirely possible I suppose)
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qzjul

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Sep 24th 2018, 14:06:23

Should all be working. Not sure how that brokenness happened exactly.
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qzjul

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Sep 24th 2018, 14:05:41

Well, i hope it won't happen again, this was supposed to be a flawless test-restart =/

But, I think I've fixed most of the things that break when I restart now. LXC was upgraded some time in the last year, and broke all my legacy stuff
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qzjul

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Sep 24th 2018, 14:04:29

fixed?
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qzjul

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Sep 24th 2018, 14:00:46

fixed i think
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qzjul

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Sep 7th 2018, 5:41:18

sup
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qzjul

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Jul 25th 2018, 3:56:17

Originally posted by LittleItaly:
Originally posted by drkprinc:
you are just noticing this now, QZ made another change in an active set fluffing everything again.


I recommend changing your mentality on this game from Stable to Beta status so that you are never disappointed when the game breaks or gains new features during a reset.


It's metastable!
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qzjul

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Jul 24th 2018, 2:35:56

Autobuy is 500 in alliance
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qzjul

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Jul 24th 2018, 2:27:39

Adjusted.
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qzjul

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Jul 23rd 2018, 19:47:02

Heh fair. I'll look later tonight hopefully.
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qzjul

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Jul 23rd 2018, 19:42:42

Originally posted by galleri:
Hey marshal...I have sent you a message about you know what. It is qzjul's site and he is the one that has added me, but you keep removing me...and I also don't appreciate the fact that you changed my nic. I have also sent qzjul a message on irc about this.


You did? o.O I'll have to check
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qzjul

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Jul 23rd 2018, 15:58:00

Originally posted by Celphi:
The only explanation I can think of is he runs a cron job at the top of every hour to award users for their forum posts., but the message probably appear immediately.


I think it's something like this. It's done in a timed routine that deals with database stuff.
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qzjul

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Jul 23rd 2018, 15:56:02

I keep forgetting about it, because it seems kindof minor. But I definitely looked at it recently. Hopefully I'll put something in next time i push.
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qzjul

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Jul 23rd 2018, 15:54:44

Originally posted by Gerdler:
indy bots defence fluctuates based on the market prices while cashers and farmers and techers have a dpa criteria. the dpa criterias were the same for those three bot types before but now they are way higher.

because the bots added like 1.2 Bil NW in troops tanks and turrets the past days ofc its going to cause havoc on the market and for those bots economies...

I don't mind having an exponetial growth of DPA just the exponent should be 1.0x and certainly not 3 lol... 3000^3 is a really big number.



Ya I put them high because it wasn't working and I was testing. Turns out I'm having difficulty getting them to go that high. The default is what it is using, which is much lower.

I like your "use cash on hand" suggestion though. Just requires a bit more logic and such.
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qzjul

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Jul 23rd 2018, 15:52:20

:-)

Sorry, I set up auto-renew of the certificate, but it doesn't currently auto-restart the webserver to pick up that new cert; I'm hoping that'll be an easy fix at some point here
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qzjul

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Jul 19th 2018, 18:32:10

lol
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qzjul

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Jul 19th 2018, 3:53:47

I may have increased the DPA targets for the bots...
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qzjul

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Jul 19th 2018, 3:52:27

I think a different ratio of bots perhaps, and making them grab each other....

More dynamic dpa target for sure though, increase def as they get hit, or something, and with cash on hand.
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qzjul

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Jul 10th 2018, 20:31:15

Originally posted by Marshal:
needs to click every line away by hitting main menu and at midpoint of set its alot news since everybody is spying bots and bots allies and if has to look back something that happened week ago has to reclick again every line away after seeing what wanted.

worse in FFA than in alliance.


Really?? o.O That's crazy. I'm pretty sure it doesn't do that for me?
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qzjul

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Jul 10th 2018, 17:39:20

I think I have an idea of where that might have broken. I'll try to keep it in mind for my next foray into the code.
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qzjul

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Jul 10th 2018, 17:38:14

Did I not fix this? I could have sworn I fixed it last month. Maybe I didn't push the change live. I'll check in a bit.
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qzjul

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Jul 10th 2018, 17:36:24

Does it not? I kinda thought it did. How does it work now?
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